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People nowadays express their opinions in online spaces, using different forms of interactions such as posting, sharing and discussing with one another. How do these digital traces change in response to events happening in the real world?…

Physics and Society · Physics 2025-03-13 Antonio Desiderio , Anna Mancini , Giulio Cimini , Riccardo Di Clemente

Is there something akin to geopolitics for online communities? One could think of communities as nations formed around shared interests of individual users. Friendly borders capture similar interests, but conflicts could emerge due to…

Social and Information Networks · Computer Science 2025-05-20 Yutong Wu , Arlei Silva

Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We have created various computer-mediated virtual environments including social networks, video conferencing, virtual 3D worlds (e.g., VR Chat),…

Computers and Society · Computer Science 2021-11-04 Lik-Hang Lee , Tristan Braud , Pengyuan Zhou , Lin Wang , Dianlei Xu , Zijun Lin , Abhishek Kumar , Carlos Bermejo , Pan Hui

The term "metaverse", a three-dimensional virtual universe similar to the real realm, has always been full of imagination since it was put forward in the 1990s. Recently, it is possible to realize the metaverse with the continuous emergence…

Computers and Society · Computer Science 2023-06-21 Ruoyu Zhao , Yushu Zhang , Youwen Zhu , Rushi Lan , Zhongyun Hua

Online communities can serve as meaningful sources of social support, particularly for marginalized and vulnerable groups. Disclosure of personal information facilitates integration into online communities but may also expose individuals to…

Human-Computer Interaction · Computer Science 2023-11-28 Yingfan Zhou , Anna Squicciarini , Sarah Rajtmajer

As a fusion of various emerging digital technologies, the Metaverse aims to build a virtual shared digital space. It is closely related to extended reality, digital twin, blockchain, and other technologies. Its goal is to build a digital…

Databases · Computer Science 2022-10-17 Jiayi Sun , Wensheng Gan , Han-Chieh Chao , Philip S. Yu

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

Human-Computer Interaction · Computer Science 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

Creating games together is both a playful and effective way to develop skills in computational thinking, collaboration, and more. However, game development can be challenging for younger developers who lack formal training. While teenage…

Human-Computer Interaction · Computer Science 2025-02-26 Yubin Choi , Jeanne Choi , Joseph Seering

The new social media sites - blogs, wikis, del.icio.us and Flickr, among others - underscore the transformation of the Web to a participatory medium in which users are actively creating, evaluating and distributing information. The…

Human-Computer Interaction · Computer Science 2007-05-23 Kristina Lerman , Laurie Jones

Social Virtual Reality (VR) emerges as a promising platform bringing immersive, interactive, and engaging mechanisms for collaborative activities in virtual spaces. However, interpersonal communication in social VR is still limited with…

Human-Computer Interaction · Computer Science 2025-04-10 Yu Zhang , Yi Wen , Siying Hu , Zhicong Lu

The rapid progress in AI and Robotics may lead to a profound societal transformation, as humans and robots begin to coexist within shared communities, introducing both opportunities and challenges. To explore this future, we present Virtual…

Deepfakes are synthetic content generated using advanced deep learning and AI technologies. The advancement of technology has created opportunities for anyone to create and share deepfakes much easier. This may lead to societal concerns…

Human-Computer Interaction · Computer Science 2022-03-30 Dilrukshi Gamage , Piyush Ghasiya , Vamshi Krishna Bonagiri , Mark E Whiting , Kazutoshi Sasahara

Virtual world technologies provide new and immersive space for learning, training, and education. They are enabled by the content creation and content sharing function for allowing users to create and interoperate various learning objects.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-25 Bingqing Shen , Jingzhi Guo

Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…

Human-Computer Interaction · Computer Science 2025-03-17 Viktorija Paneva , Verena Winterhalter , Naga Sai Surya Vamsy Malladi , Marvin Strauss , Stefan Schneegass , Florian Alt

The Metaverse refers to a virtual-physical blended space in which multiple users can concurrently interact with a unified computer-generated environment and other users, which can be regarded as the next significant milestone of the current…

Multimedia · Computer Science 2022-06-08 Lik-Hang Lee , Pengyuan Zhou , Tristan Braud , Pan Hui

Social networks give free access to their services in exchange for the right to exploit their users' data. Data sharing is done in an initial context which is chosen by the users. However, data are used by social networks and third parties…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Van-Khoa Nguyen , Adrian Popescu , Jerome Deshayes-Chossart

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

Human-Computer Interaction · Computer Science 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Social Virtual Reality (VR) platforms have surged in popularity, yet their security risks remain underexplored. This paper presents four novel UI attacks that covertly manipulate users into performing harmful actions through deceptive…

Cryptography and Security · Computer Science 2025-10-21 Junhee Lee , Hwanjo Heo , Seungwon Woo , Minseok Kim , Jongseop Kim , Jinwoo Kim

Opportunistic interactions-the unstructured exchanges that emerge as individuals become aware of each other's presence-are essential for relationship building and information sharing in everyday life. Yet, fostering effective opportunistic…

Human-Computer Interaction · Computer Science 2025-09-01 Victoria Chang , Caro Williams-Pierce , Huaishu Peng , Ge Gao

Fueled by advances in multi-party communications, increasingly mature immersive technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual reality (VR) platforms have emerged to support socialization, interaction,…

Multimedia · Computer Science 2022-06-14 Sergi Fernández , Mario Montagud , Gianluca Cernigliaro , David Rincón