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Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

We address the problem of clothed human reconstruction from a single image or uncalibrated multi-view images. Existing methods struggle with reconstructing detailed geometry of a clothed human and often require a calibrated setting for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yukang Cao , Kai Han , Kwan-Yee K. Wong

The signed distance field is a popular implicit shape representation in robotics, providing geometric information about objects and obstacles in a form that can easily be combined with control, optimization and learning techniques. Most…

Robotics · Computer Science 2024-06-04 Yiming Li , Xuemin Chi , Amirreza Razmjoo , Sylvain Calinon

Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo

This work proposes an optimization-based manipulation planning framework where the objectives are learned functionals of signed-distance fields that represent objects in the scene. Most manipulation planning approaches rely on analytical…

Robotics · Computer Science 2021-10-05 Danny Driess , Jung-Su Ha , Marc Toussaint , Russ Tedrake

Neural Signed Distance Fields (SDFs) provide a differentiable environment representation to readily obtain collision checks and well-defined gradients for robot navigation tasks. However, updating neural SDFs as the scene evolves entails…

Robotics · Computer Science 2025-03-07 S. Talha Bukhari , Daniel Lawson , Ahmed H. Qureshi

3D Gaussian Splatting (3DGS) has revolutionized 3D scene representation with superior efficiency and quality. While recent adaptations for computed tomography (CT) show promise, they struggle with severe artifacts under highly sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Yuxiang Zhong , Jun Wei , Chaoqi Chen , Senyou An , Hui Huang

3D point cloud anomaly detection is essential for robust vision systems but is challenged by pose variations and complex geometric anomalies. Existing patch-based methods often suffer from geometric fidelity issues due to discrete…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Bozhong Zheng , Jinye Gan , Xiaohao Xu , Xintao Chen , Wenqiao Li , Xiaonan Huang , Na Ni , Yingna Wu

Font design is of vital importance in the digital content design and modern printing industry. Developing algorithms capable of automatically synthesizing vector fonts can significantly facilitate the font design process. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Zeqing Xia , Bojun Xiong , Zhouhui Lian

A good representation of a large, complex mobile robot workspace must be space-efficient yet capable of encoding relevant geometric details. When exploring unknown environments, it needs to be updatable incrementally in an online fashion.…

Robotics · Computer Science 2024-03-05 Vasileios Vasilopoulos , Suveer Garg , Jinwook Huh , Bhoram Lee , Volkan Isler

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

We extend the Locally-Subdivided Neural Intersection Function (LSNIF) to support parameterized deformable and animated geometry. Our approach introduces a rest-space and deformed-space formulation inspired by meshless rendering, allowing…

Graphics · Computer Science 2026-04-28 Chih-Chen Kao , Grzegorz Makowski , Shin Fujieda , Takahiro Harada

We introduce a novel regularization for localizing an elastic-energy-driven deformation to only those regions being manipulated by the user. Our local deformation features a natural region of influence, which is automatically adaptive to…

Graphics · Computer Science 2023-06-13 Honglin Chen , Changxi Zheng , Kevin Wampler

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson

The aim of Shape From Shading (SFS) problem is to reconstruct the relief of an object from a single gray level image. In this paper we present a new method to solve the problem of SFS using Machine learning method. Our approach belongs to…

Computer Vision and Pattern Recognition · Computer Science 2016-07-13 Lyes Abada , Saliha Aouat

Generating realistic intermediate shapes between non-rigidly deformed shapes is a challenging task in computer vision, especially with unstructured data (e.g., point clouds) where temporal consistency across frames is lacking, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Lu Sang , Zehranaz Canfes , Dongliang Cao , Riccardo Marin , Florian Bernard , Daniel Cremers

Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes. We propose editable neural radiance fields…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Chengwei Zheng , Wenbin Lin , Feng Xu

Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most previous methods compute an implicit representation from range data using a Truncated Signed Distance Function (T-SDF) computed on a 3D grid as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-05 Jean Pierre Richa , Jean-Emmanuel Deschaud , François Goulette , Nicolas Dalmasso

Deep Implicit Functions (DIFs) have gained popularity in 3D computer vision due to their compactness and continuous representation capabilities. However, addressing dense correspondences and semantic relationships across DIF-encoded shapes…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Kun Han , Shanlin Sun , Xiaohui Xie

Shape-from-Focus (SFF) is a passive depth estimation technique that infers scene depth by analyzing focus variations in a focal stack. Most recent deep learning-based SFF methods typically operate in two stages: first, they extract focus…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Khurram Ashfaq , Muhammad Tariq Mahmood