Related papers: GoMVS: Geometrically Consistent Cost Aggregation f…
We present an end-to-end deep learning architecture for depth map inference from multi-view images. In the network, we first extract deep visual image features, and then build the 3D cost volume upon the reference camera frustum via the…
3D Gaussian Splatting (3DGS) has emerged as a leading technique for novel view synthesis, demonstrating exceptional rendering efficiency. \replaced[]{Well-reconstructed surfaces can be characterized by low configurational entropy, where…
Multi-view depth estimation plays a critical role in reconstructing and understanding the 3D world. Recent learning-based methods have made significant progress in it. However, multi-view depth estimation is fundamentally a…
Recent learning-based visual localization methods use global descriptors to disambiguate visually similar places, but existing approaches often derive these descriptors from geometric cues alone (e.g., covisibility graphs), limiting their…
Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…
Recently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct textureless areas. However, such methods mainly concentrate on…
Image datasets have been steadily growing in size, harming the feasibility and efficiency of large-scale 3D reconstruction methods. In this paper, a novel approach for scaling Multi-View Stereo (MVS) algorithms up to arbitrarily large…
In this work, we propose a purely geometrical approach for the robust matching of line segments for challenging stereo streams with severe illumination changes or High Dynamic Range (HDR) environments. To that purpose, we exploit the…
Multi-view depth estimation methods typically require the computation of a multi-view cost-volume, which leads to huge memory consumption and slow inference. Furthermore, multi-view matching can fail for texture-less surfaces, reflective…
Deep learning (DL) stereo matching methods gained great attention in remote sensing satellite datasets. However, most of these existing studies conclude assessments based only on a few/single stereo images lacking a systematic evaluation on…
Reliable omnidirectional depth estimation from multi-fisheye stereo matching is pivotal to many applications, such as embodied robotics. Existing approaches either rely on spherical sweeping with heuristic fusion strategies to build the…
Implicit methods and GPU parallelization are two distinct yet powerful strategies for accelerating high-order CFD algorithms. However, few studies have successfully integrated both approaches within high-speed flow solvers. The core…
In this work, we concentrate on exciting the intrinsic local consistency of stereo matching through the incorporation of superpixel soft constraints, with the objective of mitigating inaccuracies at the boundaries of predicted disparity…
Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a…
GigaMVS presents several challenges to existing Multi-View Stereo (MVS) algorithms for its large scale, complex occlusions, and gigapixel images. To address these problems, we first apply one of the state-of-the-art learning-based MVS…
Deep networks for stereo matching typically leverage 2D or 3D convolutional encoder-decoder architectures to aggregate cost and regularize the cost volume for accurate disparity estimation. Due to content-insensitive convolutions and…
This paper addresses the problem of determining dense pixel correspondences between two images and its application to geometric correspondence verification in image retrieval. The main contribution is a geometric correspondence verification…
As a fundamental problem in computer vision, multi-view stereo (MVS) aims at recovering the 3D geometry of a target from a set of 2D images. Recent advances in MVS have shown that it is important to perceive non-local structured information…
We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…
3D Gaussian Splatting is crucial for real-time novel view synthesis due to its efficiency and ability to render photorealistic images. However, building a 3D Gaussian is guided solely by photometric loss, which can result in inconsistencies…