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Recently, with the availability of cost-effective depth cameras coupled with real-time skeleton estimation, the interest in skeleton-based human action recognition is renewed. Most of the existing skeletal representation approaches use…
Zero-shot 3D anomaly detection aims to identify anomalies without access to training data from target categories. However, existing methods mainly rely on projecting 3D observations into multi-view representations that primarily capture…
3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…
Zero-shot learning (ZSL) aims to discriminate images from unseen classes by exploiting relations to seen classes via their attribute-based descriptions. Since attributes are often related to specific parts of objects, many recent works…
Zero-shot learning aims at recognizing unseen classes (no training example) with knowledge transferred from seen classes. This is typically achieved by exploiting a semantic feature space shared by both seen and unseen classes, i.e.,…
Human Activity Recognition (HAR), which uses data from Inertial Measurement Unit (IMU) sensors, has many practical applications in healthcare and assisted living environments. However, its use in real-world scenarios has been limited by the…
Fully-automatic execution is the ultimate goal for many Computer Vision applications. However, this objective is not always realistic in tasks associated with high failure costs, such as medical applications. For these tasks, semi-automatic…
Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…
Zero-shot learning methods rely on fixed visual and semantic embeddings, extracted from independent vision and language models, both pre-trained for other large-scale tasks. This is a weakness of current zero-shot learning frameworks as…
This paper presents a 2D skeleton-based action segmentation method with applications in fine-grained human activity recognition. In contrast with state-of-the-art methods which directly take sequences of 3D skeleton coordinates as inputs…
We introduce Skeleton-Cache, the first training-free test-time adaptation framework for skeleton-based zero-shot action recognition (SZAR), aimed at improving model generalization to unseen actions during inference. Skeleton-Cache…
Change detection aims to identify remote sense object changes by analyzing data between bitemporal image pairs. Due to the large temporal and spatial span of data collection in change detection image pairs, there are often a significant…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…
Zero-shot learning (ZSL) aims to recognize unseen classes by leveraging semantic information from seen classes, but most existing methods assume accurate class labels for training instances. However, in real-world scenarios, noise and…
Video recognition models are typically trained on fixed taxonomies which are often too coarse, collapsing distinctions in object, manner or outcome under a single label. As tasks and definitions evolve, such models cannot accommodate…
HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high parallelism. They have worth performance even with a limited training set. All these…
Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…
While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…
Deep learning has significantly improved the precision of instance segmentation with abundant labeled data. However, in many areas like medical and manufacturing, collecting sufficient data is extremely hard and labeling this data requires…