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While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Artificial agents, particularly humanoid robots, interact with their environment, objects, and people using cameras, actuators, and physical presence. Their communication methods are often pre-programmed, limiting their actions and…

Artificial Intelligence · Computer Science 2024-06-17 Federico Tavella , Aphrodite Galata , Angelo Cangelosi

Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for humans, as the 3D operations have to be performed by the user on…

Machine Learning · Computer Science 2019-08-29 Quentin Debard , Jilles Steeve Dibangoye , Stéphane Canu , Christian Wolf

This paper investigates the role of tutor feedback in language learning using computational models. We compare two dominant paradigms in language learning: interactive learning and cross-situational learning - which differ primarily in the…

Computation and Language · Computer Science 2018-12-05 Jens Nevens , Michael Spranger

Sign language visual recognition from continuous multi-modal streams is still one of the most challenging fields. Recent advances in human actions recognition are exploiting the ascension of GPU-based learning from massive data, and are…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Bassem Seddik , Najoua Essoukri Ben Amara

This study evaluates the usage of virtual reality (VR) technologies as a teaching tool in oral placement therapy, a subset of speech therapy. The researcher distributed instructional videos using traditional lecture and modified…

Human-Computer Interaction · Computer Science 2024-04-25 Daniel E. Killough

Aligning signals from different modalities is an important step in vision-language representation learning as it affects the performance of later stages such as cross-modality fusion. Since image and text typically reside in different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Jiali Duan , Liqun Chen , Son Tran , Jinyu Yang , Yi Xu , Belinda Zeng , Trishul Chilimbi

Deaf and hard-of-hearing (DHH) students face significant challenges in specialized educational settings, such as limited exposure to written and spoken language, a lack of tailored educational tools, and restricted access to resources,…

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

Monocular 3D object detection typically relies on pseudo-labeling techniques to reduce dependency on real-world annotations. Recent advances demonstrate that deterministic linguistic cues can serve as effective auxiliary weak supervision…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Chupeng Liu , Jiyong Rao , Shangquan Sun , Runkai Zhao , Weidong Cai

Engaging in smooth conversations with others is a crucial social skill. However, differences in knowledge between conversation participants can sometimes hinder effective communication. To tackle this issue, this study proposes a real-time…

Human-Computer Interaction · Computer Science 2025-06-23 Yuichiro Fujimoto

In this paper, we present a novel multi-modal attention guidance method designed to address the challenges of turn-taking dynamics in meetings and enhance group conversations within virtual reality (VR) environments. Recognizing the…

Human-Computer Interaction · Computer Science 2024-06-21 Geonsun Lee , Dae Yeol Lee , Guan-Ming Su , Dinesh Manocha

As collaborative robots become more common in manufacturing scenarios and adopted in hybrid human-robot teams, we should develop new interaction and communication strategies to ensure smooth collaboration between agents. In this paper, we…

Robotics · Computer Science 2024-09-05 Simone Macci`o , Mohamad Shaaban , Alessandro Carf`ı , Fulvio Mastrogiovanni

In this paper, we study how to use masked signal modeling in vision and language (V+L) representation learning. Instead of developing masked language modeling (MLM) and masked image modeling (MIM) independently, we propose to build joint…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Gukyeong Kwon , Zhaowei Cai , Avinash Ravichandran , Erhan Bas , Rahul Bhotika , Stefano Soatto

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

Human-Computer Interaction · Computer Science 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

Extended reality (XR) technologies-encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) are transforming cognitive assessment and training by offering immersive, interactive environments that simulate real-world…

Human-Computer Interaction · Computer Science 2025-01-15 Palmira Victoria González-Erena , Sara Fernández-Guinea , Panagiotis Kourtesis

In this paper, we introduce a neural rendering pipeline for transferring the facial expressions, head pose, and body movements of one person in a source video to another in a target video. We apply our method to the challenging case of Sign…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Christina O. Tze , Panagiotis P. Filntisis , Athanasia-Lida Dimou , Anastasios Roussos , Petros Maragos

In contemporary training for industrial manufacturing, reconciling theoretical knowledge with practical experience continues to be a significant difficulty. As companies transition to more intricate and technology-oriented settings,…

Human-Computer Interaction · Computer Science 2025-07-30 Vladislav Li , Ilias Siniosoglou , Panagiotis Sarigiannidis , Vasileios Argyriou

Neuro-symbolic representations have proved effective in learning structure information in vision and language. In this paper, we propose a new model architecture for learning multi-modal neuro-symbolic representations for video captioning.…

Computer Vision and Pattern Recognition · Computer Science 2020-11-20 Hassan Akbari , Hamid Palangi , Jianwei Yang , Sudha Rao , Asli Celikyilmaz , Roland Fernandez , Paul Smolensky , Jianfeng Gao , Shih-Fu Chang