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Recent advances in 3D Gaussian representations have significantly improved the quality and efficiency of image-based scene reconstruction. Their explicit nature facilitates real-time rendering and fast optimization, yet extracting accurate…

Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Zhe Yang , Guoqiang Zhao , Sheng Wu , Kai Luo , Kailun Yang

Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by checking if their appearance conforms to the image…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Shujuan Li , Yu-Shen Liu , Zhizhong Han

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

3D scene reconstruction is a foundational problem in computer vision. Despite recent advancements in Neural Implicit Representations (NIR), existing methods often lack editability and compositional flexibility, limiting their use in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Liu Liu , Xinjie Wang , Jiaxiong Qiu , Tianwei Lin , Xiaolin Zhou , Zhizhong Su

In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xiaoyang Lyu , Yang-Tian Sun , Yi-Hua Huang , Xiuzhe Wu , Ziyi Yang , Yilun Chen , Jiangmiao Pang , Xiaojuan Qi

3D Gaussian Splatting has demonstrated remarkable real-time rendering capabilities and superior visual quality in novel view synthesis for static scenes. Building upon these advantages, researchers have progressively extended 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Han Jiao , Jiakai Sun , Lei Zhao , Zhanjie Zhang , Wei Xing , Huaizhong Lin

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Diego Gomez , Antoine Guédon , Nissim Maruani , Bingchen Gong , Maks Ovsjanikov

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and its variants assume that input images are captured based on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Liao Shen , Tianqi Liu , Huiqiang Sun , Jiaqi Li , Zhiguo Cao , Wei Li , Chen Change Loy

3D Gaussian Splatting (3DGS) has emerged as a leading technique for novel view synthesis, demonstrating exceptional rendering efficiency. \replaced[]{Well-reconstructed surfaces can be characterized by low configurational entropy, where…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Hong Kuang , Jianchen Liu

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Wenzhi Guo , Bing Wang

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

Surface reconstruction from multi-view images is a core challenge in 3D vision. Recent studies have explored signed distance fields (SDF) within Neural Radiance Fields (NeRF) to achieve high-fidelity surface reconstructions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Baixin Xu , Jiangbei Hu , Jiaze Li , Ying He
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