Related papers: Removing Reflections from RAW Photos
Most smart systems such as smart home and smart health response to human's locations and activities. However, traditional solutions are either require wearable sensors or lead to leaking privacy. This work proposes an ambient radar solution…
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…
Generative image models can produce convincingly real images, with plausible shapes, textures, layouts and lighting. However, one domain in which they perform notably poorly is in the synthesis of transparent objects, which exhibit…
In this work, we present a detailed procedure of computer implementation of the laws of refraction and reflection on an arbitrary surface with rotational symmetry with respect to the propagation axis. The goal is to facilitate the…
Neural Radiance Fields (NeRFs) typically struggle to reconstruct and render highly specular objects, whose appearance varies quickly with changes in viewpoint. Recent works have improved NeRF's ability to render detailed specular appearance…
Existing single image reflection removal (SIRR) methods using deep learning tend to miss key low-frequency (LF) and high-frequency (HF) differences in images, affecting their effectiveness in removing reflections. To address this problem,…
We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…
Optical images of transparent three-dimensional objects can be different from a replica of the object's cross section in the image plane due to refraction at the surface or in the body of the object. Simulations of the object's image are…
We present a means of characterizing and removing internal reflections between the CCD and other optical surfaces in an astronomical camera. The stellar reflections appear as out-of-focus images and are not necessarily axisymmetric about…
The reflective nature of the human eye is an underappreciated source of information about what the world around us looks like. By imaging the eyes of a moving person, we can collect multiple views of a scene outside the camera's direct line…
In this paper, we present a technique for estimating the geometry and reflectance of objects using only a camera, flashlight, and optionally a tripod. We propose a simple data capture technique in which the user goes around the object,…
In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…
Light interreflections occurring in a concave object generate a color gradient which is characteristic of the object's spectral reflectance. In this paper, we use this property in order to estimate the spectral reflectance of matte,…
The recent years have given rise to a large number of techniques for "looking around corners", i.e., for reconstructing occluded objects from time-resolved measurements of indirect light reflections off a wall. While the direct view of…
Autonomous driving algorithms usually employ sRGB images as model input due to their compatibility with the human visual system. However, visually pleasing sRGB images are possibly sub-optimal for downstream tasks when compared to RAW…
Haze removal has been a very challenging problem due to its ill-posedness, which is more ill-posed if the input data is only a single hazy image. In this paper, we present a new approach for removing haze from a single input image. The…
Authoring high-quality digital materials is key to realism in 3D rendering. Previous generative models for materials have been trained exclusively on synthetic data; such data is limited in availability and has a visual gap to real…
Most existing face image Super-Resolution (SR) methods assume that the Low-Resolution (LR) images were artificially downsampled from High-Resolution (HR) images with bicubic interpolation. This operation changes the natural image…
Accurately modeling how real-world materials reflect light remains a core challenge in inverse rendering, largely due to the scarcity of real measured reflectance data. Existing approaches rely heavily on synthetic datasets with simplified…
This paper proposes a deep neural network structure that exploits edge information in addressing representative low-level vision tasks such as layer separation and image filtering. Unlike most other deep learning strategies applied in this…