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Related papers: SonifyAR: Context-Aware Sound Generation in Augmen…

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Language models pretrained on text-only corpora often struggle with tasks that require auditory commonsense knowledge. Previous work addresses this problem by augmenting the language model to retrieve knowledge from external audio…

Computation and Language · Computer Science 2025-06-10 Suho Yoo , Hyunjong Ok , Jaeho Lee

We present AudioMiXR, an augmented reality (AR) interface intended to assess how users manipulate virtual audio objects situated in their physical space using six degrees of freedom (6DoF) deployed on a head-mounted display (Apple Vision…

Human-Computer Interaction · Computer Science 2025-08-07 Brandon Woodard , Margarita Geleta , Joseph J. LaViola , Andrea Fanelli , Rhonda Wilson

Recent progress in auditory intelligence has yielded high-performing systems for sound event detection (SED), acoustic scene classification (ASC), automated audio captioning (AAC), and audio question answering (AQA). Yet these tasks remain…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-12 Hyeonuk Nam

The field of text-to-audio generation has seen significant advancements, and yet the ability to finely control the acoustic characteristics of generated audio remains under-explored. In this paper, we introduce a novel yet simple approach…

Sound · Computer Science 2024-12-16 Sonal Kumar , Prem Seetharaman , Justin Salamon , Dinesh Manocha , Oriol Nieto

Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…

Computer Vision and Pattern Recognition · Computer Science 2018-03-16 Long Chen , Wen Tang , Nigel John , Tao Ruan Wan , Jian Jun Zhang

Data-driven approaches hold promise for audio captioning. However, the development of audio captioning methods can be biased due to the limited availability and quality of text-audio data. This paper proposes a SynthAC framework, which…

Sound · Computer Science 2023-09-19 Feiyang Xiao , Qiaoxi Zhu , Jian Guan , Xubo Liu , Haohe Liu , Kejia Zhang , Wenwu Wang

Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR,…

Sonification is the science of communication of data and events to users through sounds. Auditory icons, earcons, and speech are the common auditory display schemes utilized in sonification, or more specifically in the use of audio to…

Assistive technology is a prerequisite for making a high-quality lecture video. It is therefore imperative to edit the lecture video after recording. In this study, we aim to reduce the cumbersome task of lecture video editing by developing…

Human-Computer Interaction · Computer Science 2021-10-13 Yuma Ito , Masato Kikuchi , Tadachika Ozono , Toramatsu Shintani

Humans have the ability to utilize visual cues, such as lip movements and visual scenes, to enhance auditory perception, particularly in noisy environments. However, current Automatic Speech Recognition (ASR) or Audio-Visual Speech…

Computation and Language · Computer Science 2025-04-11 Lakshmipathi Balaji , Karan Singla

We present RealityTalk, a system that augments real-time live presentations with speech-driven interactive virtual elements. Augmented presentations leverage embedded visuals and animation for engaging and expressive storytelling. However,…

Human-Computer Interaction · Computer Science 2022-08-15 Jian Liao , Adnan Karim , Shivesh Jadon , Rubaiat Habib Kazi , Ryo Suzuki

High-quality environment lighting is essential for creating immersive mobile augmented reality (AR) experiences. However, achieving visually coherent estimation for mobile AR is challenging due to several key limitations in AR device…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Yiqin Zhao , Mallesham Dasari , Tian Guo

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…

Multimedia · Computer Science 2024-04-04 Zhifeng Xie , Shengye Yu , Qile He , Mengtian Li

Integrating spatial context into large language models (LLMs) has the potential to revolutionize human-computer interaction, particularly in wearable devices. In this work, we present a novel system architecture that incorporates spatial…

Sound · Computer Science 2025-04-28 Ayushi Mishra , Yang Bai , Priyadarshan Narayanasamy , Nakul Garg , Nirupam Roy

As audio-first agents become increasingly common in physical AI, conversational robots, and screenless wearables, audio large language models (audio-LLMs) must integrate speaker-specific understanding to support user authorization,…

Sound · Computer Science 2026-05-15 KiHyun Nam , Jungwoo Heo , Siu Bae , Ha-Jin Yu , Joon Son Chung

Short-form digital storytelling has become a popular medium for millions of people to express themselves. Traditionally, this medium uses primarily 2D media such as text (e.g., memes), images (e.g., Instagram), gifs (e.g., Giphy), and…

Human-Computer Interaction · Computer Science 2021-08-31 Mengyu Chen , Andrés Monroy-Hernández , Misha Sra

Single-word Automatic Speech Recognition (ASR) is a challenging task due to the lack of linguistic context and sensitivity to noise, pronunciation variation, and channel artifacts, especially in low-resource, communication-critical domains…

Sound · Computer Science 2026-01-30 Manali Sharma , Riya Naik , Buvaneshwari G

Sonification, or encoding information in meaningful audio signatures, has several advantages in augmenting or replacing traditional visualization methods for human-in-the-loop decision-making. Standard sonification methods reported in the…

Sound · Computer Science 2021-08-24 Oindrila Chatterjee , Shantanu Chakrabartty

Site-specific outdoor AR experiences are typically authored using static 3D models, but are deployed in physical environments that change over time. As a result, virtual content may become misaligned with its intended real-world referents,…

Human-Computer Interaction · Computer Science 2025-08-12 Nels Numan , Jessica Van Brummelen , Ziwen Lu , Anthony Steed

Augmented Reality (AR) as a platform has the potential to facilitate the reduction of the cocktail party effect. Future AR headsets could potentially leverage information from an array of sensors spanning many different modalities. Training…