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Large language model (LLM)-based systems are becoming increasingly popular for solving tasks by constructing executable workflows that interleave LLM calls, information retrieval, tool use, code execution, memory updates, and verification.…

Artificial Intelligence · Computer Science 2026-03-25 Ling Yue , Kushal Raj Bhandari , Ching-Yun Ko , Dhaval Patel , Shuxin Lin , Nianjun Zhou , Jianxi Gao , Pin-Yu Chen , Shaowu Pan

The present study proposes LitStoryTeller, an interactive system for visually exploring the semantic structure of a scientific article. We demonstrate how LitStoryTeller could be used to answer some of the most fundamental research…

Human-Computer Interaction · Computer Science 2017-09-13 Qing Ping , Chaomei Chen

This paper presents a design space of interaction techniques to engage with visualizations that are printed on paper and augmented through Augmented Reality. Paper sheets are widely used to deploy visualizations and provide a rich set of…

Human-Computer Interaction · Computer Science 2022-08-24 Wai Tong , Zhutian Chen , Meng Xia , Leo Yu-Ho Lo , Linping Yuan , Benjamin Bach , Huamin Qu

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

Knowledge graphs are often visualized using node-link diagrams that reveal relationships and structure. In many applications using graphs, it is desirable to allow users to edit graphs to ensure data accuracy or provides updates. Commonly…

Human-Computer Interaction · Computer Science 2025-12-15 Reza Shahriari , Eric D. Ragan , Jaime Ruiz

Interactive articles help readers engage with complex ideas through exploration, yet creating them remains costly, requiring both domain expertise and web development skills. Recent LLM-based agents can automate content creation, but…

Computation and Language · Computer Science 2026-03-03 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Wei Chen

Diagrams are widely used in teaching computer science courses. They are useful in subjects such as automata and formal languages, data structures, etc. These diagrams, often drawn by students during exams or assignments, vary in structure,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ethan Young , Zichun Wang , Aiden Taylor , Chance Jewell , Julian Myers , Satya Sri Rajiteswari Nimmagadda , Anthony White , Aniruddha Maiti , Ananya Jana

Computer-aided design (CAD) is a way to digitally create 2D drawings and 3D models of real-world products. Traditional CAD typically relies on hand-drawing by experts or modifications of existing library files, which doesn't allow for rapid…

Graphics · Computer Science 2025-05-14 Changqi He , Shuhan Zhang , Liguo Zhang , Jiajun Miao

Large language models (LLMs) have shown great potential in automating significant aspects of coding by producing natural code from informal natural language (NL) intent. However, given NL is informal, it does not lend easily to checking…

Software Engineering · Computer Science 2024-10-04 Sarah Fakhoury , Aaditya Naik , Georgios Sakkas , Saikat Chakraborty , Shuvendu K. Lahiri

Graphic design is an effective language for visual communication. Using complex composition of visual elements (e.g., shape, color, font) guided by design principles and aesthetics, design helps produce more visually-appealing content. The…

Human-Computer Interaction · Computer Science 2023-09-06 Danqing Huang , Jiaqi Guo , Shizhao Sun , Hanling Tian , Jieru Lin , Zheng Hu , Chin-Yew Lin , Jian-Guang Lou , Dongmei Zhang

While the algorithmic drawing of static trees is well-understood and well-supported by software tools, creating animations depicting how a tree changes over time is currently difficult: software support, if available at all, is not…

Computational Geometry · Computer Science 2016-08-31 Malte Skambath , Till Tantau

The dissemination of scholarly research is critical, yet researchers often lack the time and skills to create engaging content for popular media such as short-form videos. To address this gap, we explore the use of generative AI to help…

Human-Computer Interaction · Computer Science 2026-01-27 Meziah Ruby Cristobal , Hyeonjeong Byeon , Tze-Yu Chen , Ruoxi Shang , Donghoon Shin , Ruican Zhong , Tony Zhou , Gary Hsieh

Establishing common ground and maintaining shared awareness amongst participants is a key challenge in collaborative visualization. For real-time collaboration, existing work has primarily focused on synchronizing constituent visualizations…

Human-Computer Interaction · Computer Science 2020-09-08 Rupayan Neogy , Jonathan Zong , Arvind Satyanarayan

Text-to-image generative models can be tremendously valuable in supporting creative tasks by providing inspirations and enabling quick exploration of different design ideas. However, one common challenge is that users may still not be able…

Human-Computer Interaction · Computer Science 2025-10-06 Yuhan Guo , Xingyou Liu , Xiaoru Yuan , Kai Xu

Recording lectures is a normal task for online educators, and a graphics tablet is a great tool for that. However, it is very expensive for many instructors. In this paper, we propose an alternative called "DIY Graphics Tab" that functions…

Human-Computer Interaction · Computer Science 2022-09-30 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Visual generation models have achieved remarkable progress in computer graphics applications but still face significant challenges in real-world deployment. Current assessment approaches for visual generation tasks typically follow an…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Xiaoyue Mi , Fan Tang , Juan Cao , Qiang Sheng , Ziyao Huang , Peng Li , Yang Liu , Tong-Yee Lee

The scalability of high-quality online education is hindered by the high costs and slow cycles of manual content creation. Despite advancements in video generation, current approaches often fail to ensure pedagogical structure and precise…

Computers and Society · Computer Science 2026-04-28 Yuheng Wang , Runde Yang , Lin Wu , Jie Zhang , Jingru Fan , Tianle Zhou , Ruoyu Fu , Huatao Li , Ruijie Shi , Siheng Chen , Weinan E , Chen Qian

Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage…

Human-Computer Interaction · Computer Science 2024-07-12 Jenny Ma , Karthik Sreedhar , Vivian Liu , Sitong Wang , Pedro Alejandro Perez , Lydia B. Chilton

Everyday, more and more people are turning to online learning, which has altered our traditional classroom method. Recording lectures has always been a normal task for online educators, and it has lately become even more important during…

Human-Computer Interaction · Computer Science 2021-12-08 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

We develop Process Execution Graphs (PEG), a document-level representation of real-world wet lab biochemistry protocols, addressing challenges such as cross-sentence relations, long-range coreference, grounding, and implicit arguments. We…

Computation and Language · Computer Science 2021-04-15 Ronen Tamari , Fan Bai , Alan Ritter , Gabriel Stanovsky
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