Related papers: AutoAD III: The Prequel -- Back to the Pixels
Recent advances in image, video, text and audio generative techniques, and their use by the general public, are leading to new forms of content generation. Usually, each modality was approached separately, which poses limitations. The…
Automated audio captioning is multi-modal translation task that aim to generate textual descriptions for a given audio clip. In this paper we propose a full Transformer architecture that utilizes Patchout as proposed in [1], significantly…
Recent focus in video captioning has been on designing architectures that can consume both video and text modalities, and using large-scale video datasets with text transcripts for pre-training, such as HowTo100M. Though these approaches…
How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…
As a challenging task, text-to-image generation aims to generate photo-realistic and semantically consistent images according to the given text descriptions. Existing methods mainly extract the text information from only one sentence to…
Video-to-audio generation is essential for synthesizing realistic audio tracks that synchronize effectively with silent videos. Following the perspective of extracting essential signals from videos that can precisely control the mature…
While AI excels at generating text, audio, images, and videos, creating interactive audio-visual content such as video games remains challenging. Current LLMs can generate JavaScript games and animations, but lack automated evaluation…
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and…
Recent work has studied text-to-audio synthesis using large amounts of paired text-audio data. However, audio recordings with high-quality text annotations can be difficult to acquire. In this work, we approach text-to-audio synthesis using…
Automatic dubbing (AD) is the task of translating the original speech in a video into target language speech. The new target language speech should satisfy isochrony; that is, the new speech should be time aligned with the original video,…
Stories can have tremendous power -- not only useful for entertainment, they can activate our interests and mobilize our actions. The degree to which a story resonates with its audience may be in part reflected in the emotional journey it…
Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum…
Rapid advances in audio-video (AV) generation have enabled high-fidelity synthesis with synchronized sound, particularly for human-related scenarios involving speech and interactions. Yet evaluation for AV generation remains at an early…
Sound designers search for sounds in large sound effects libraries using aspects such as sound class or visual context. However, the metadata needed for such search is often missing or incomplete, and requires significant manual effort to…
Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…
Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel task of guiding a class…
Large Language Models (LLMs), AI models trained on massive text corpora with remarkable language understanding and generation capabilities, are transforming the field of Autonomous Driving (AD). As AD systems evolve from rule-based and…
The proliferation of datasets across open data portals and enterprise data lakes presents an opportunity for deriving data-driven insights. Widely-used dataset search systems rely on keyword search over dataset metadata, including…
Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…
We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…