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This paper develops the first decentralized online Riemannian optimization algorithm on Hadamard manifolds. Our algorithm, the decentralized projected Riemannian gradient descent, iteratively performs local updates using projected…

Optimization and Control · Mathematics 2024-10-08 Hengchao Chen , Qiang Sun

In this paper we focus on the map matching problem where the goal is to find a path through a planar graph such that the path through the vertices closely matches a given polygonal curve. The map matching problem is usually approached with…

Computational Geometry · Computer Science 2016-05-19 Tim Wylie , Binhai Zhu

This paper describes a novel and fast, simple and robust algorithm with O(N) expected complexity which enables to decrease run time needed to find the maximum distance of two points in E2. It can be easily modified for the E3 case in…

Computational Geometry · Computer Science 2022-09-14 Vaclav Skala

Traditional problems in computational geometry involve aspects that are both discrete and continuous. One such example is nearest-neighbor searching, where the input is discrete, but the result depends on distances, which vary continuously.…

Computational Geometry · Computer Science 2023-08-21 Ahmed Abdelkader , David M. Mount

Tree edit distance is a well-studied measure of dissimilarity between rooted trees with node labels. It can be computed in $O(n^3)$ time [Demaine, Mozes, Rossman, and Weimann, ICALP 2007], and fine-grained hardness results suggest that the…

Data Structures and Algorithms · Computer Science 2021-06-11 Shyan Akmal , Ce Jin

We consider the classical tree edit distance between ordered labeled trees, which is defined as the minimum-cost sequence of node edit operations that transform one tree into another. The state-of-the-art solutions for the tree edit…

Databases · Computer Science 2012-01-04 Mateusz Pawlik , Nikolaus Augsten

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

Computational fluid dynamics (CFD) is a cornerstone of classical scientific computing, and there is growing interest in whether quantum computers can accelerate such simulations. To date, the existing proposals for fault-tolerant quantum…

We present a new approximation algorithm for the treewidth problem which finds an upper bound on the treewidth and constructs a corresponding tree decomposition as well. Our algorithm is a faster variation of Reed's classical algorithm. For…

Data Structures and Algorithms · Computer Science 2022-06-24 Mahdi Belbasi , Martin Fürer

Euclidean distance matrix optimization with ordinal constraints (EDMOC) has found important applications in sensor network localization and molecular conformation. It can also be viewed as a matrix formulation of multidimensional scaling,…

Optimization and Control · Mathematics 2020-06-23 Sitong Lu , Miao Zhang , Qingna Li

We consider the problem of sorting $n$ elements in the case of \emph{persistent} comparison errors. In this model (Braverman and Mossel, SODA'08), each comparison between two elements can be wrong with some fixed (small) probability $p$,…

Data Structures and Algorithms · Computer Science 2018-04-23 Barbara Geissmann , Stefano Leucci , Chih-Hung Liu , Paolo Penna

We study the case where quantum computing could improve jet clustering by considering two new quantum algorithms that might speed up classical jet clustering algorithms. The first one is a quantum subroutine to compute a Minkowski-based…

High Energy Physics - Phenomenology · Physics 2022-11-23 Jorge J. Martínez de Lejarza , Leandro Cieri , Germán Rodrigo

We present an anytime algorithm that generates a collision-free configuration-space path that closely follows a desired path in task space, according to the discrete Frechet distance. By leveraging tools from computational geometry, we…

Robotics · Computer Science 2021-01-01 Rachel Holladay , Oren Salzman , Siddhartha Srinivasa

The Fourier Transform is one of the most important linear transformations used in science and engineering. Cooley and Tukey's Fast Fourier Transform (FFT) from 1964 is a method for computing this transformation in time $O(n\log n)$.…

Computational Complexity · Computer Science 2015-04-16 Nir Ailon

Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…

Computational Geometry · Computer Science 2014-03-17 Danny Z. Chen , Rajasekhar Inkulu , Haitao Wang

For two d-dimensional point sets A, B of size up to n, the Chamfer distance from A to B is defined as CH(A,B) = \sum_{a \in A} \min_{b \in B} \|a-b\|. The Chamfer distance is a widely used measure for quantifying dissimilarity between sets…

Computational Geometry · Computer Science 2025-09-04 Ying Feng , Piotr Indyk

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

We determine the sharp asymptotic scale of the probability that two uniformly random permutations are comparable in weak Bruhat order, showing that $\mathbb{P}(\sigma_1 \preceq_W \sigma_2)=\exp\Bigl(\bigl(-\tfrac12+o(1)\bigr)\,n\log…

In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…

Data Structures and Algorithms · Computer Science 2023-07-10 Elena Grigorescu , Nithish Kumar , Young-San Lin

Point location problems for $n$ points in $d$-dimensional Euclidean space (and $\ell_p$ spaces more generally) have typically had two kinds of running-time solutions: * (Nearly-Linear) less than $d^{poly(d)} \cdot n \log^{O(d)} n$ time, or…

Computational Geometry · Computer Science 2018-02-01 Ryan Williams