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While learning with limited labelled data can improve performance when the labels are lacking, it is also sensitive to the effects of uncontrolled randomness introduced by so-called randomness factors (e.g., varying order of data). We…

Computation and Language · Computer Science 2024-12-03 Branislav Pecher , Ivan Srba , Maria Bielikova

Interactive systems such as chatbots and games are increasingly used to persuade and educate on sustainability-related topics, yet it remains unclear how different delivery formats shape learning and persuasive outcomes when content is held…

Human-Computer Interaction · Computer Science 2026-02-25 Seyed Hossein Alavi , Zining Wang , Shruthi Chockkalingam , Raymond T. Ng , Vered Shwartz

We present a framework for evaluating adaptive personalization of educational reading materials with theory-grounded simulated learners. The system builds a learning-objective and knowledge-component ontology from open textbooks, curates it…

Computation and Language · Computer Science 2026-05-15 Ryan T. Woo , Anmol Rao , Aryan Keluskar , Yinong Chen

Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player's experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized data collection. In this…

Human-Computer Interaction · Computer Science 2024-10-07 Dave Goel , Athar Mahmoudi-Nejad , Matthew Guzdial

Formative assessment in STEM topics aims to promote student learning by identifying students' current understanding, thus targeting how to promote further learning. Previous studies suggest that the assessment performance of current…

Machine Learning · Computer Science 2025-04-08 Yuchen Wei , Dennis Pearl , Matthew Beckman , Rebecca J. Passonneau

Student's mental health problems have been explored previously in higher education literature in various contexts including empirical work involving quantitative and qualitative methods. Nevertheless, comparatively few research could be…

Applications · Statistics 2022-03-01 Prathamesh Muzumdar , Ganga Prasad Basyal , Piyush Vyas

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

Background and Objectives: This paper focuses on using AI to assess the cognitive function of older adults with mild cognitive impairment or mild dementia using physiological data provided by a wearable device. Cognitive screening tools are…

Neurons and Cognition · Quantitative Biology 2025-11-10 Assma Habadi , Milos Zefran , Lijuan Yin , Woojin Song , Maria Caceres , Elise Hu , Naoko Muramatsu

Collaborative learning is an educational approach that enhances learning through shared goals and working together. Interaction and regulation are two essential factors related to the success of collaborative learning. Since the information…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yante Li , Yang Liu , KhÁnh Nguyen , Henglin Shi , Eija Vuorenmaa , Sanna Jarvela , Guoying Zhao

Wearable sensor systems have demonstrated a great potential for real-time, objective monitoring of physiological health to support behavioral interventions. However, obtaining accurate labels in free-living environments remains difficult…

Student's academic performance prediction empowers educational technologies including academic trajectory and degree planning, course recommender systems, early warning and advising systems. Given a student's past data (such as grades in…

Machine Learning · Computer Science 2020-01-06 Qian Hu , Huzefa Rangwala

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…

Computer Science and Game Theory · Computer Science 2020-12-18 Kate Donahue , Jon Kleinberg

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

Predictive models are highly advanced in understanding the mechanisms of brain function. Recent advances in machine learning further underscore the power of prediction for optimal representation in learning. However, there remains a gap in…

Machine Learning · Computer Science 2025-05-22 Xingsi Dong , Xiangyuan Peng , Si Wu

Understanding and enhancing student engagement through digital platforms is critical in higher education. This study introduces a methodology for quantifying engagement across an entire module using virtual learning environment (VLE)…

Computers and Society · Computer Science 2024-12-17 Laura J. Johnston , Jim E. Griffin , Ioanna Manolopoulou , Takoua Jendoubi

Methods for scoring text readability have been studied for over a century, and are widely used in research and in user-facing applications in many domains. Thus far, the development and evaluation of such methods have primarily relied on…

Computation and Language · Computer Science 2025-11-05 Keren Gruteke Klein , Shachar Frenkel , Omer Shubi , Yevgeni Berzak

Personalized learning represents a promising educational strategy within intelligent educational systems, aiming to enhance learners' practice efficiency. However, the discrepancy between offline metrics and online performance significantly…

Computers and Society · Computer Science 2026-05-29 Weibo Gao , Qi Liu , Linan Yue , Fangzhou Yao , Rui Lv , Zheng Zhang , Hao Wang , Zhenya Huang

Understanding how an instructional approach shapes student's cognitive resources and engagement is central to improving undergraduate physics education especially for novice learners. This study examines how three instructional modalities…

Physics Education · Physics 2026-02-09 Razan Hamed , N. Sanjay Rebello

Automatic detection and tracking of emotional states has the potential for helping individuals with various mental health conditions. While previous studies have captured physiological signals using wearable devices in laboratory settings,…

Signal Processing · Electrical Eng. & Systems 2024-01-12 Michal K. Grzeszczyk , Anna Lisowska , Arkadiusz Sitek , Aneta Lisowska
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