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In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang

This paper presents a novel method to generate textures for 3D models given text prompts and 3D meshes. Additional depth information is taken into account to perform the Score Distillation Sampling (SDS) process with depth conditional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He

We introduce SegviGen, a framework that repurposes native 3D generative models for 3D part segmentation. Existing pipelines either lift strong 2D priors into 3D via distillation or multi-view mask aggregation, often suffering from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Lin Li , Haoran Feng , Zehuan Huang , Haohua Chen , Wenbo Nie , Shaohua Hou , Keqing Fan , Pan Hu , Sheng Wang , Buyu Li , Lu Sheng

The generation of high-quality 3D car assets is essential for various applications, including video games, autonomous driving, and virtual reality. Current 3D generation methods utilizing NeRF or 3D-GS as representations for 3D objects,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xiaoxue Chen , Jv Zheng , Hao Huang , Haoran Xu , Weihao Gu , Kangliang Chen , He xiang , Huan-ang Gao , Hao Zhao , Guyue Zhou , Yaqin Zhang

To advance the state of the art in the creation of 3D foundation models, this paper introduces the ConDense framework for 3D pre-training utilizing existing pre-trained 2D networks and large-scale multi-view datasets. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Xiaoshuai Zhang , Zhicheng Wang , Howard Zhou , Soham Ghosh , Danushen Gnanapragasam , Varun Jampani , Hao Su , Leonidas Guibas

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Learning from a large corpus of data, pre-trained models have achieved impressive progress nowadays. As popular generative pre-training, diffusion models capture both low-level visual knowledge and high-level semantic relations. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Chaofan Ma , Yuhuan Yang , Chen Ju , Fei Zhang , Jinxiang Liu , Yu Wang , Ya Zhang , Yanfeng Wang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

In this paper, we investigate the use of diffusion models which are pre-trained on large-scale image-caption pairs for open-vocabulary 3D semantic understanding. We propose a novel method, namely Diff2Scene, which leverages frozen…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Xiaoyu Zhu , Hao Zhou , Pengfei Xing , Long Zhao , Hao Xu , Junwei Liang , Alexander Hauptmann , Ting Liu , Andrew Gallagher

The increased demand for 3D data in AR/VR, robotics and gaming applications, gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS)…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Ziyu Wan , Despoina Paschalidou , Ian Huang , Hongyu Liu , Bokui Shen , Xiaoyu Xiang , Jing Liao , Leonidas Guibas

LiDAR-based 3D object detection and semantic segmentation are critical tasks in 3D scene understanding. Traditional detection and segmentation methods supervise their models through bounding box labels and semantic mask labels. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Maoji Zheng , Ziyu Xu , Qiming Xia , Hai Wu , Chenglu Wen , Cheng Wang

Recent approaches for 3D relighting have shown promise in integrating 2D image relighting generative priors to alter the appearance of a 3D representation while preserving the underlying structure. Nevertheless, generative priors used for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Yehonathan Litman , Fernando De la Torre , Shubham Tulsiani

Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single control objective and lack the ability to utilize multiple images…

Graphics · Computer Science 2026-02-20 Xuancheng Jin , Rengan Xie , Wenting Zheng , Rui Wang , Hujun Bao , Yuchi Huo

To address the data scarcity associated with 3D assets, 2D-lifting techniques such as Score Distillation Sampling (SDS) have become a widely adopted practice in text-to-3D generation pipelines. However, the diffusion models used in these…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Utkarsh Nath , Rajeev Goel , Eun Som Jeon , Changhoon Kim , Kyle Min , Yezhou Yang , Yingzhen Yang , Pavan Turaga

While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Artem Lukoianov , Haitz Sáez de Ocáriz Borde , Kristjan Greenewald , Vitor Campagnolo Guizilini , Timur Bagautdinov , Vincent Sitzmann , Justin Solomon

In the field of computer vision, unsupervised learning for 2D object generation has advanced rapidly in the past few years. However, 3D object generation has not garnered the same attention or success as its predecessor. To facilitate novel…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Devendra K. Jangid , Neal R. Brodnik , Amil Khan , McLean P. Echlin , Tresa M. Pollock , Sam Daly , B. S. Manjunath

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Distilling the structured information captured in feature maps has contributed to improved results for object detection tasks, but requires careful selection of baseline architectures and substantial pre-training. Self-distillation…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Jieren Deng , Xin Zhou , Hao Tian , Zhihong Pan , Derek Aguiar

The recent development in multimodal learning has greatly advanced the research in 3D scene understanding in various real-world tasks such as embodied AI. However, most existing studies are facing two common challenges: 1) they are short of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xueying Jiang , Lewei Lu , Ling Shao , Shijian Lu

Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Cathrin Elich , Martin R. Oswald , Marc Pollefeys , Joerg Stueckler