Related papers: SonifyAR: Context-Aware Sound Generation in Augmen…
Speech enhancement in hearing aids remains a difficult task in nonstationary acoustic environments, mainly because current signal processing algorithms rely on fixed, manually tuned parameters that cannot adapt in situ to different users or…
Language identification (LID) recognizes the language of a spoken utterance automatically. According to recent studies, LID models trained with an automatic speech recognition (ASR) task perform better than those trained with a LID task…
Binaural audio gives the listener an immersive experience and can enhance augmented and virtual reality. However, recording binaural audio requires specialized setup with a dummy human head having microphones in left and right ears. Such a…
Audio Description (AD) plays a pivotal role as an application system aimed at guaranteeing accessibility in multimedia content, which provides additional narrations at suitable intervals to describe visual elements, catering specifically to…
Interacting with a significant number of individuals on a daily basis is commonplace for many professionals, which can lead to challenges in recalling specific details: Who is this person? What did we talk about last time? The advant of…
Sound source localization task aims to identify the locations of sound-emitting objects by leveraging correlations between audio and visual modalities. Most existing SSL methods rely on contrastive learning-based feature matching, but lack…
Context-aware applications process context information to support users in their daily tasks and routines. These applications can adapt their functionalities by aggregating context information through machine-learning and data processing…
Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…
Audio generation has achieved remarkable progress with the advance of sophisticated generative models, such as diffusion models (DMs) and autoregressive (AR) models. However, due to the naturally significant sequence length of audio, the…
This short paper introduces a workflow for generating realistic soundscapes for visual media. In contrast to prior work, which primarily focus on matching sounds for on-screen visuals, our approach extends to suggesting sounds that may not…
Note-taking is critical during speeches and discussions, serving not only for later summarization and organization but also for real-time question and opinion reminding in question-and-answer sessions or timely contributions in discussions.…
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…
The supervised training of high-capacity models on large datasets containing hundreds of thousands of document-summary pairs is critical to the recent success of deep learning techniques for abstractive summarization. Unfortunately, in most…
Most adaptive AR storytelling systems define environmental semantics using simple object labels and spatial coordinates, limiting narratives to rigid, pre-defined logic. This oversimplification overlooks the contextual significance of…
Long-context modeling is one of the critical capabilities of language AI for digesting and reasoning over complex information pieces. In practice, long-context capabilities are typically built into a pre-trained language model~(LM) through…
Self-supervised learning (SSL) has significantly advanced acoustic representation learning. However, most existing models are optimised for either speech or audio event understanding, resulting in a persistent gap between these two domains.…
Recommender systems are central to online services, enabling users to navigate through massive amounts of content across various domains. However, their evaluation remains challenging due to the disconnect between offline metrics and online…
Data sonification-mapping data variables to auditory variables, such as pitch or volume-is used for data accessibility, scientific exploration, and data-driven art (e.g., museum exhibitions) among others. While a substantial amount of…
Recent advances in multi-modal large language models (MLLMs) have opened new possibilities for unified modeling of speech, text, images, and other modalities. Building on our prior work, this paper examines the conditions and model…
Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate…