Related papers: First-Fit Coloring of Forests in Random Arrival Mo…
We study a version of online edge coloring, where the goal is to color as many edges as possible using only a given number, $k$, of available colors. All of our results are with regard to competitive analysis. Previous attempts to identify…
First-fit is the online graph coloring algorithm that considers vertices one at a time in some order and assigns each vertex the least positive integer not used already on a neighbor. The maximum number of colors used by first-fit on graph…
The classic greedy coloring (first-fit) algorithm considers the vertices of an input graph $G$ in a given order and assigns the first available color to each vertex $v$ in $G$. In the {\sc Grundy Coloring} problem, the task is to find an…
We introduce learning augmented algorithms to the online graph coloring problem. Although the simple greedy algorithm FirstFit is known to perform poorly in the worst case, we are able to establish a relationship between the structure of…
Coloring is a notoriously hard problem, and even more so in the online setting, where each arriving vertex has to be colored immediately and irrevocably. Already on trees, which are trivially two-colorable, it is impossible to achieve…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
One method to obtain a proper vertex coloring of graphs using a reasonable number of colors is to start from any arbitrary proper coloring and then repeat some local re-coloring techniques to reduce the number of color classes. The Grundy…
In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a properly colored spanning tree, i.e., a spanning tree in which any two adjacent edges have distinct colors. The problem…
Let the vertices of a Cartesian product graph $G\Box H$ be ordered by an ordering $\sigma$. By the First-Fit coloring of $(G\Box H, \sigma)$ we mean the vertex coloring procedure which scans the vertices according to the ordering $\sigma$…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
A coloring of a graph G = (V,E) is a partition {V1, V2, . . ., Vk} of V into independent sets or color classes. A vertex v Vi is a Grundy vertex if it is adjacent to at least one vertex in each color class Vj . A coloring is a Grundy…
We show the first conditionally optimal deterministic algorithm for $3$-coloring forests in the low-space massively parallel computation (MPC) model. Our algorithm runs in $O(\log \log n)$ rounds and uses optimal global space. The best…
We study a variation of the graph colouring problem on random graphs of finite average connectivity. Given the number of colours, we aim to maximise the number of different colours at neighbouring vertices (i.e. one edge distance) of any…
We introduce a general method for obtaining fixed-parameter algorithms for problems about finding paths in undirected graphs, where the length of the path could be unbounded in the parameter. The first application of our method is as…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…
The Grundy number of a graph is the maximum number of colours used by the "First-Fit" greedy colouring algorithm over all vertex orderings. Given a vertex ordering $\sigma= v_1,\dots,v_n$, the "First-Fit" greedy colouring algorithm colours…
In the \emph{dynamic edge coloring} problem, one has to maintain a graph of maximum degree $\Delta$ with at most $\Delta+c$ colors, given updates to the edges of the graph. An important objective is to minimize the \emph{recourse}, which is…
A new algorithm for exactly sampling from the set of proper colorings of a graph is presented. This is the first such algorithm that has an expected running time that is guaranteed to be linear in the size of a graph with maximum degree \(…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Given a graph $G$ with $n$ vertices and maximum degree $\Delta$, it is known that $G$ admits a vertex coloring with $\Delta + 1$ colors such that no edge of $G$ is monochromatic. This can be seen constructively by a simple greedy algorithm,…