English
Related papers

Related papers: Low-ordered Orthogonal Voxel Finite Element with I…

200 papers

The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-26 Joshua Romero , Mauro Bisson , Massimiliano Fatica , Massimo Bernaschi

A novel inline data compression method is presented for single-precision vectors in three dimensions. The primary application of the method is for accelerating computational physics calculations where the throughput is bound by memory…

Computational Engineering, Finance, and Science · Computer Science 2020-06-25 Will Trojak , Freddie Witherden

Despite the rapidly evolving field of computational electromagnetics, few open-source tools have managed to tackle the problem of automatic mesh generation for properly discretizing the problem of interest into a finite set of elements…

Signal Processing · Electrical Eng. & Systems 2022-09-22 Apostolos Spanakis-Misirlis

Programming high-performance sparse GPU kernels is notoriously difficult, requiring both substantial effort and deep expertise. Sparse compilers aim to simplify this process, but existing systems fall short in two key ways. First, they are…

Programming Languages · Computer Science 2025-10-21 Jaeyeon Won , Willow Ahrens , Joel S. Emer , Saman Amarasinghe

This paper presents a spectral element finite element scheme that efficiently solves elliptic problems on unstructured hexahedral meshes. The discrete equations are solved using a matrix-free preconditioned conjugate gradient algorithm. An…

Computational Engineering, Finance, and Science · Computer Science 2016-09-21 J. -F. Remacle , R. Gandham , T. Warburton

We focus on implementing and optimizing a sixth-order finite-difference solver for simulating compressible fluids on a GPU using third-order Runge-Kutta integration. Since graphics processing units perform well in data-parallel tasks, this…

Computational Physics · Physics 2017-07-28 Johannes Pekkilä , Miikka S. Väisälä , Maarit J. Käpylä , Petri J. Käpylä , Omer Anjum

We present an efficient B-spline finite element method (FEM) for cloth simulation. While higher-order FEM has long promised higher accuracy, its adoption in cloth simulators has been limited by its larger computational costs while…

Graphics · Computer Science 2026-05-05 Yuqi Meng , Yihao Shi , Kemeng Huang , Zixuan Lu , Ning Guo , Taku Komura , Yin Yang , Minchen Li

3D Gaussian Splatting (3DGS) has become a leading technique for real-time neural rendering and 3D scene reconstruction, but its rendering cost remains too high for many latency-sensitive scenarios. In particular, the rasterization stage in…

Graphics · Computer Science 2026-05-22 Sheng Li , Yang Sui , Yue Wu , Zhuoran Song , Bo Yuan , Xulong Tang , Yue Dai

This study explores the use of INT8-based emulation for accelerating traditional FP64-based HPC workloads on modern GPU architectures. Through SCILIB-Accel automatic BLAS offload tool for cache-coherent Unified Memory Architecture, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-01 Hang Liu , Junjie Li , Yinzhi Wang , Niraj K. Nepal , Yang Wang

This work proposes a GPU tensor core approach that encodes the arithmetic reduction of $n$ numbers as a set of chained $m \times m$ matrix multiply accumulate (MMA) operations executed in parallel by GPU tensor cores. The asymptotic running…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-17 Cristóbal A. Navarro , Roberto Carrasco , Ricardo J. Barrientos , Javier A. Riquelme , Raimundo Vega

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Jamie Menjay Lin , Siargey Pisarchyk , Juhyun Lee , David Tian , Tingbo Hou , Karthik Raveendran , Raman Sarokin , George Sung , Trent Tolley , Matthias Grundmann

This paper reports large-scale direct numerical simulations of homogeneous-isotropic fluid turbulence, achieving sustained performance of 1.08 petaflop/s on gpu hardware using single precision. The simulations use a vortex particle method…

Numerical Analysis · Computer Science 2012-10-30 R. Yokota , L. A. Barba , T. Narumi , K. Yasuoka

Random projection can reduce the dimension of data while capturing its structure and is a fundamental tool for machine learning, signal processing, and information retrieval, which deal with a large amount of data today. RandNLA (Randomized…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-11 Hiroyuki Ootomo , Rio Yokota

The increasing application of cardiorespiratory simulations for diagnosis and surgical planning necessitates the development of computational methods significantly faster than the current technology. To achieve this objective, we leverage…

Numerical Analysis · Mathematics 2024-03-21 Mahdi Esmaily , Dongjie Jia

A high fidelity flow simulation for complex geometries for high Reynolds number ($Re$) flow is still very challenging, which requires more powerful computational capability of HPC system. However, the development of HPC with traditional CPU…

Computational Physics · Physics 2022-03-03 Chuangchao Ye , Pengjunyi Zhang , Rui Yan , Dejun Sun , Zhenhua Wan

A numerical method for simulation of bubble dynamics in three-dimensional potential flows is presented. The approach is based on the boundary element method for the Laplace equation accelerated via the fast multipole method implemented on a…

Computational Physics · Physics 2019-05-07 Nail A. Gumerov , Yulia A. Pityuk , Olga A. Abramova , Iskander S. Akhatov

Tensor network algorithms can efficiently simulate complex quantum many-body systems by utilizing knowledge of their structure and entanglement. These methodologies have been adapted recently for solving the Navier-Stokes equations, which…

This paper proposes a real-time multi-plane segmentation method based on GPU-accelerated high-resolution 3D voxel mapping for legged robot locomotion. Existing online planar mapping approaches struggle to balance accuracy and computational…

Robotics · Computer Science 2025-10-03 Shun Niijima , Ryoichi Tsuzaki , Noriaki Takasugi , Masaya Kinoshita

The finite-element method is a preferred numerical method when electromagnetic fields at high accuracy are to be computed in nano-optics design. Here, we demonstrate a finite-element method using hp-adaptivity on tetrahedral meshes for…