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Related papers: InstructHumans: Editing Animated 3D Human Textures…

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In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yatian Pang , Bin Zhu , Bin Lin , Mingzhe Zheng , Francis E. H. Tay , Ser-Nam Lim , Harry Yang , Li Yuan

We present TRACE, a mesh-guided 3DGS editing framework that achieves automated, high-fidelity scene transformation. By anchoring video diffusion with explicit 3D geometry, TRACE uniquely enables fine-grained, part-level manipulatio--such as…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Jiyuan Hu , Zechuan Zhang , Zongxin Yang , Yi Yang

Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Zihan Su , Junhao Zhuang , Chun Yuan

With the great success of text-conditioned diffusion models in creative text-to-image generation, various text-driven image editing approaches have attracted the attentions of many researchers. However, previous works mainly focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Zhiyuan Ma , Guoli Jia , Bowen Zhou

While text-driven diffusion models demonstrate remarkable performance in image editing, the critical components of their text embeddings remain underexplored. The ambiguity and entanglement of these embeddings pose challenges for precise…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yitong Yang , Yinglin Wang , Tian Zhang , Jing Wang , Shuting He

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

Instruction-guided image editing consists in taking an image and an instruction and deliverring that image altered according to that instruction. State-of-the-art approaches to this task suffer from the typical scaling up and domain…

Computation and Language · Computer Science 2025-03-05 Rodrigo Santos , António Branco , João Silva , João Rodrigues

The generation of high-quality, animatable 3D head avatars from text has enormous potential in content creation applications such as games, movies, and embodied virtual assistants. Current text-to-3D generation methods typically combine…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Yiqian Wu , Malte Prinzler , Xiaogang Jin , Siyu Tang

We present FashionEngine, an interactive 3D human generation and editing system that creates 3D digital humans via user-friendly multimodal controls such as natural languages, visual perceptions, and hand-drawing sketches. FashionEngine…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Tao Hu , Fangzhou Hong , Zhaoxi Chen , Ziwei Liu

We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to text instructions. Instruct 3D-to-3D applies pretrained…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Hiromichi Kamata , Yuiko Sakuma , Akio Hayakawa , Masato Ishii , Takuya Narihira

With recent advances in Multimodal Large Language Models (MLLMs) showing strong visual understanding and reasoning, interest is growing in using them to improve the editing performance of diffusion models. Despite rapid progress, most…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Chong Mou , Qichao Sun , Yanze Wu , Pengze Zhang , Xinghui Li , Fulong Ye , Songtao Zhao , Qian He

Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yudi Zhang , Qi Xu , Lei Zhang

Editing objects within a scene is a critical functionality required across a broad spectrum of applications in computer vision and graphics. As 3D Gaussian Splatting (3DGS) emerges as a frontier in scene representation, the effective…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Teng Xu , Jiamin Chen , Peng Chen , Youjia Zhang , Junqing Yu , Wei Yang

The recent advancements in text-to-3D generation mark a significant milestone in generative models, unlocking new possibilities for creating imaginative 3D assets across various real-world scenarios. While recent advancements in text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Yixun Liang , Xin Yang , Jiantao Lin , Haodong Li , Xiaogang Xu , Yingcong Chen

Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Jogendra Nath Kundu , Siddharth Seth , Varun Jampani , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

The rapid growth of online video content, especially on short video platforms, has created a growing demand for efficient video editing techniques that can condense long-form videos into concise and engaging clips. Existing automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Xiangfeng Wang , Xiao Li , Yadong Wei , Xueyu Song , Yang Song , Xiaoqiang Xia , Fangrui Zeng , Zaiyi Chen , Liu Liu , Gu Xu , Tong Xu

Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry, achieving impressive results in tasks such as shape representation, reconstruction, and learning priors. However, directly editing…

Graphics · Computer Science 2025-02-06 Fizza Rubab , Yiying Tong

This paper introduces a novel dataset construction pipeline that samples pairs of frames from videos and uses multimodal large language models (MLLMs) to generate editing instructions for training instruction-based image manipulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Mingdeng Cao , Xuaner Zhang , Yinqiang Zheng , Zhihao Xia

Audio-driven human animation has attracted wide attention thanks to its practical applications. However, critical challenges remain in generating high-resolution, long-duration videos with consistent appearance and natural hand motions.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Xiaodi Li , Pan Xie , Yi Ren , Qijun Gan , Chen Zhang , Fangyuan Kong , Xiang Yin , Bingyue Peng , Zehuan Yuan