Related papers: Optimal Communication Complexity of Chained Index
We resolve the min-max complexity of distributed stochastic convex optimization (up to a log factor) in the intermittent communication setting, where $M$ machines work in parallel over the course of $R$ rounds of communication to optimize…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
We consider games that have (k,t)-robust equilibria when played with a mediator, where an equilibrium is (k,t)-robust if it tolerates deviations by coalitions of size up to k and deviations by up to $t$ players with unknown utilities. We…
We investigate distributed online convex optimization with compressed communication, where $n$ learners connected by a network collaboratively minimize a sequence of global loss functions using only local information and compressed data…
In this paper we present algorithms for several string problems in the Congested Clique model. In the Congested Clique model, $n$ nodes (computers) are used to solve some problem. The input to the problem is distributed among the nodes, and…
The authors have withdrawn this paper due to an error in the proof of Lemma 3.4. -------------------------------------------------------------------------------------------- The authors have withdrawn this paper due to an error in the proof…
We formulate the $(n,k)$ Coset Monogamy Game, in which two players must extract complementary information of unequal size ($k$ bits vs. $n-k$ bits) from a random coset state without communicating. The complementary information takes the…
We study the classic set cover problem from the perspective of sub-linear algorithms. Given access to a collection of $m$ sets over $n$ elements in the query model, we show that sub-linear algorithms derived from existing techniques have…
This paper studies pliable index coding, in which a sender broadcasts information to multiple receivers through a shared broadcast medium, and the receivers each have some message a priori and want any message they do not have. An approach,…
We prove an \Omega(n/k+k) communication lower bound on (k-1)-round distributional complexity of the k-step pointer chasing problem under uniform input distribution, improving the \Omega(n/k - k log n) lower bound due to Yehudayoff…
Mastermind game is a two players zero sum game of imperfect information. The first player, called codemaker, chooses a secret code and the second player, called codebreaker, tries to break the secret code by making as few guesses as…
This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…
We study quantum communication protocols, in which the players' storage starts out in a state where one qubit is in a pure state, and all other qubits are totally mixed (i.e. in a random state), and no other storage is available (for…
We consider the communication complexity of a number of distributed optimization problems. We start with the problem of solving a linear system. Suppose there is a coordinator together with $s$ servers $P_1, \ldots, P_s$, the $i$-th of…
We study the space complexity of computing a sparse subgraph of a directed graph that certifies connectivity in the streaming and distributed models. Formally, for a directed graph $G=(V,A)$ and $k\in \mathbb{N}$, a $k$-node strong…
We study the stochastic multi-player multi-armed bandit problem. In this problem, $m$ players cooperate to maximize their total reward from $K > m$ arms. However the players cannot communicate and are penalized (e.g. receive no reward) if…
We consider the message complexity of verifying whether a given subgraph of the communication network forms a tree with specific properties both in the KT-$\rho$ (nodes know their $\rho$-hop neighborhood, including node IDs) and the KT-$0$…
The growing privacy concerns in distributed learning have led to the widespread adoption of secure aggregation techniques in distributed machine learning systems, such as federated learning. Motivated by a coded gradient aggregation problem…
This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…
In some scenarios there are ways of conveying information with many fewer, even exponentially fewer, qubits than possible classically. Moreover, some of these methods have a very simple structure--they involve only few message exchanges…