Related papers: Strategic geometric graphs through mean field game…
We prove the existence and uniqueness of graphs with prescribed mean curvature function in a large class of Riemannian manifolds which comprises spaces endowed with a conformal Killing vector field.
Mean-field games (MFGs) are models of large populations of rational agents who seek to optimize an objective function that takes into account their location and the distribution of the remaining agents. Here, we consider stationary MFGs…
In this article, we illustrate and draw connections between the geometry of zero sets of eigenfunctions, graph theory and the vanishing order of eigenfunctions. We identify the nodal set of an eigenfunction of the Laplacian (with smooth…
We develop the linear programming approach to mean-field games in a general setting. This relaxed control approach allows to prove existence results under weak assumptions, and lends itself well to numerical implementation. We consider…
Real-world graphs have inherently complex and diverse topological patterns, known as topological heterogeneity. Most existing works learn graph representation in a single constant curvature space that is insufficient to match the complex…
We introduce the class of modified Schelling games in which there are different types of agents who occupy the nodes of a location graph; agents of the same type are friends, and agents of different types are enemies. Every agent is…
We consider a system of mean field games with local coupling in the deterministic limit. Under general structure conditions on the Hamiltonian and coupling, we prove existence and uniqueness of the weak solution, characterizing this…
Curvature is a fundamental geometric characteristic of smooth spaces. In recent years different notions of curvature have been developed for combinatorial discrete objects such as graphs. However, the connections between such discrete…
Signed graphs are an emergent way of representing data in a variety of contexts where antagonistic interactions exist. These include data from biological, ecological, and social systems. Here we propose the concept of communicability for…
We examine a wide class of stochastic approximation algorithms for solving (stochastic) nonlinear problems on Riemannian manifolds. Such algorithms arise naturally in the study of Riemannian optimization, game theory and optimal transport,…
In this paper we present a unifying geometric and compositional framework for modeling complex physical network dynamics as port-Hamiltonian systems on open graphs. Basic idea is to associate with the incidence matrix of the graph a Dirac…
This paper studies stochastic games on large graphs and their graphon limits. We propose a new formulation of graphon games based on a single typical player's label-state distribution. In contrast, other recently proposed models of graphon…
Multi-agent reinforcement learning, despite its popularity and empirical success, faces significant scalability challenges in large-population dynamic games. Graphon mean field games (GMFGs) offer a principled framework for approximating…
In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…
We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…
Effects of geometric constraints on a steady flow potential are described by an elliptic-hyperbolic generalization of the harmonic map equations. Sufficient conditions are given for global triviality.
We consider a stationary Mean Field Games system defined on a network. In this framework, the transition conditions at the vertices play a crucial role: the ones here considered are based on the optimal control interpretation of the…
The purpose of this paper is to study in detail the constraint structure of the Hamiltonian and symplectic-Lagrangian descriptions for the scalar and electromagnetic fields in the presence of spatial boundaries. We carefully discuss the…
Real-world optimization problems are generally not just black-box problems, but also involve mixed types of inputs in which discrete and continuous variables coexist. Such mixed-space optimization possesses the primary challenge of modeling…
Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…