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We study service scheduling problems in a slotted system in which agents arrive with service requests according to a Bernoulli process and have to leave within two slots after arrival, service costs are quadratic in service rates, and there…

Systems and Control · Electrical Eng. & Systems 2022-02-03 Ramya Burra , Chandramani Singh , Joy Kuri

We study the problem of selecting a representative committee of $k$ agents from a collection of $n$ agents in a common metric space. This problem is related to choosing $k$ facilities in facility location and $k$-median problems. However,…

Computer Science and Game Theory · Computer Science 2025-10-27 Christopher Jerrett , Elliot Anshelevich

Large scale systems are forecasted to greatly impact our future lives thanks to their wide ranging applications including cooperative robotics, mobility on demand, resource allocation, supply chain management. While technological…

Optimization and Control · Mathematics 2024-12-20 Dario Paccagnan

We study the fair division problem of allocating $m$ indivisible goods to $n$ agents with additive personalized bi-valued utilities. Specifically, each agent $i$ assigns one of two positive values $a_i > b_i > 0$ to each good, indicating…

Computer Science and Game Theory · Computer Science 2025-10-20 Jiarong Jin , Biaoshuai Tao

Distributing services, goods, and tasks in the gig economy heavily relies upon on-demand workers (aka agents), leading to new challenges varying from logistics optimization to the ethical treatment of gig workers. We focus on fair and…

Computer Science and Game Theory · Computer Science 2025-03-21 Hadi Hosseini , Šimon Schierreich

Information exchange is a crucial component of many real-world multi-agent systems. However, the communication between the agents involves two major challenges: the limited bandwidth, and the shared communication medium between the agents,…

Multiagent Systems · Computer Science 2021-02-18 Majid Raeis , S. Jamaloddin Golestani

We consider a strategic game, where players submit jobs to a machine that executes all jobs in a way that minimizes energy while respecting the given deadlines. The energy consumption is then charged to the players in some way. Each player…

Computer Science and Game Theory · Computer Science 2017-07-11 Christoph Dürr , Łukasz Jeż , Óscar C. Vásquez

In this work, we study the problem of power allocation in teams. Each team consists of two agents who try to split their available power between the tasks of communication and jamming the nodes of the other team. The agents have constraints…

Computer Science and Game Theory · Computer Science 2015-03-18 Sourabh Bhattacharya , Ali Khanafer , Tamer Başar

This paper focuses on the coordination of a large population of dynamic agents with private information over multiple periods. Each agent maximizes the individual utility, while the coordinator determines the market rule to achieve group…

Systems and Control · Computer Science 2015-10-05 Sen Li , Wei Zhang

In a decentralized system with $m$ machines, we study the selfish scheduling problem where each user strategically chooses which machine to use. Each machine incurs a cost, which is a function of the total load assigned to it, and some…

Computer Science and Game Theory · Computer Science 2021-06-04 Vasilis Gkatzelis , Emmanouil Pountourakis , Alkmini Sgouritsa

We study mechanisms for the facility location problem augmented with predictions of the optimal facility location. We demonstrate that an egalitarian viewpoint which considers both the maximum distance of any agent from the facility and the…

Computer Science and Game Theory · Computer Science 2025-08-07 Toby Walsh

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

Computer Science and Game Theory · Computer Science 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

We study the multistage $K$-facility reallocation problem on the real line, where we maintain $K$ facility locations over $T$ stages, based on the stage-dependent locations of $n$ agents. Each agent is connected to the nearest facility at…

Data Structures and Algorithms · Computer Science 2019-05-30 Dimitris Fotakis , Loukas Kavouras , Panagiotis Kostopanagiotis , Philip Lazos , Stratis Skoulakis , Nikolas Zarifis

In this paper we propose a Bayesian game to allocate resources. In this game, there are $c$ units of resources to be allocated to $n$ players. Agent $i$ has a demand of $V_i$ units of resources and takes action $X_i$ according to a strategy…

Computer Science and Game Theory · Computer Science 2026-05-12 Duan-Shin Lee

In this paper we consider strategic cost sharing games with so-called arbitrary sharing based on various combinatorial optimization problems, such as vertex and set cover, facility location, and network design problems. We concentrate on…

Computer Science and Game Theory · Computer Science 2010-03-17 Martin Hoefer

This position paper argues that agentic AI systems should be designed and evaluated as \emph{marginal token allocation economies} rather than as text generators priced by the unit. We follow a single request -- a developer asking a coding…

Artificial Intelligence · Computer Science 2026-05-05 Siqi Zhu

Finding an envy-free allocation of indivisible resources to agents is a central task in many multiagent systems. Often, non-trivial envy-free allocations do not exist, and, when they do, finding them can be computationally hard. Classical…

Computer Science and Game Theory · Computer Science 2020-11-24 Robert Bredereck , Andrzej Kaczmarczyk , Rolf Niedermeier

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

Systems and Control · Computer Science 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

Man-made and natural disruptions such as planned constructions on roads, suspensions of bridges, and blocked roads by trees/mudslides/floods can often create obstacles that separate two connected regions. As a result, the traveling and…

Computer Science and Game Theory · Computer Science 2026-05-19 Hau Chan , Jianan Lin , Zining Qin , Chenhao Wang