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Artificial Intelligence (AI) is progressing rapidly, and companies are shifting their focus to developing generalist AI systems that can autonomously act and pursue goals. Increases in capabilities and autonomy may soon massively amplify…

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…

Human-Computer Interaction · Computer Science 2022-07-12 Abhinandan Jain , Pattie Maes , Misha Sra

This paper addresses policy challenges of complex virtual environments such as virtual worlds, social network sites, and massive multiplayer online games. The complexity of these environments--apparent by the rich user interactions and…

Computers and Society · Computer Science 2008-08-12 Holger M. Kienle , Andreas Lober , Hausi A. Müller

Engaging with natural environments and representations of nature has been shown to improve mood states and reduce cognitive decline in older adults. The current study evaluated the use of virtual reality (VR) for presenting immersive 360…

Human-Computer Interaction · Computer Science 2022-01-11 Saleh Kalantari , Tong Bill Xu , Armin Mostafavi , Angella Lee , Ruth Barankevich , Walter Boot , Sara Czaja

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

Graphics · Computer Science 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spatial contexts, all with different features, affordances, and…

Human-Computer Interaction · Computer Science 2022-03-04 Ville Paananen , Mohammad Sina Kiarostami , Lik-Hang Lee , Tristan Braud , Simo Hosio

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

Computers and Society · Computer Science 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

Technological advances of virtually every kind pose risks to society including fairness and bias. We review a long-standing wisdom that a widespread practical deployment of any technology may produce adverse side effects misusing the…

Computers and Society · Computer Science 2020-10-26 Simon Kasif

Extended Reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is revolutionizing education by creating immersive, interactive learning environments. This article explores the potential of XR to…

Computers and Society · Computer Science 2026-03-02 Shadeeb Hossain

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

Video games are one of the richest and most popular forms of human-computer interaction and, hence, their role is critical for our understanding of human behaviour and affect at a large scale. As artificial intelligence (AI) tools are…

Human-Computer Interaction · Computer Science 2023-05-15 David Melhart , Julian Togelius , Benedikte Mikkelsen , Christoffer Holmgård , Georgios N. Yannakakis

Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this…

Human-Computer Interaction · Computer Science 2024-05-24 Daniel Martin , Sandra Malpica , Diego Gutierrez , Belen Masia , Ana Serrano

The profound intertwining of digital interactions with traditional human interactions has spawned a novel mode of human interactions at both individual and population levels, carrying substantial ramifications for health. Digital mediation…

Human-Computer Interaction · Computer Science 2023-05-23 N Bidargaddi , J. C. L. Looi

The synergy between virtual reality (VR) and artificial intelligence (AI), specifically deep learning (DL)-based cybersickness detection models, has ushered in unprecedented advancements in immersive experiences by automatically detecting…

Cryptography and Security · Computer Science 2025-03-18 Ripan Kumar Kundu , Matthew Denton , Genova Mongalo , Prasad Calyam , Khaza Anuarul Hoque

Millions of people have seen their daily habits transform, reducing physical activity and leading to mental health issues. This study explores how virtual characters impact motivation for well-being. Three prototypes with cartoon, robotic,…

Human-Computer Interaction · Computer Science 2024-03-18 Tanja Kojić , Maurizio Vergari , Marco Podratz , Sebastian Möller , Jan-Niklas Voigt-Antons

Embodied AI represents systems where AI is integrated into physical entities. Large Language Model (LLM), which exhibits powerful language understanding abilities, has been extensively employed in embodied AI by facilitating sophisticated…

Computers and Society · Computer Science 2025-02-05 Hangtao Zhang , Chenyu Zhu , Xianlong Wang , Ziqi Zhou , Changgan Yin , Minghui Li , Lulu Xue , Yichen Wang , Shengshan Hu , Aishan Liu , Peijin Guo , Leo Yu Zhang

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

As AI systems become increasingly integrated into daily life, their potential to exacerbate or trigger severe psychological harms remains poorly understood and inadequately tested. This paper presents a proactive methodology for…

Human-Computer Interaction · Computer Science 2025-11-13 Chayapatr Archiwaranguprok , Constanze Albrecht , Pattie Maes , Karrie Karahalios , Pat Pataranutaporn