Related papers: Exploring Text-to-Motion Generation with Human Pre…
As the number of applications that use machine learning algorithms increases, the need for labeled data useful for training such algorithms intensifies. Getting labels typically involves employing humans to do the annotation, which directly…
Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…
Text Generation aims to produce plausible and readable text in a human language from input data. The resurgence of deep learning has greatly advanced this field, in particular, with the help of neural generation models based on pre-trained…
Despite the parallel challenges that audio and text domains face in evaluating generative model outputs, preference learning remains remarkably underexplored in audio applications. Through a PRISMA-guided systematic review of approximately…
Human-in-the-loop reinforcement learning allows the training of agents through various interfaces, even for non-expert humans. Recently, preference-based methods (PbRL), where the human has to give his preference over two trajectories,…
We consider the problem of learning preferences over trajectories for mobile manipulators such as personal robots and assembly line robots. The preferences we learn are more intricate than simple geometric constraints on trajectories; they…
Aligning Large Language Models (LLMs) with general human preferences has been proved crucial in improving the interaction quality between LLMs and human. However, human values are inherently diverse among different individuals, making it…
Recent advances in large language models (LLMs) have enabled breakthroughs in many multimodal generation tasks, but a significant performance gap still exists in text-to-motion generation, where LLM-based methods lag far behind non-LLM…
This paper introduces Motion Personalization, a new task that generates personalized motions aligned with text descriptions using several basic motions containing Persona. To support this novel task, we introduce a new large-scale motion…
Generative models are increasingly powerful, yet users struggle to guide them through prompts. The generative process is difficult to control and unpredictable, and user instructions may be ambiguous or under-specified. Prior prompt…
Graphic layouts serve as an important and engaging medium for visual communication across different channels. While recent layout generation models have demonstrated impressive capabilities, they frequently fail to align with nuanced human…
Text-to-image generation models represent the next step of evolution in image synthesis, offering a natural way to achieve flexible yet fine-grained control over the result. One emerging area of research is the fast adaptation of large…
In this paper, we address the unexplored question of temporal sentence localization in human motions (TSLM), aiming to locate a target moment from a 3D human motion that semantically corresponds to a text query. Considering that 3D human…
ChatGPT is one of the most popular language models which achieve amazing performance on various natural language tasks. Consequently, there is also an urgent need to detect the texts generated ChatGPT from human written. One of the…
Learning from preference feedback is a common practice for aligning large language models~(LLMs) with human value. Conventionally, preference data is learned and encoded into a scalar reward model that connects a value head with an LLM to…
This paper investigates image inpainting with preference alignment. Instead of introducing a novel method, we go back to basics and revisit fundamental problems in achieving such alignment. We leverage the prominent direct preference…
Natural language serves as a common and straightforward signal for humans to interact seamlessly with machines. Recognizing the importance of this interface, the machine learning community is investing considerable effort in generating data…
Recently, while text-driven human motion generation has received massive research attention, most existing text-driven motion generators are generally only designed to generate motion sequences in a blank background. While this is the case,…
We consider the problem of learning user preferences over robot trajectories for environments rich in objects and humans. This is challenging because the criterion defining a good trajectory varies with users, tasks and interactions in the…
Recent advancements in models linking natural language with human motions have shown significant promise in motion generation and editing based on instructional text. Motivated by applications in sports coaching and motor skill learning, we…