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Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Biao Zhang , Jing Ren , Peter Wonka

Neural Radiance Fields (NeRFs) have emerged as powerful tools for capturing detailed 3D scenes through continuous volumetric representations. Recent NeRFs utilize feature grids to improve rendering quality and speed; however, these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Tuan Pham , Stephan Mandt

Accurate 3D scene representation and panoptic understanding are essential for applications such as virtual reality, robotics, and autonomous driving. However, challenges persist with existing methods, including precise 2D-to-3D mapping,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Shenghao Li

Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…

Graphics · Computer Science 2025-08-20 Nan Luo , Chenglin Ye , Jiaxu Li , Gang Liu , Bo Wan , Di Wang , Lupeng Liu , Jun Xiao

Neural fields are receiving increased attention as a geometric representation due to their ability to compactly store detailed and smooth shapes and easily undergo topological changes. Compared to classic geometry representations, however,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Arturs Berzins , Moritz Ibing , Leif Kobbelt

Graph Drawing techniques have been developed in the last few years with the purpose of producing aesthetically pleasing node-link layouts. Recently, the employment of differentiable loss functions has paved the road to the massive usage of…

Machine Learning · Computer Science 2022-07-04 Matteo Tiezzi , Gabriele Ciravegna , Marco Gori

Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Soha Sadat Mahdi , Nele Nauwelaers , Philip Joris , Giorgos Bouritsas , Shunwang Gong , Sergiy Bokhnyak , Susan Walsh , Mark D. Shriver , Michael Bronstein , Peter Claes , .

Convolutional neural networks are state-of-the-art for various segmentation tasks. While for 2D images these networks are also computationally efficient, 3D convolutions have huge storage requirements and therefore, end-to-end training is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Christoph Angermann , Markus Haltmeier

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

In healthcare, accurately classifying medical images is vital, but conventional methods often hinge on medical data with a consistent grid structure, which may restrict their overall performance. Recent medical research has been focused on…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Kishore Babu Nampalle , Pradeep Singh , Vivek Narayan Uppala , Sumit Gangwar , Rajesh Singh Negi , Balasubramanian Raman

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

Graphics · Computer Science 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Channel pruning, which seeks to reduce the model size by removing redundant channels, is a popular solution for deep networks compression. Existing channel pruning methods usually conduct layer-wise channel selection by directly minimizing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Yiming Hu , Siyang Sun , Jianquan Li , Jiagang Zhu , Xingang Wang , Qingyi Gu

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Peng Dai , Yinda Zhang , Zhuwen Li , Shuaicheng Liu , Bing Zeng

Several aspects of managing a sensor network (e.g., motion planning for data mules, serial data fusion and inference) benefit once the network is linearized to a path. The linearization is often achieved by constructing a space filling…

Computational Geometry · Computer Science 2015-07-21 Mayank Goswami , Siming Li , Junwei Zhang , Emil Saucan , David Xianfeng Gu , Jie Gao

In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Pei-Ze Chiang , Meng-Shiun Tsai , Hung-Yu Tseng , Wei-sheng Lai , Wei-Chen Chiu

In this paper, we revisit the classical representation of 3D point clouds as linear shape models. Our key insight is to leverage deep learning to represent a collection of shapes as affine transformations of low-dimensional linear shape…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Romain Loiseau , Tom Monnier , Mathieu Aubry , Loïc Landrieu

Surface topography refers to the geometric micro-structure of a surface and defines its tactile characteristics (typically in the sub-millimeter range). High-resolution 3D scanning techniques developed recently enable the 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 Matthias Zeppelzauer , Markus Seidl

The ability to accurately produce geometries with specified properties is perhaps the most important characteristic of a manufacturing process. 3D printing is marked by exceptional design freedom and complexity but is also prone to…

Graphics · Computer Science 2025-02-04 Christos Margadji , Andi Kuswoyo , Sebastian W. Pattinson

Invariant manifolds are one of the key features that organize the dynamics of a differential equation. We introduce a novel approach to visualizing and studying invariant manifolds by using 3D printing technology, combining advanced…

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