Related papers: Expected Work Search: Combining Win Rate and Proof…
Large language models (LLMs) have enabled rapid progress in automatic heuristic discovery (AHD), yet most existing methods are predominantly limited by static evaluation against fixed instance distributions, leading to potential overfitting…
We consider a scenario in which an autonomous vehicle equipped with a downward facing camera operates in a 3D environment and is tasked with searching for an unknown number of stationary targets on the 2D floor of the environment. The key…
Monte Carlo Exploring Starts (MCES), which aims to learn the optimal policy using only sample returns, is a simple and natural algorithm in reinforcement learning which has been shown to converge under various conditions. However, the…
The construction of approximate replication strategies for pricing and hedging of derivative contracts in incomplete markets is a key problem of financial engineering. Recently Reinforcement Learning algorithms for hedging under realistic…
An e-graph efficiently represents a congruence relation over many expressions. Although they were originally developed in the late 1970s for use in automated theorem provers, a more recent technique known as equality saturation repurposes…
Equilibrium learning in adversarial games is an important topic widely examined in the fields of game theory and reinforcement learning (RL). Pursuit-evasion game (PEG), as an important class of real-world games from the fields of robotics…
In this work we develop a new algorithm for rating of teams (or players) in one-on-one games by exploiting the observed difference of the game-points (such as goals), also known as a margin of victory (MOV). Our objective is to obtain the…
When globally optimal solutions of complicated optimization problems cannot be located by evolutionary algorithms (EAs) in polynomial expected running time, the hitting time/running time analysis is not flexible enough to accommodate the…
Large Language Models (LLMs) harness extensive data from the Internet, storing a broad spectrum of prior knowledge. While LLMs have proven beneficial as decision-making aids, their reliability is hampered by limitations in reasoning,…
This paper introduces MCTS-EP, an online learning framework that combines large language models (LLM) with Monte Carlo Tree Search (MCTS) for training embodied agents. MCTS-EP integrates three key components: MCTS-guided exploration for…
Gaussian Boson Sampling (GBS), which can be realized with a photonic quantum computing model, perform some special kind of sampling tasks. In [4], we introduced algorithms that use GBS samples to approximate Gaussian expectation problems.…
Investing efficiently in future research to improve policy decisions is an important goal. Expected Value of Sample Information (EVSI) can be used to select the specific design and sample size of a proposed study by assessing the benefit of…
We give an algorithm for solving unique games (UG) instances whenever low-degree sum-of-squares proofs certify good bounds on the small-set-expansion of the underlying constraint graph via a hypercontractive inequality. Our algorithm is in…
Perfect Bayesian Equilibrium (PBE) is a refinement of the Nash equilibrium for imperfect-information extensive-form games (EFGs) that enforces consistency between the two components of a solution: agents' strategy profile describing their…
This paper investigates a fully distributed adaptive Nash equilibrium (NE) seeking algorithm for constrained noncooperative games with prescribed-time stability. On the one hand, prescribed-time stability for the proposed NE seeking…
The expectation-maximization (EM) algorithm and its variants are widely used in statistics. In high-dimensional mixture linear regression, the model is assumed to be a finite mixture of linear regression and the number of predictors is much…
A central task of artificial intelligence is the design of artificial agents that act towards specified goals in partially observed environments. Since such environments frequently include interaction over time with other agents with their…
We consider the {\em stochastic matching} problem. An edge-weighted general (i.e., not necessarily bipartite) graph $G(V, E)$ is given in the input, where each edge in $E$ is {\em realized} independently with probability $p$; the…
Job search through online matching engines nowadays are very prominent and beneficial to both job seekers and employers. But the solutions of traditional engines without understanding the semantic meanings of different resumes have not kept…
Reinforcement Learning (RL) post-training alignment for language models is effective, but also costly and unstable in practice, owing to its complicated training process. To address this, we propose a training-free inference method to…