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We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 JunYong Choi , Min-Cheol Sagong , SeokYeong Lee , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Generative diffusion models have advanced image editing with high-quality results and intuitive interfaces such as prompts and semantic drawing. However, these interfaces lack precise control, and the associated methods typically specialize…

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Current deep learning approaches in computer vision primarily focus on RGB data sacrificing information. In contrast, RAW images offer richer representation, which is crucial for precise recognition, particularly in challenging conditions…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Christoph Reinders , Radu Berdan , Beril Besbinar , Junji Otsuka , Daisuke Iso

Image denoising is a fundamental and challenging task in the field of computer vision. Most supervised denoising methods learn to reconstruct clean images from noisy inputs, which have intrinsic spectral bias and tend to produce…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Yujin Wang , Lingen Li , Tianfan Xue , Jinwei Gu

Cameras capture scene-referred linear raw images, which are processed by onboard image signal processors (ISPs) into display-referred 8-bit sRGB outputs. Although raw data is more faithful for low-level vision tasks, collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Dongyoung Kim , Junyong Lee , Abhijith Punnappurath , Mahmoud Afifi , Sangmin Han , Alex Levinshtein , Michael S. Brown

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

We address the challenge of recovering an underlying scene geometry and colors from a sparse set of RGBD view observations. In this work, we present a new solution termed RGBD$^2$ that sequentially generates novel RGBD views along a camera…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Jiabao Lei , Jiapeng Tang , Kui Jia

We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material explanations represented as albedo, roughness, and metallic maps.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peter Kocsis , Vincent Sitzmann , Matthias Nießner

Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that first produces a G-buffer (albedo, normals, depth,…

Graphics · Computer Science 2026-02-10 Bowen Xue , Giuseppe Claudio Guarnera , Shuang Zhao , Zahra Montazeri

Popularized by their strong image generation performance, diffusion and related methods for generative modeling have found widespread success in visual media applications. In particular, diffusion methods have enabled new approaches to data…

Image and Video Processing · Electrical Eng. & Systems 2026-01-28 Yibo Yang , Stephan Mandt

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Image restoration models are typically trained with a pixel-wise distance loss defined over the RGB color representation space, which is well known to be a source of blurry and unrealistic textures in the restored images. The reason, we…

Image and Video Processing · Electrical Eng. & Systems 2024-02-07 Jaerin Lee , JoonKyu Park , Sungyong Baik , Kyoung Mu Lee

Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop framework that jointly understands intrinsic scene properties…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Ye Fang , Tong Wu , Valentin Deschaintre , Duygu Ceylan , Iliyan Georgiev , Chun-Hao Paul Huang , Yiwei Hu , Xuelin Chen , Tuanfeng Yang Wang

This paper introduces a novel approach to illumination manipulation in diffusion models, addressing the gap in conditional image generation with a focus on lighting conditions. We conceptualize the diffusion model as a black-box image…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Xiaoyan Xing , Vincent Tao Hu , Jan Hendrik Metzen , Konrad Groh , Sezer Karaoglu , Theo Gevers

We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Manuel Dahnert , Angela Dai , Norman Müller , Matthias Nießner

Generative models for high-quality materials are particularly desirable to make 3D content authoring more accessible. However, the majority of material generation methods are trained on synthetic data. Synthetic data provides precise…

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters through differentiable physically based rendering. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Xi Chen , Sida Peng , Dongchen Yang , Yuan Liu , Bowen Pan , Chengfei Lv , Xiaowei Zhou

We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying,…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Zhengqin Li , Mohammad Shafiei , Ravi Ramamoorthi , Kalyan Sunkavalli , Manmohan Chandraker

In this paper, we rethink the low-light image enhancement task and propose a physically explainable and generative diffusion model for low-light image enhancement, termed as Diff-Retinex. We aim to integrate the advantages of the physical…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Xunpeng Yi , Han Xu , Hao Zhang , Linfeng Tang , Jiayi Ma
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