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Related papers: SIGGesture: Generalized Co-Speech Gesture Synthesi…

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Co-speech gesture video synthesis is a challenging task that requires both probabilistic modeling of human gestures and the synthesis of realistic images that align with the rhythmic nuances of speech. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yasheng Sun , Zhiliang Xu , Hang Zhou , Jiazhi Guan , Quanwei Yang , Kaisiyuan Wang , Borong Liang , Yingying Li , Haocheng Feng , Jingdong Wang , Ziwei Liu , Koike Hideki

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Tenglong Ao , Zeyi Zhang , Libin Liu

Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…

Multimedia · Computer Science 2024-01-09 Sicheng Yang , Zunnan Xu , Haiwei Xue , Yongkang Cheng , Shaoli Huang , Mingming Gong , Zhiyong Wu

Co-speech gesture generation requires both semantic expressivity and biomechanically plausible rhythmic motion. Existing holistic gesture models mix lexically grounded semantic gestures with frequent prosody-aligned beat gestures. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Ferdinand Paar , Lanmiao Liu , Aslı Özyürek , Serge Thill , Esam Ghaleb

Co-speech gesture generation is a critical area of research aimed at synthesizing speech-synchronized human-like gestures. Existing methods often suffer from issues such as rhythmic inconsistency, motion jitter, foot sliding and limited…

Sound · Computer Science 2026-01-09 Yujiao Jiang , Qingmin Liao , Zongqing Lu

Although humans engaged in face-to-face conversation simultaneously communicate both verbally and non-verbally, methods for joint and unified synthesis of speech audio and co-speech 3D gesture motion from text are a new and emerging field.…

Human-Computer Interaction · Computer Science 2024-05-01 Shivam Mehta , Anna Deichler , Jim O'Regan , Birger Moëll , Jonas Beskow , Gustav Eje Henter , Simon Alexanderson

Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Beijia Lu , Ziyi Chen , Jing Xiao , Jun-Yan Zhu

I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…

Human-Computer Interaction · Computer Science 2023-07-13 Eric Easthope

Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Kunkun Pang , Dafei Qin , Yingruo Fan , Julian Habekost , Takaaki Shiratori , Junichi Yamagishi , Taku Komura

Style-guided texture generation aims to generate a texture that is harmonious with both the style of the reference image and the geometry of the input mesh, given a reference style image and a 3D mesh with its text description. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Zhiyu Xie , Yuqing Zhang , Xiangjun Tang , Yiqian Wu , Dehan Chen , Gongsheng Li , Xaogang Jin

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

Novel architectures have recently improved generative image synthesis leading to excellent visual quality in various tasks. Of particular note is the field of ``AI-Art'', which has seen unprecedented growth with the emergence of powerful…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Robin Rombach , Andreas Blattmann , Björn Ommer

Speech-driven gesture generation is highly challenging due to the random jitters of human motion. In addition, there is an inherent asynchronous relationship between human speech and gestures. To tackle these challenges, we introduce a…

Human-Computer Interaction · Computer Science 2023-05-19 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Haolin Zhuang

As text-to-speech technologies achieve remarkable naturalness in read-aloud tasks, there is growing interest in multimodal synthesis of verbal and non-verbal communicative behaviour, such as spontaneous speech and associated body gestures.…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-11 Shivam Mehta , Ruibo Tu , Simon Alexanderson , Jonas Beskow , Éva Székely , Gustav Eje Henter

Creating a diverse and comprehensive dataset of hand gestures for dynamic human-machine interfaces in the automotive domain can be challenging and time-consuming. To overcome this challenge, we propose using synthetic gesture datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Amr Gomaa , Robin Zitt , Guillermo Reyes , Antonio Krüger

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

Generating 3D human gestures and speech from a text script is critical for creating realistic talking avatars. One solution is to leverage separate pipelines for text-to-speech (TTS) and speech-to-gesture (STG), but this approach suffers…

Multimedia · Computer Science 2024-09-26 Zixin Guo , Jian Zhang

The text-to-image synthesis by diffusion models has recently shown remarkable performance in generating high-quality images. Although performs well for simple texts, the models may get confused when faced with complex texts that contain…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Chang Yu , Junran Peng , Xiangyu Zhu , Zhaoxiang Zhang , Qi Tian , Zhen Lei

We propose PersonaGesture, a diffusion-based pipeline for single-reference co-speech gesture personalization of unseen speakers. Given target speech and one motion clip from a new speaker, the model must synthesize gestures that follow the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xiangyue Zhang , Yiyi Cai , Kunhang Li , Kaixing Yang , You Zhou , Zhengqing Li , Xuangeng Chu , Jiaxu Zhang , Haiyang Liu