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Recent advances in multi-agent reinforcement learning (MARL) have achieved super-human performance in games like Quake 3 and Dota 2. Unfortunately, these techniques require orders-of-magnitude more training rounds than humans and don't…

Machine Learning · Computer Science 2020-10-19 Tianjun Zhang , Huazhe Xu , Xiaolong Wang , Yi Wu , Kurt Keutzer , Joseph E. Gonzalez , Yuandong Tian

Robust Reinforcement Learning (RL) focuses on improving performances under model errors or adversarial attacks, which facilitates the real-life deployment of RL agents. Robust Adversarial Reinforcement Learning (RARL) is one of the most…

Machine Learning · Computer Science 2022-09-27 Peide Huang , Mengdi Xu , Fei Fang , Ding Zhao

We consider task allocation for multi-object transport using a multi-robot system, in which each robot selects one object among multiple objects with different and unknown weights. The existing centralized methods assume the number of…

Robotics · Computer Science 2022-12-07 Kazuki Shibata , Tomohiko Jimbo , Tadashi Odashima , Keisuke Takeshita , Takamitsu Matsubara

In cooperative multi-agent reinforcement learning, a collection of agents learns to interact in a shared environment to achieve a common goal. We propose the use of reward machines (RM) -- Mealy machines used as structured representations…

Multiagent Systems · Computer Science 2021-06-16 Cyrus Neary , Zhe Xu , Bo Wu , Ufuk Topcu

Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and…

Robotics · Computer Science 2020-01-29 Yichuan Charlie Tang

Recent years have witnessed a rapid proliferation of smart Internet of Things (IoT) devices. IoT devices with intelligence require the use of effective machine learning paradigms. Federated learning can be a promising solution for enabling…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-09-08 Latif U. Khan , Shashi Raj Pandey , Nguyen H. Tran , Walid Saad , Zhu Han , Minh N. H. Nguyen , Choong Seon Hong

A game theoretic distributed decision making approach is presented for the problem of control effort allocation in a robotic team based on a novel variant of fictitious play. The proposed learning process allows the robots to accomplish…

Multiagent Systems · Computer Science 2016-11-18 Michalis Smyrnakis , Sandor M. Veres

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

Robotics · Computer Science 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani

Ensuring safety in MARL, particularly when deploying it in real-world applications such as autonomous driving, emerges as a critical challenge. To address this challenge, traditional safe MARL methods extend MARL approaches to incorporate…

Robotics · Computer Science 2024-05-29 Zhi Zheng , Shangding Gu

This paper proposes a cooperative environmental learning algorithm working in a fully distributed manner. A multi-robot system is more effective for exploration tasks than a single robot, but it involves the following challenges: 1) online…

Robotics · Computer Science 2021-12-30 Dohyun Jang , Jaehyun Yoo , Clark Youngdong Son , H. Jin Kim

Given a list of behaviors and associated parameterized controllers for solving different individual tasks, we study the problem of selecting an optimal sequence of coordinated behaviors in multi-robot systems for completing a given mission,…

Robotics · Computer Science 2019-09-16 Pietro Pierpaoli , Thinh T. Doan , Justin Romberg , Magnus Egerstedt

Complex multi-robot missions often require heterogeneous teams to jointly optimize task allocation, scheduling, and path planning to improve team performance under strict constraints. We formalize these complexities into a new class of…

Robotics · Computer Science 2026-01-07 Jiazhen Liu , Glen Neville , Jinwoo Park , Sonia Chernova , Harish Ravichandar

In this work, we introduce SMART-LLM, an innovative framework designed for embodied multi-robot task planning. SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Models (LLMs), harnesses the power of LLMs to convert…

Robotics · Computer Science 2024-03-26 Shyam Sundar Kannan , Vishnunandan L. N. Venkatesh , Byung-Cheol Min

Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown…

Computer Science and Game Theory · Computer Science 2025-10-28 Nivasini Ananthakrishnan , Yuval Dagan , Kunhe Yang

From a perspective of designing or engineering for opinion formation games in social networks, the "opinion maximization (or minimization)" problem has been studied mainly for designing subset selecting algorithms. We define a two-player…

Computer Science and Game Theory · Computer Science 2022-12-20 Po-An Chen , Chi-Jen Lu , Chuang-Chieh Lin , Ke-Wei Fu

We study the problem of designing autonomous agents that can learn to cooperate effectively with a potentially suboptimal partner while having no access to the joint reward function. This problem is modeled as a cooperative episodic…

Machine Learning · Computer Science 2022-06-14 Thomas Kleine Buening , Anne-Marie George , Christos Dimitrakakis

We introduce a multi-modal autonomous delivery optimization framework as a coalition game for a fleet of UAVs and ADRs operating in two overlaying networks to address last-mile delivery in urban environments, including high-density areas…

Machine Learning · Computer Science 2025-07-24 Farzan Moosavi , Bilal Farooq

Research concerning organization and coordination within multi-agent systems continues to draw from a variety of architectures and methodologies. The work presented in this paper combines techniques from game theory and multi-agent systems…

Artificial Intelligence · Computer Science 2007-05-23 Derek Messie , Jae C. Oh

Stackelberg planning is a recently introduced single-turn two-player adversarial planning model, where two players are acting in a joint classical planning task, the objective of the first player being hampering the second player from…

Artificial Intelligence · Computer Science 2024-03-27 Gregor Behnke , Marcel Steinmetz

In this article we propose a game-theoretic approach to the multi-robot task allocation problem using the framework of global games. Each task is associated with a global signal, a real-valued number that captures the task execution…

Robotics · Computer Science 2025-01-06 Logan Beaver
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