Related papers: GoMVS: Geometrically Consistent Cost Aggregation f…
Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…
Computational methods to compute similarities between floor plans can help architects explore floor plans in large datasets to avoid duplication of designs and to search for existing plans that satisfy their needs. Recently, LayoutGMN…
In the automatic reassembly of fragments acquired using laser scanners to reconstruct objects, a crucial step is the matching of fractured surfaces. In this paper, we propose a novel local descriptor that uses the Gaussian Mixture Model…
Image-based 3D object detection aims to identify and localize objects in 3D space using only RGB images, eliminating the need for expensive depth sensors required by point cloud-based methods. Existing image-based approaches face two…
Multi-view stereo methods have achieved great success for depth estimation based on the coarse-to-fine depth learning frameworks, however, the existing methods perform poorly in recovering the depth of object boundaries and detail regions.…
Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…
Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…
While supervised stereo matching and monocular depth estimation have advanced significantly with learning-based algorithms, self-supervised methods using stereo images as supervision signals have received relatively less focus and require…
State-of-the-art stereo matching methods typically use costly 3D convolutions to aggregate a full cost volume, but their computational demands make mobile deployment challenging. Directly applying 2D convolutions for cost aggregation often…
We study the Generalized Multiple Strip Packing Problem (GMSPP) with heterogeneous per-unit-area costs, in which rectangular items of fixed dimensions must be packed without overlap into multiple open-ended strips of different widths, each…
Cross-view geo-localization (CVGL) is pivotal for GNSS-denied UAV navigation but remains brittle under the drastic geometric misalignment between oblique aerial views and orthographic satellite references. Existing methods predominantly…
Existing multi-view image compression methods often rely on 2D projection-based similarities between views to estimate disparities. While effective for small disparities, such as those in stereo images, these methods struggle with the more…
In this work, we propose a novel approach to prioritize the depth map computation of multi-view stereo (MVS) to obtain compact 3D point clouds of high quality and completeness at low computational cost. Our prioritization approach operates…
Current monocular-based 6D object pose estimation methods generally achieve less competitive results than RGBD-based methods, mostly due to the lack of 3D information. To make up this gap, this paper proposes a 3D geometric volume based…
Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…
Depth estimation from a monocular 360{\deg} image is a burgeoning problem owing to its holistic sensing of a scene. Recently, some methods, \eg, OmniFusion, have applied the tangent projection (TP) to represent a 360{\deg}image and…
Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, often suffer from temporal inconsistencies and fail to capture…
We present LightStereo, a cutting-edge stereo-matching network crafted to accelerate the matching process. Departing from conventional methodologies that rely on aggregating computationally intensive 4D costs, LightStereo adopts the 3D cost…
Graph similarity is critical in graph-related tasks such as graph retrieval, where metrics like maximum common subgraph (MCS) and graph edit distance (GED) are commonly used. However, exact computations of these metrics are known to be…
3D-aware image synthesis aims to generate images of objects from multiple views by learning a 3D representation. However, one key challenge remains: existing approaches lack geometry constraints, hence usually fail to generate multi-view…