Related papers: Reduction of Forgetting by Contextual Variation Du…
Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…
Contextual information plays an important role in many computer vision tasks, such as object detection, video action detection, image classification, etc. Recognizing a single object or action out of context could be sometimes very…
Vision language models (VLMs) are increasingly capable of reasoning over images, but robust visual reasoning often requires re-grounding intermediate steps in the underlying visual evidence. Recent approaches typically rely on external…
In-context learning is a promising approach for online policy learning of offline reinforcement learning (RL) methods, which can be achieved at inference time without gradient optimization. However, this method is hindered by significant…
Understanding visual inputs for a given task amidst varied changes is a key challenge posed by visual reinforcement learning agents. We propose \textit{Value Explicit Pretraining} (VEP), a method that learns generalizable representations…
We present a novel problem setting in zero-shot learning, zero-shot object recognition and detection in the context. Contrary to the traditional zero-shot learning methods, which simply infers unseen categories by transferring knowledge…
Deep learning models generally display catastrophic forgetting when learning new data continuously. Many incremental learning approaches address this problem by reusing data from previous tasks while learning new tasks. However, the direct…
In this paper, we investigate the in-context learning ability of retrieval-augmented encoder-decoder language models. We first conduct a comprehensive analysis of existing models and identify their limitations in in-context learning,…
Real-world reinforcement learning (RL) environments, whether in robotics or industrial settings, often involve non-visual observations and require not only efficient but also reliable and thus interpretable and flexible RL approaches. To…
Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…
In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…
People learn throughout life. However, incrementally updating conventional neural networks leads to catastrophic forgetting. A common remedy is replay, which is inspired by how the brain consolidates memory. Replay involves fine-tuning a…
Episodic training, where an agent's environment is reset after every success or failure, is the de facto standard when training embodied reinforcement learning (RL) agents. The underlying assumption that the environment can be easily reset…
Large-scale models trained on broad data have recently become the mainstream architecture in computer vision due to their strong generalization performance. In this paper, the main focus is on an emergent ability in large vision models,…
Self-supervised learning (SSL) has made rapid progress, yet learned features often over-rely on contextual shortcuts-background textures and co-occurrence statistics. While video provides rich temporal variation, dense in-the-wild streams…
Reinforcement Learning (RL) algorithms can learn robotic control tasks from visual observations, but they often require a large amount of data, especially when the visual scene is complex and unstructured. In this paper, we explore how the…
Lifelong embodied navigation requires agents to accumulate, retain, and exploit spatial-semantic experience across tasks, enabling efficient exploration in novel environments and rapid goal reaching in familiar ones. While object-centric…
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…
Recognizing how objects interact with each other is a crucial task in visual recognition. If we define the context of the interaction to be the objects involved, then most current methods can be categorized as either: (i) training a single…
In the Virtual Reality (VR) gaming industry, maintaining immersion during real-world interruptions remains a challenge, particularly during transitions along the reality-virtuality continuum (RVC). Existing methods tend to rely on digital…