English
Related papers

Related papers: Understanding and Mitigating Harmful Design in Use…

200 papers

The Internet has become a critical communication infrastructure for citizens to organize protests and express dissatisfaction with their governments. This fact has not gone unnoticed, with governments clamping down on this medium via…

Cryptography and Security · Computer Science 2015-05-21 Bridger Hahn , Rishab Nithyanand , Phillipa Gill , Rob Johnson

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

Technological advances can bring many benefits to our daily lives, and this includes the education and training sectors. In the last years, online education, teaching and training models are becoming increasingly adopted, in part influenced…

The advent of the digital era provided a fertile ground for the development of virtual societies, complex systems influencing real-world dynamics. Understanding online human behavior and its relevance beyond the digital boundaries is still…

Physics and Society · Physics 2019-06-19 Massimo Stella , Marco Cristoforetti , Manlio De Domenico

The adoption of virtual reality (VR) technologies has rapidly gained momentum in recent years as companies around the world begin to position the so-called "metaverse" as the next major medium for accessing and interacting with the…

Human-Computer Interaction · Computer Science 2023-11-09 Gonzalo Munilla Garrido , Vivek Nair , Dawn Song

While prior work has investigated the benefits of online health communities and general purpose social media used for health-related purposes, little work examines the use of TikTok, an emerging social media platform with a substantial user…

Human-Computer Interaction · Computer Science 2023-11-21 Rachael Zehrung , Yunan Chen

Reputation systems concern soft security dynamics in diverse areas. Trust dynamics in a reputation system should be stable and adaptable at the same time to serve the purpose. Many reputation mechanisms have been proposed and tested over…

Social and Information Networks · Computer Science 2019-03-15 Ekaterina Yashkina , Arseny Pinigin , JooYoung Lee , Manuel Mazzara , Akinlolu Solomon Adekotujo , Adam Zubair , Luca Longo

Watching others play is a key ingredient of digital games and an important aspect of games user research. However, spectatorship is not very popular in virtual reality, as such games strongly rely on one's feelings of presence. In other…

Human-Computer Interaction · Computer Science 2020-08-07 Andrey Krekhov , Daniel Preuß , Sebastian Cmentowski , Jens Krüger

Social media comprises interactive applications and platforms for creating, sharing and exchange of user-generated contents. The past ten years have brought huge growth in social media, especially online social networking services, and it…

Social and Information Networks · Computer Science 2012-03-09 Sheng Yu , Subhash Kak

In order to keep up with the demand of curating the deluge of crowd-sourced content, social media platforms leverage user interaction feedback to make decisions about which content to display, highlight, and hide. User interactions such as…

Social and Information Networks · Computer Science 2017-07-04 Maria Glenski , Tim Weninger

Online social media and games are increasingly replacing offline social activities. Social media is now an indispensable mode of communication; online gaming is not only a genuine social activity but also a popular spectator sport. With…

Social and Information Networks · Computer Science 2016-11-24 Supun Nakandala , Giovanni Luca Ciampaglia , Norman Makoto Su , Yong-Yeol Ahn

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

The social web has linked people on a global scale, transforming how we communicate and interact. The massive interconnectedness has created new vulnerabilities in the form of social manipulation and misinformation. As the social web…

Computers and Society · Computer Science 2022-12-08 Kristina Lerman

VTubing, the practice of live streaming using virtual avatars, has gained worldwide popularity among streamers seeking to maintain anonymity. While previous research has primarily focused on the social and cultural aspects of VTubing, there…

Human-Computer Interaction · Computer Science 2025-03-04 Daye Kim , Sebin Lee , Yoonseo Jun , Yujin Shin , Jungjin Lee

Presented data contains the record of five spreading campaigns that occurred in a virtual world platform. Users distributed avatars between each other during the campaigns. The processes varied in time and range and were either incentivized…

Social and Information Networks · Computer Science 2017-10-12 Jarosław Jankowski , Radosław Michalski , Piotr Bródka

Representation shapes public attitudes and behaviors. With the recent advances and rapid adoption of LLMs, the way these systems are introduced will negotiate societal expectations for their role in high-stakes domains like health. Yet it…

Human-Computer Interaction · Computer Science 2026-03-04 Jiawei Zhou , Lei Zhang , Mei Li , Benjamin D Horne , Munmun De Choudhury

Virtual Humans (VHs) were first developed more than 50 years ago and have undergone significant advancements since then. In the past, creating and animating VHs was a complex task. However, contemporary commercial and freely available…

Human-Computer Interaction · Computer Science 2024-02-06 Rubens Montanha , Victor Araujo , Paulo Knob , Greice Pinho , Gabriel Fonseca , Vitor Peres , Soraia Raupp Musse

Metaverse, as an evolving paradigm of the next-generation Internet, aims to build a fully immersive, hyper spatiotemporal, and self-sustaining virtual shared space for humans to play, work, and socialize. Driven by recent advances in…

Cryptography and Security · Computer Science 2022-09-12 Yuntao Wang , Zhou Su , Ning Zhang , Rui Xing , Dongxiao Liu , Tom H. Luan , Xuemin Shen

Human habitation across multiple planets requires communication and social connection between planets. When the infrastructure of a deep space network becomes mature, immersive cyberspace, known as the Metaverse, can exchange diversified…

Human-Computer Interaction · Computer Science 2022-08-12 Lik Hang Lee , Carlos Bermejo Fernandez , Ahmad Alhilal , Tristan Braud , Simo Hosio , Pan Hui , Esmée Henrieke Henrieke Anne de Haas
‹ Prev 1 8 9 10 Next ›