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Related papers: AI-Olympics: Exploring the Generalization of Agent…

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In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We argue that…

Artificial Intelligence · Computer Science 2022-02-22 Tobias Baumann

This project aims to motivate research in competitive human-robot interaction by creating a robot competitor that can challenge human users in certain scenarios such as physical exercise and games. With this goal in mind, we introduce the…

Robotics · Computer Science 2022-02-16 Boling Yang , Golnaz Habibi , Patrick E. Lancaster , Byron Boots , Joshua R. Smith

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

Artificial Intelligence · Computer Science 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

AI research agents are demonstrating great potential to accelerate scientific progress by automating the design, implementation, and training of machine learning models. We focus on methods for improving agents' performance on MLE-bench, a…

Capture-the-Flag (CTF) competitions are increasingly becoming a testbed for evaluating AI capabilities at solving security tasks, due to the controlled environments and objective success criteria. Existing evaluations have focused on how…

Cryptography and Security · Computer Science 2026-02-25 Tingxuan Tang , Nicolas Janis , Kalyn Asher Montague , Kevin Eykholt , Dhilung Kirat , Youngja Park , Jiyong Jang , Adwait Nadkarni , Yue Xiao

Artificial intelligence develops techniques and systems whose performance must be evaluated on a regular basis in order to certify and foster progress in the discipline. We will describe and critically assess the different ways AI systems…

Artificial Intelligence · Computer Science 2016-08-23 Jose Hernandez-Orallo

This survey paper examines the recent advancements in AI agent implementations, with a focus on their ability to achieve complex goals that require enhanced reasoning, planning, and tool execution capabilities. The primary objectives of…

Artificial Intelligence · Computer Science 2024-04-18 Tula Masterman , Sandi Besen , Mason Sawtell , Alex Chao

As AI usage becomes more prevalent in social contexts, understanding agent-user interaction is critical to designing systems that improve both individual and group outcomes. We present an online behavioral experiment (N = 243) in which…

Computer Science and Game Theory · Computer Science 2026-02-16 Kehang Zhu , Nithum Thain , Vivian Tsai , James Wexler , Crystal Qian

The creation of effective governance mechanisms for AI agents requires a deeper understanding of their core properties and how these properties relate to questions surrounding the deployment and operation of agents in the world. This paper…

Computers and Society · Computer Science 2025-05-01 Atoosa Kasirzadeh , Iason Gabriel

This paper explores multi-agent systems and identify challenges that remain inadequately addressed. By leveraging the diverse capabilities and roles of individual agents, multi-agent systems can tackle complex tasks through agent…

Multiagent Systems · Computer Science 2026-01-29 Shanshan Han , Qifan Zhang , Weizhao Jin , Zhaozhuo Xu

We provide a brief description of the GOAL-DTU system for the agent contest, including the overall strategy and how the system is designed to apply this strategy. Our agents are implemented using the GOAL programming language. We evaluate…

Multiagent Systems · Computer Science 2020-06-15 Alexander Birch Jensen , Jørgen Villadsen

This paper investigates how large language models (LLMs) are reshaping competitive programming. The field functions as an intellectual contest within computer science education and is marked by rapid iteration, real-time feedback,…

Human-Computer Interaction · Computer Science 2026-02-09 Dongyijie Primo Pan , Lan Luo , Ji Zhu , Zhiqi Gao , Xin Tong , Pan Hui

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

Through multi-agent competition and the sparse high-level objective of winning a race, we find that both agile flight (e.g., high-speed motion pushing the platform to its physical limits) and strategy (e.g., overtaking or blocking) emerge…

Robotics · Computer Science 2026-03-05 Vineet Pasumarti , Lorenzo Bianchi , Antonio Loquercio

Research has a long history of discussing what is superior in predicting certain outcomes: statistical methods or the human brain. This debate has repeatedly been sparked off by the remarkable technological advances in the field of…

Artificial Intelligence · Computer Science 2021-05-04 Dominik Dellermann , Philipp Ebel , Matthias Soellner , Jan Marco Leimeister

The tragedy of the commons illustrates a fundamental social dilemma where individual rational actions lead to collectively undesired outcomes, threatening the sustainability of shared resources. Strategies to escape this dilemma, however,…

Computer Science and Game Theory · Computer Science 2026-03-26 Arend Hintze , Christoph Adami

Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games industry evolves to adopt machine learning (ML) more widely, it…

Artificial Intelligence · Computer Science 2020-09-02 Mikhail Jacob , Sam Devlin , Katja Hofmann

There is growing imprecision about what "AI agents" are, what they can do, and how effectively they can be used by their intended users. We pose two key research questions: (i) How does the tech industry conceive and market "AI agents"?…

Human-Computer Interaction · Computer Science 2026-05-05 Pradyumna Shome , Sashreek Krishnan , Sauvik Das

In this unprecedented era of technology-driven transformation, it becomes more critical than ever that we aggressively invest in developing robust artificial intelligence (AI) for wargaming in support of decision-making. By advancing…

Machine Learning · Computer Science 2024-02-12 Scotty Black , Christian Darken

In the following report, we describe the solution we propose for the AI Olympics competition held at IROS 2024. Our solution is based on a Model-free Deep Reinforcement Learning approach combined with an evolutionary strategy. We will…

Robotics · Computer Science 2024-10-29 Marco Calì , Alberto Sinigaglia , Niccolò Turcato , Ruggero Carli , Gian Antonio Susto
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