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Hardware-based triangle rasterization is still the prevalent method for generating images at real-time interactive frame rates. With the availability of a programmable graphics pipeline a large variety of techniques are supported for…

Graphics · Computer Science 2022-11-29 Francisco Inácio , Jan P. Springer

Graphics rendering that builds on machine learning and radiance fields is gaining significant attention due to its outstanding quality and speed in generating photorealistic images from novel viewpoints. However, prior work has primarily…

Graphics · Computer Science 2025-02-25 Junseo Lee , Jaisung Kim , Junyong Park , Jaewoong Sim

Convolutional neural networks have become an essential element of spatial deep learning systems. In the prevailing architecture, the convolution operation is performed with Fast Fourier Transforms (FFT) electronically in GPUs. The…

Emerging Technologies · Computer Science 2017-09-01 Jonathan George , Hani Nejadriahi , Volker Sorger

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

Fisher vector has been widely used in many multimedia retrieval and visual recognition applications with good performance. However, the computation complexity prevents its usage in real-time video monitoring. In this work, we proposed and…

Computer Vision and Pattern Recognition · Computer Science 2016-04-13 Wenying Ma , Liangliang Cao , Lei Yu , Guoping Long , Yucheng Li

The increasing use of microfluidics in industrial, biomedical, and clinical applications requires a more and more precise control of the microfluidic flows and suspended particles or cells. This leads to higher demands in three-dimensional…

Fluid Dynamics · Physics 2020-11-10 Massimiliano Rossi , Rune Barnkob

Computing on graphics processing units (GPUs) has become standard in scientific computing, allowing for incredible performance gains over classical CPUs for many computational methods. As GPUs were originally designed for 3D rendering, they…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-12-17 Algis David , Bérenger Bramas

In recent decades, global path planning of robot has seen significant advancements. Both heuristic search-based methods and probability sampling-based methods have shown capabilities to find feasible solutions in complex scenarios. However,…

Robotics · Computer Science 2025-08-19 Zong Chen , Yiqun Li

We introduce a general method for obtaining fixed-parameter algorithms for problems about finding paths in undirected graphs, where the length of the path could be unbounded in the parameter. The first application of our method is as…

Data Structures and Algorithms · Computer Science 2022-07-18 Fedor V. Fomin , Petr A. Golovach , Tuukka Korhonen , Kirill Simonov , Giannos Stamoulis

Contemporary GPUs are designed to handle long-latency operations effectively; however, challenges such as core occupancy (number of warps in a core) and pipeline width can impede their latency management. This is particularly evident in…

Hardware Architecture · Computer Science 2024-04-10 Diya Joseph , Juan Luis Aragón , Joan-Manuel Parcerisa , Antonio Gonzalez

Graph Partitioning is widely used in many real-world applications such as fraud detection and social network analysis, in order to enable the distributed graph computing on large graphs. However, existing works fail to balance the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-03-07 Li Zeng , Haohan Huang , Binfan Zheng , Kang Yang , Shengcheng Shao , Jinhua Zhou , Jun Xie , Rongqian Zhao , Xin Chen

New web technologies have enabled the deployment of powerful GPU-based computational pipelines that run entirely in the web browser, opening a new frontier for accessible scientific visualization applications. However, these new…

Graphics · Computer Science 2023-09-20 Will Usher , Landon Dyken , Sidharth Kumar

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

Computing shortest path distances between nodes lies at the heart of many graph algorithms and applications. Traditional exact methods such as breadth-first-search (BFS) do not scale up to contemporary, rapidly evolving today's massive…

Machine Learning · Computer Science 2020-02-14 Fatemeh Salehi Rizi , Joerg Schloetterer , Michael Granitzer

The Discrete Fourier Transform (DFT) is essential for various applications ranging from signal processing to convolution and polynomial multiplication. The groundbreaking Fast Fourier Transform (FFT) algorithm reduces DFT time complexity…

Hardware Architecture · Computer Science 2023-04-06 Orian Leitersdorf , Yahav Boneh , Gonen Gazit , Ronny Ronen , Shahar Kvatinsky

This paper presents an algorithm for solving the problem of tracking smooth curves by a fixed wing unmanned aerial vehicle travelling with a constant airspeed and under a constant wind disturbance. The algorithm is based on the idea of…

Robotics · Computer Science 2017-02-16 Hector Garcia de Marina , Yuri A. Kapitanyuk , Murat Bronz , Gautier Hattenberger , Ming Cao

The continued growth of the computational capability of throughput processors has made throughput processors the platform of choice for a wide variety of high performance computing applications. Graphics Processing Units (GPUs) are a prime…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun

Ray tracing has become a standard for accurate radio propagation modeling, but suffers from exponential computational complexity, as the number of candidate paths scales with the number of objects raised to the interaction order. This…

As robotic systems continue to address emerging issues in areas such as logistics, mobility, manufacturing, and disaster response, it is increasingly important to rapidly generate safe and energy-efficient trajectories. In this article, we…

Robotics · Computer Science 2022-11-14 Logan E. Beaver , Roberto Tron , Christos G. Cassandras

A recent trend in real-time rendering is the utilization of the new hardware ray tracing capabilities. Often, usage of a distance field representation is proposed as an alternative when hardware ray tracing is deemed too costly, and the two…

Graphics · Computer Science 2023-05-15 Pieterjan Bartels , Takahiro Harada
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