English
Related papers

Related papers: Game-MUG: Multimodal Oriented Game Situation Under…

200 papers

Human team tactics emerge from each player's individual perspective and their ability to anticipate, interpret, and adapt to teammates' intentions. While advances in video understanding have improved the modeling of team interactions in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Yunzhe Wang , Soham Hans , Volkan Ustun

Social media in present times has a significant and growing influence. Fake news being spread on these platforms have a disruptive and damaging impact on our lives. Furthermore, as multimedia content improves the visibility of posts more…

Multimedia · Computer Science 2024-06-13 Mudit Dhawan , Shakshi Sharma , Aditya Kadam , Rajesh Sharma , Ponnurangam Kumaraguru

Sports video understanding requires perceiving high-speed dynamics, complex rules, and long temporal contexts. Yet, current Multimodal Large Language Models (MLLMs) remain narrowly focused on single sports, specific tasks, or training-free…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Junbo Zou , Haotian Xia , Zhen Ye , Shengjie Zhang , Christopher Lai , Vicente Ordonez , Weining Shen , Hanjie Chen

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

In the Massive Open Online Courses (MOOC) learning scenario, the semantic information of instructional videos has a crucial impact on learners' emotional state. Learners mainly acquire knowledge by watching instructional videos, and the…

Multimedia · Computer Science 2024-04-12 Yuan Zhang , Xiaomei Tao , Hanxu Ai , Tao Chen , Yanling Gan

This paper introduces the schemes of Team LingJing's experiments in NLPCC-2022-Shared-Task-4 Multi-modal Dialogue Understanding and Generation (MDUG). The MDUG task can be divided into two phases: multi-modal context understanding and…

Computation and Language · Computer Science 2022-07-06 Bin Li , Yixuan Weng , Ziyu Ma , Bin Sun , Shutao Li

Foundation models are used for many real-world applications involving language generation from temporally-ordered multimodal events. In this work, we study the ability of models to identify the most important sub-events in a video, which is…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Aditya K Surikuchi , Raquel Fernández , Sandro Pezzelle

In most team-based esports, voice communications are prominent in the team efficiency and synergy. In fact it has been observed that not only the skill aspect of the team but also the team effective voice communication comes into play when…

Sound · Computer Science 2024-12-02 Aymeric Vinot , Nicolas Perez

Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haomiao Xiong , Zongxin Yang , Jiazuo Yu , Yunzhi Zhuge , Lu Zhang , Jiawen Zhu , Huchuan Lu

The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Rajesh Sureddi , Shreshth Saini , Avinab Saha , Alan C. Bovik

Contemporary news reporting increasingly features multimedia content, motivating research on multimedia event extraction. However, the task lacks annotated multimodal training data and artificially generated training data suffer from…

Multimedia · Computer Science 2023-08-14 Zilin Du , Yunxin Li , Xu Guo , Yidan Sun , Boyang Li

Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational analysis of GUX. We aim to analyze the relationship between…

Human-Computer Interaction · Computer Science 2021-12-23 Zhitao Liu , Ning Xie , Guobiao Yang , Jiale Dou , Lanxiao Huang , Guang Yang , Lin Yuan

The rapid advancement of multi-modal language models (MLLMs) like GPT-4o has propelled the development of Omni language models, designed to process and proactively respond to continuous streams of multi-modal data. Despite their potential,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuxuan Wang , Yueqian Wang , Bo Chen , Tong Wu , Dongyan Zhao , Zilong Zheng

Traditional esports scouting workflows rely heavily on manual video review and aggregate performance metrics, which often fail to capture the nuanced decision-making patterns necessary to determine if a prospect fits a specific tactical…

Machine Learning · Computer Science 2026-04-17 Qing Yan , Wenyu Yang , Yufei Wang , Wenhao Ma , Linchong Hu , Yifei Jin , Anton Dahbura

eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this…

Human-Computer Interaction · Computer Science 2019-08-20 Alexander Korotin , Nikita Khromov , Anton Stepanov , Andrey Lange , Evgeny Burnaev , Andrey Somov

The rapid evolution of digital sports media necessitates sophisticated information retrieval systems that can efficiently parse extensive multimodal datasets. This paper introduces SoccerRAG, an innovative framework designed to harness the…

Information Retrieval · Computer Science 2025-08-26 Aleksander Theo Strand , Sushant Gautam , Cise Midoglu , Pål Halvorsen

The integration of artificial intelligence in sports analytics has transformed soccer video understanding, enabling real-time, automated insights into complex game dynamics. Traditional approaches rely on isolated data streams, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Sushant Gautam , Cise Midoglu , Vajira Thambawita , Michael A. Riegler , Pål Halvorsen , Mubarak Shah

Dark humor in online memes poses unique challenges due to its reliance on implicit, sensitive, and culturally contextual cues. To address the lack of resources and methods for detecting dark humor in multimodal content, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Sai Kartheek Reddy Kasu , Mohammad Zia Ur Rehman , Shahid Shafi Dar , Rishi Bharat Junghare , Dhanvin Sanjay Namboodiri , Nagendra Kumar

Understanding videos is an important research topic for multimodal learning. Leveraging large-scale datasets of web-crawled video-text pairs as weak supervision has become a pre-training paradigm for learning joint representations and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Gengyuan Zhang , Jinhe Bi , Jindong Gu , Yanyu Chen , Volker Tresp

Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities in visual-text processing. However, existing static image-text benchmarks are insufficient for evaluating their dynamic perception and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Xiangxi Zheng , Linjie Li , Zhengyuan Yang , Ping Yu , Alex Jinpeng Wang , Rui Yan , Yuan Yao , Lijuan Wang