Related papers: GestFormer: Multiscale Wavelet Pooling Transformer…
Transformer models have demonstrated remarkable success in many domains such as natural language processing (NLP) and computer vision. With the growing interest in transformer-based architectures, they are now utilized for gesture…
Human-machine interaction, particularly in prosthetic and robotic control, has seen progress with gesture recognition via surface electromyographic (sEMG) signals.However, classifying similar gestures that produce nearly identical muscle…
3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…
In this paper, we introduce a novel Multiscale Video Transformer Network (MVTN) for dynamic hand gesture recognition, since multiscale features can extract features with variable size, pose, and shape of hand which is a challenge in hand…
Transformers have shown great potential in computer vision tasks. A common belief is their attention-based token mixer module contributes most to their competence. However, recent works show the attention-based module in Transformers can be…
In the modern context, hand gesture recognition has emerged as a focal point. This is due to its wide range of applications, which include comprehending sign language, factories, hands-free devices, and guiding robots. Many researchers have…
Hand Gesture Recognition (HGR) based on inertial data has grown considerably in recent years, with the state-of-the-art approaches utilizing a single handheld sensor and a vocabulary comprised of simple gestures. In this work we explore the…
Capitalizing on the need for addressing the existing challenges associated with gesture recognition via sparse multichannel surface Electromyography (sEMG) signals, the paper proposes a novel deep learning model, referred to as the…
Transformer-based architectures have advanced medical image analysis by effectively modeling long-range dependencies, yet they often struggle in 3D settings due to substantial memory overhead and insufficient capture of fine-grained local…
Group activity recognition is a crucial yet challenging problem, whose core lies in fully exploring spatial-temporal interactions among individuals and generating reasonable group representations. However, previous methods either model…
Robotic grasping aims to detect graspable points and their corresponding gripper configurations in a particular scene, and is fundamental for robot manipulation. Existing research works have demonstrated the potential of using a transformer…
Document-level relation extraction typically relies on text-based encoders and hand-coded pooling heuristics to aggregate information learned by the encoder. In this paper, we leverage the intrinsic graph processing capabilities of the…
This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…
In this paper, a computer-vision-assisted simulation method is proposed to address the issue of training dataset acquisition for wireless hand gesture recognition. In the existing literature, in order to classify gestures via the wireless…
Hand gesture recognition has long been a hot topic in human computer interaction. Traditional camera-based hand gesture recognition systems cannot work properly under dark circumstances. In this paper, a Doppler Radar based hand gesture…
Generating expressive conducting gestures from music is a challenging cross-modal motion synthesis problem: the output must follow long-range musical structure, preserve beat-level synchronization, and remain plausible as a fine-grained 3D…
This paper proposes a novel approach to recognizing dynamic hand gestures facilitating seamless interaction between humans and robots. Here, each robot manipulator task is assigned a specific gesture. There may be several such tasks, hence,…
This paper introduces GestLLM, an advanced system for human-robot interaction that enables intuitive robot control through hand gestures. Unlike conventional systems, which rely on a limited set of predefined gestures, GestLLM leverages…
In remote sensing there exists a common need for learning scale invariant shapes of objects like buildings. Prior works relies on tweaking multiple loss functions to convert segmentation maps into the final scale invariant representation,…
Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…