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The computation of the winning set for parity objectives and for Streett objectives in graphs as well as in game graphs are central problems in computer-aided verification, with application to the verification of closed systems with strong…
In this work, we study the $d$-Hitting Set and Feedback Vertex Set problems through the paradigm of finding diverse collections of $r$ solutions of size at most $k$ each, which has recently been introduced to the field of parameterized…
This study considers the (soft) capacitated vertex cover problem in a dynamic setting. This problem generalizes the dynamic model of the vertex cover problem, which has been intensively studied in recent years. Given a dynamically changing…
This paper considers the filtering problem which consists in reconstructing the state of a dynamical system with partial observations coming from sensor measurements, and the knowledge that the dynamics are governed by a physical PDE model…
In this paper, we present a fully-dynamic distributed algorithm for maintaining a minimum spanning tree on general graphs with positive real edge weights. The goal of a dynamic MST algorithm is to update efficiently the minimum spanning…
We study fully dynamic algorithms for maximum matching. This is a well-studied problem, known to admit several update-time/approximation trade-offs. For instance, it is known how to maintain a 1/2-approximate matching in $\log^{O(1)} n$…
Given a static vertex-selection problem (e.g. independent set, dominating set) on a graph, we can define a corresponding temporally satisfying reconfiguration problem on a temporal graph which asks for a sequence of solutions to the…
We develop an algorithmic framework for solving convex optimization problems using no-regret game dynamics. By converting the problem of minimizing a convex function into an auxiliary problem of solving a min-max game in a sequential…
Given a clique-width $k$-expression of a graph $G$, we provide $2^{O(k)}\cdot n$ time algorithms for connectivity constraints on locally checkable properties such as Node-Weighted Steiner Tree, Connected Dominating Set, or Connected Vertex…
We investigate online convex optimization in non-stationary environments and choose dynamic regret as the performance measure, defined as the difference between cumulative loss incurred by the online algorithm and that of any feasible…
The aim of this paper is to present a new fast-convergent numerically stable space-time adaptive processing (STAP) algorithm derived using a novel technique of feedback orthogonalization. The main advantages of this approach lie in its…
In this paper we study the facility location problem in the online with recourse and dynamic algorithm models. In the online with recourse model, clients arrive one by one and our algorithm needs to maintain good solutions at all time steps…
Given a set $V$ of $n$ objects, an online ranking system outputs at each time step a full ranking of the set, observes a feedback of some form and suffers a loss. We study the setting in which the (adversarial) feedback is an element in…
For a graph $G$, a subset $S\subseteq V(G)$ is called a resolving set of $G$ if, for any two vertices $u,v\in V(G)$, there exists a vertex $w\in S$ such that $d(w,u)\neq d(w,v)$. The Metric Dimension problem takes as input a graph $G$ on…
Predicting and improving player retention is crucial to the success of mobile Free-to-Play games. This paper explores the problem of rapid retention prediction in this context. Heuristic modeling approaches are introduced as a way of…
Selecting a small set of representatives from a large database is important in many applications such as multi-criteria decision making, web search, and recommendation. The $k$-regret minimizing set ($k$-RMS) problem was recently proposed…
Recursive least-squares algorithms often use forgetting factors as a heuristic to adapt to non-stationary data streams. The first contribution of this paper rigorously characterizes the effect of forgetting factors for a class of online…
A prototypical graph problem is centered around a graph-theoretic property for a set of vertices and a solution to it is a set of vertices for which the desired property holds. The task is to decide whether, in the given graph, there exists…
Dynamic complexity is concerned with updating the output of a problem when the input is slightly changed. We study the dynamic complexity of two-player parity games over graphs of bounded tree-width, where updates may add or delete edges,…
Motivated by crowdsourcing, we consider a problem where we partially observe the correctness of the answers of $n$ experts on $d$ questions. In this paper, we assume that both the experts and the questions can be ordered, namely that the…