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We present an approach to automatically generate semantic labels for real recordings of automotive range-Doppler (RD) radar spectra. Such labels are required when training a neural network for object recognition from radar data. The…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Christopher Grimm , Tai Fei , Ernst Warsitz , Ridha Farhoud , Tobias Breddermann , Reinhold Haeb-Umbach

We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Eyal Gomel , Lior Wolf

Reasoning about 3D scenes from their 2D image projections is one of the core problems in computer vision. Solutions to this inverse and ill-posed problem typically involve a search for models that best explain observed image data. Notably,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Quentin Le Lidec , Ivan Laptev , Cordelia Schmid , Justin Carpentier

We present a neural technique for learning to select a local sub-region around a point which can be used for mesh parameterization. The motivation for our framework is driven by interactive workflows used for decaling, texturing, or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Richard Liu , Noam Aigerman , Vladimir G. Kim , Rana Hanocka

In this paper, we propose the differentiable voxelization of 3D meshes via the winding number and solid angles. The proposed approach achieves fast, flexible, and accurate voxelization of 3D meshes, admitting the computation of gradients…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Yihao Luo , Yikai Wang , Zhengrui Xiang , Yuliang Xiu , Guang Yang , ChoonHwai Yap

We present a web application for the procedural generation of transformations of 3D models. We generate the transformations by algorithmically generating the vertex shaders of the 3D models. The vertex shaders are created with an…

Graphics · Computer Science 2016-08-30 Juan C. Quiroz , Sergiu M. Dascalu

Dynamic sampling mechanisms in deep learning architectures have demonstrated utility across many computer vision models, though the theoretical analysis of these structures has not yet been unified. In this paper we connect the various…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Dario Morle , Reid Zaffino

Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Thu Nguyen-Phuoc , Chuan Li , Stephen Balaban , Yong-Liang Yang

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Domain adaptation (DA) aims at improving the performance of a model on target domains by transferring the knowledge contained in different but related source domains. With recent advances in deep learning models which are extremely data…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Gabriela Csurka

We present a web application for the procedural generation of perturbations of 3D models. We generate the perturbations by generating vertex shaders that change the positions of vertices that make up the 3D model. The vertex shaders are…

Graphics · Computer Science 2017-06-14 Juan C. Quiroz , Sergiu M. Dascalu

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering techniques for meshes have used edge-sampling to handle…

Face morphing is a problem in computer graphics with numerous artistic and forensic applications. It is challenging due to variations in pose, lighting, gender, and ethnicity. This task consists of a warping for feature alignment and a…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Guilherme Schardong , Tiago Novello , Hallison Paz , Iurii Medvedev , Vinícius da Silva , Luiz Velho , Nuno Gonçalves

Conceptualizing away the sketch processing details in a user interface will enable general users and domain experts to create more complex sketches. There are many domains for which sketch recognition systems are being developed. But they…

Computer Vision and Pattern Recognition · Computer Science 2012-11-13 Vasudha Vashisht , Tanupriya Choudhury , T. V. Prasad

The cross-depiction problem refers to the task of recognising visual objects regardless of their depictions; whether photographed, painted, sketched, {\em etc}. In the past, some researchers considered cross-depiction to be domain…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Padraig Boulton , Peter Hall

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2D images using gradient descent. Recent works (e.g. 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Sankeerth Durvasula , Adrian Zhao , Fan Chen , Ruofan Liang , Pawan Kumar Sanjaya , Nandita Vijaykumar

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yidi Li , Jun Xiao , Zhengda Lu , Yiqun Wang , Haiyong Jiang

In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Xiaoxiao Long , Yuan-Chen Guo , Cheng Lin , Yuan Liu , Zhiyang Dou , Lingjie Liu , Yuexin Ma , Song-Hai Zhang , Marc Habermann , Christian Theobalt , Wenping Wang
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