English
Related papers

Related papers: Goals as Reward-Producing Programs

200 papers

The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Connor Daly , Yuzuko Nakamura , Tobias Ritschel

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

People acquire concepts through rich physical and social experiences and use them to understand and navigate the world. In contrast, large language models (LLMs), trained solely through next-token prediction on text, exhibit strikingly…

Computation and Language · Computer Science 2025-11-11 Ningyu Xu , Qi Zhang , Chao Du , Qiang Luo , Xipeng Qiu , Xuanjing Huang , Menghan Zhang

Humans readily generalize, applying prior knowledge to novel situations and stimuli. Advances in machine learning and artificial intelligence have begun to approximate and even surpass human performance, but machine systems reliably…

Artificial Intelligence · Computer Science 2025-12-10 Leonidas A. A. Doumas , Guillermo Puebla , Andrea E. Martin

Based on life-long observations of physical, chemical, and biologic phenomena in the natural world, humans can often easily picture in their minds what an object will look like in the future. But, what about computers? In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2016-08-30 Yipin Zhou , Tamara L. Berg

Driven by the rapid growth of machine learning, recent advances in game artificial intelligence (AI) have significantly impacted productivity across various gaming genres. Reward design plays a pivotal role in training game AI models,…

Artificial Intelligence · Computer Science 2024-06-19 In-Chang Baek , Tae-Hwa Park , Jin-Ha Noh , Cheong-Mok Bae , Kyung-Joong Kim

Automatic assessment of code, in particular to support education, is an important feature included in several Learning Management Systems (LMS), at least to some extent. Several kinds of assessments can be designed, such as exercises asking…

Software Engineering · Computer Science 2019-11-28 Sébastien Combéfis , Guillaume de Moffarts

The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce…

Computation and Language · Computer Science 2023-08-22 Dan Qiao , Chenfei Wu , Yaobo Liang , Juntao Li , Nan Duan

Reward models (RMs), which are central to existing post-training methods, aim to align LLM outputs with human values by providing feedback signals during fine-tuning. However, existing RMs struggle to capture nuanced, user-specific…

Machine Learning · Computer Science 2025-08-21 Mengdi Li , Guanqiao Chen , Xufeng Zhao , Haochen Wen , Shu Yang , Di Wang

The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…

Artificial Intelligence · Computer Science 2024-10-24 Muhan Lin , Shuyang Shi , Yue Guo , Behdad Chalaki , Vaishnav Tadiparthi , Ehsan Moradi Pari , Simon Stepputtis , Joseph Campbell , Katia Sycara

Reward functions, learned or manually specified, are rarely perfect. Instead of accurately expressing human goals, these reward functions are often distorted by human beliefs about how best to achieve those goals. Specifically, these reward…

Machine Learning · Computer Science 2025-07-16 Henrik Marklund , Alex Infanger , Benjamin Van Roy

Human behavior is often assumed to be hierarchically structured, made up of abstract actions that can be decomposed into concrete actions. However, behavior is typically measured as a sequence of actions, which makes it difficult to infer…

Artificial Intelligence · Computer Science 2024-12-04 Carlos G. Correa , Sophia Sanborn , Mark K. Ho , Frederick Callaway , Nathaniel D. Daw , Thomas L. Griffiths

What should I work on first? What can wait until later? Which projects should I prioritize and which tasks are not worth my time? These are challenging questions that many people face every day. People's intuitive strategy is to prioritize…

Artificial Intelligence · Computer Science 2021-08-05 Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

Ranking and scoring are ubiquitous. We consider the setting in which an institution, called a ranker, evaluates a set of individuals based on demographic, behavioral or other characteristics. The final output is a ranking that represents…

Databases · Computer Science 2016-10-28 Ke Yang , Julia Stoyanovich

Significant progress in reward modeling over recent years has been driven by a paradigm shift from task-specific designs towards generalist reward models. Despite this trend, developing effective reward models remains a fundamental…

Computation and Language · Computer Science 2025-11-18 Chenglong Wang , Yongyu Mu , Hang Zhou , Yifu Huo , Ziming Zhu , Jiali Zeng , Murun Yang , Bei Li , Xiaoyang Hao , Chunliang Zhang , Fandong Meng , Jingbo Zhu , Tong Xiao

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…

Artificial Intelligence · Computer Science 2020-08-25 Zeyu Zheng , Junhyuk Oh , Matteo Hessel , Zhongwen Xu , Manuel Kroiss , Hado van Hasselt , David Silver , Satinder Singh

Predictive modeling uncovers knowledge and insights regarding a hypothesized data generating mechanism (DGM). Results from different studies on a complex DGM, derived from different data sets, and using complicated models and algorithms,…

Methodology · Statistics 2022-11-21 Anna L. Smith , Tian Zheng , Andrew Gelman

While reinforcement learning algorithms provide automated acquisition of optimal policies, practical application of such methods requires a number of design decisions, such as manually designing reward functions that not only define the…

Machine Learning · Computer Science 2022-12-29 Tim G. J. Rudner , Vitchyr H. Pong , Rowan McAllister , Yarin Gal , Sergey Levine

One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

Generative AI is increasingly transforming creativity into a hybrid human-artificial process, but its impact on the quality and diversity of creative output remains unclear. We study collective creativity using a controlled word-guessing…

Social and Information Networks · Computer Science 2026-02-27 Chenyi Li , Raja Marjieh , Haoyu Hu , Mark Steyvers , Katherine M. Collins , Ilia Sucholutsky , Nori Jacoby
‹ Prev 1 8 9 10 Next ›