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If a robot is supposed to roam an environment and interact with objects, it is often necessary to know all possible objects in advance, so that a database with models of all objects can be generated for visual identification. However, this…

Artificial Intelligence · Computer Science 2015-10-05 Laura Steinert , Jens Hoefinghoff , Josef Pauli

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

The Metaverse utilizes emerging technologies such as Extended Reality (XR), Artificial Intelligence (AI), blockchain, and digital twins to provide an immersive and interactive virtual experience. As the Metaverse continues to evolve, it…

Cryptography and Security · Computer Science 2026-05-20 Krishno Dey , Diogo Barradas , Saqib Hakak

Objects are entities we act upon, where the functionality of an object is determined by how we interact with it. In this work we propose a Dual Attention Network model which reasons about human-object interactions. The dual-attentional…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Tete Xiao , Quanfu Fan , Dan Gutfreund , Mathew Monfort , Aude Oliva , Bolei Zhou

Despite the proliferation of Blockchain Metaverse projects, the inclusion of physically disabled individuals in the Metaverse remains distant, with limited standards and regulations in place. However, the article proposes a concept of the…

Computers and Society · Computer Science 2023-11-16 Petar Radanliev , David De Roure , Peter Novitzky , Ivo Sluganovic

Early hands-on experiences with the Microsoft Hololens augmented/mixed reality device are reported and discussed, with a general aim of exploring basic 3D visualization. A range of usage cases are tested, including data visualization and…

Graphics · Computer Science 2017-05-23 Paul Hockett , Tim Ingleby

Deep-learning recently show great success across disciplines yet conventionally require time-consuming computer processing or bulky-sized diffractive elements. Here we theoretically propose and experimentally demonstrate a purely-passive…

Neural and Evolutionary Computing · Computer Science 2021-01-27 Jingkai Weng , Yujiang Ding , Chengbo Hu , Xue-feng Zhu , Bin Liang , Jing Yang , Jianchun Cheng

We propose HyperDynamics, a dynamics meta-learning framework that conditions on an agent's interactions with the environment and optionally its visual observations, and generates the parameters of neural dynamics models based on inferred…

Robotics · Computer Science 2021-03-18 Zhou Xian , Shamit Lal , Hsiao-Yu Tung , Emmanouil Antonios Platanios , Katerina Fragkiadaki

Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Tadashi Matsuo , Nobutaka Shimada

Public urban spaces like streetscapes and plazas serve residents and accommodate social life in all its vibrant variations. Recent advances in Robotics and Embodied AI make public urban spaces no longer exclusive to humans. Food delivery…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Wayne Wu , Honglin He , Jack He , Yiran Wang , Chenda Duan , Zhizheng Liu , Quanyi Li , Bolei Zhou

The thesis contributes in several important ways to the research area of 3D object category learning and recognition. To cope with the mentioned limitations, we look at human cognition, in particular at the fact that human beings learn to…

Robotics · Computer Science 2019-12-23 S. Hamidreza Kasaei

The spatial XR-IoT (XRI) Zone Agents concept combines Extended Reality (XR), the Internet of Things (IoT), and spatial computing concepts to create hyper-connected spaces for metaverse applications; envisioning space as zones that are…

Human-Computer Interaction · Computer Science 2024-01-23 Jie Guan , Jiamin Liu , Alexis Morris

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

Human-Computer Interaction · Computer Science 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in systems architecture techniques such as, host migration of instances, mobile…

Human-Computer Interaction · Computer Science 2017-08-28 Kim J. L. Nevelsteen

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Hassan Abu Alhaija , Siva Karthik Mustikovela , Lars Mescheder , Andreas Geiger , Carsten Rother

A holistic understanding of object properties across diverse sensory modalities (e.g., visual, audio, and haptic) is essential for tasks ranging from object categorization to complex manipulation. Drawing inspiration from cognitive science…

Robotics · Computer Science 2024-02-26 Gyan Tatiya , Jonathan Francis , Ho-Hsiang Wu , Yonatan Bisk , Jivko Sinapov

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang
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