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The widespread use of Generative Artificial Intelligence (GAI) among teenagers has led to significant misuse and safety concerns. To identify risks and understand parental controls challenges, we conducted a content analysis on Reddit and…

Human-Computer Interaction · Computer Science 2024-10-31 Yaman Yu , Tanusree Sharma , Melinda Hu , Justin Wang , Yang Wang

AI-enhanced scams now employ deepfake technology to produce convincing audio and visual impersonations of trusted family members, often grandchildren, in real time. These attacks fabricate urgent scenarios, such as legal or medical…

Computers and Society · Computer Science 2025-08-18 Karina LaRubbio , Alyssa Lanter , Seihyun Lee , Mahima Ramesh , Diana Freed

The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of…

Human-Computer Interaction · Computer Science 2024-05-14 Hanzhong Cao

Common sense and social interaction related to daily-life environments are considerably important for autonomous robots, which support human activities. One of the practical approaches for acquiring such social interaction skills and…

Robotics · Computer Science 2020-05-05 Tetsunari Inamura , Yoshiaki Mizuchi

Social Virtual Reality (VR) emerges as a promising platform bringing immersive, interactive, and engaging mechanisms for collaborative activities in virtual spaces. However, interpersonal communication in social VR is still limited with…

Human-Computer Interaction · Computer Science 2025-04-10 Yu Zhang , Yi Wen , Siying Hu , Zhicong Lu

The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself, i.e. that expand our notion beyond synthetic realities to…

Human-Computer Interaction · Computer Science 2018-04-24 Steve Mann , Tom Furness , Yu Yuan , Jay Iorio , Zixin Wang

Social Virtual Reality (VR) platforms provide immersive social experiences but also expose users to serious risks of online harassment. Existing safety measures are largely reactive, while proactive solutions that detect harassment behavior…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Junhee Lee , Minseok Kim , Hwanjo Heo , Seungwon Woo , Jinwoo Kim

The prominence of embodied Artificial Intelligence (AI), which empowers robots to navigate, perceive, and engage within virtual environments, has attracted significant attention, owing to the remarkable advances in computer vision and large…

Robotics · Computer Science 2024-12-10 Miao Li , Wenhao Ding , Ding Zhao

The widespread adoption of generative AI is already impacting learning and help-seeking. While the benefits of generative AI are well-understood, recent studies have also raised concerns about increased potential for cheating and negative…

Computers and Society · Computer Science 2025-04-15 Irene Hou , Owen Man , Kate Hamilton , Srishty Muthusekaran , Jeffin Johnykutty , Leili Zadeh , Stephen MacNeil

The dawn of Generative Artificial Intelligence (GAI), characterized by advanced models such as Generative Pre-trained Transformers (GPT) and other Large Language Models (LLMs), has been pivotal in reshaping the field of data analysis,…

Cryptography and Security · Computer Science 2024-05-06 Shivani Metta , Isaac Chang , Jack Parker , Michael P. Roman , Arturo F. Ehuan

Spaceflight is an isolated and confined environment (ICE) that exposes astronauts to psychological hazards, such as stress, danger, and monotony. Virtual reality (VR) and artificial intelligence (AI) technologies can serve as psychological…

Human-Computer Interaction · Computer Science 2025-04-03 Jennifer Sharp , Joshua Kelson , Daryl South , Anthony Saliba , Muhammad Ashad Kabir

Cyberharassment is a critical, socially relevant cybersecurity problem because of the adverse effects it can have on targeted groups or individuals. While progress has been made in understanding cyber-harassment, its detection, attacks on…

Computers and Society · Computer Science 2024-05-17 Ebuka Okpala , Nishant Vishwamitra , Keyan Guo , Song Liao , Long Cheng , Hongxin Hu , Yongkai Wu , Xiaohong Yuan , Jeannette Wade , Sajad Khorsandroo

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

The rapid growth of metaverse technologies, including virtual worlds, augmented reality, and lifelogging, has accelerated their adoption across diverse domains. This rise exposes users to significant new security and privacy challenges due…

Cryptography and Security · Computer Science 2025-07-22 Argianto Rahartomo , Leonel Merino , Mohammad Ghafari

Generative AI, including large language models (LLMs) have the potential -- and already are being used -- to increase the speed, scale, and types of unsafe conversations online. LLMs lower the barrier for entry for bad actors to create…

Human-Computer Interaction · Computer Science 2025-07-31 Owen Hoffman , Kangze Peng , Zehua You , Sajid Kamal , Sukrit Venkatagiri

Fueled by advances in multi-party communications, increasingly mature immersive technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual reality (VR) platforms have emerged to support socialization, interaction,…

Multimedia · Computer Science 2022-06-14 Sergi Fernández , Mario Montagud , Gianluca Cernigliaro , David Rincón

Mysophobia, or the fear of germs, is a prevalent anxiety disorder that significantly impacts daily life. This study investigates the potential of a gamified virtual reality (VR) intervention to simulate contamination-related scenarios and…

Human-Computer Interaction · Computer Science 2025-11-26 Md Mosharaf Hossan , Rifat Ara Tasnim , Farjana Z Eishita

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…

Human-Computer Interaction · Computer Science 2022-04-22 Rafael M. L. Silva , Erica Principe Cruz , Daniela K. Rosner , Dayton Kelly , Andrés Monroy-Hernández , Fannie Liu

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan