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Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuhuan Xie , Aoxuan Pan , Ming-Xian Lin , Wei Huang , Yi-Hua Huang , Xiaojuan Qi

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

Text-to-image (T2I) diffusion models are widely used in image editing due to their powerful generative capabilities. However, achieving fine-grained control over specific object attributes, such as color and material, remains a considerable…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Xingxi Yin , Jingfeng Zhang , Yue Deng , Zhi Li , Yicheng Li , Yin Zhang

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Dimitrios Gerogiannis , Foivos Paraperas Papantoniou , Rolandos Alexandros Potamias , Alexandros Lattas , Stefanos Zafeiriou

In this technical report, we introduce SEED-Data-Edit: a unique hybrid dataset for instruction-guided image editing, which aims to facilitate image manipulation using open-form language. SEED-Data-Edit is composed of three distinct types of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yuying Ge , Sijie Zhao , Chen Li , Yixiao Ge , Ying Shan

Existing Score Distillation Sampling (SDS)-based methods have driven significant progress in text-to-3D generation. However, 3D models produced by SDS-based methods tend to exhibit over-smoothing and low-quality outputs. These issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Uy Dieu Tran , Minh Luu , Phong Ha Nguyen , Khoi Nguyen , Binh-Son Hua

Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jinlong Fan , Shanshan Zhao , Liang Zheng , Jing Zhang , Yuxiang Yang , Mingming Gong

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

This work addresses the problem of model-based human pose estimation. Recent approaches have made significant progress towards regressing the parameters of parametric human body models directly from images. Because of the absence of images…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Georgios Pavlakos , Nikos Kolotouros , Kostas Daniilidis

Score distillation sampling~(SDS) has been widely adopted to overcome the absence of unseen views in reconstructing 3D objects from a \textbf{single} image. It leverages pre-trained 2D diffusion models as teacher to guide the reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Xuanyu Yi , Zike Wu , Qingshan Xu , Pan Zhou , Joo-Hwee Lim , Hanwang Zhang

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

Graphics · Computer Science 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç

We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner

Instruction-based image editing enables precise modifications via natural language prompts, but existing methods face a precision-efficiency tradeoff: fine-tuning demands massive datasets (>10M) and computational resources, while…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Zechuan Zhang , Ji Xie , Yu Lu , Zongxin Yang , Yi Yang

Instruction-based image editing has made a great process in using natural human language to manipulate the visual content of images. However, existing models are limited by the quality of the dataset and cannot accurately localize editing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Tiancheng Li , Jinxiu Liu , Huajun Chen , Qi Liu

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

Face attribute editing plays a pivotal role in various applications. However, existing methods encounter challenges in achieving high-quality results while preserving identity, editing faithfulness, and temporal consistency. These…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Guangzhi Wang , Tianyi Chen , Kamran Ghasedi , HsiangTao Wu , Tianyu Ding , Chris Nuesmeyer , Ilya Zharkov , Mohan Kankanhalli , Luming Liang

Instruction-based video editing is a natural way to control video content with text, but adapting a video generation model into an editor usually appears data-hungry. At the same time, high-quality video editing data remains scarce. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhefan Rao , Bin Zou , Haoxuan Che , Xuanhua He , Chong Hou Choi , Yanheng Li , Rui Liu , Qifeng Chen

Facial sketch synthesis (FSS) aims to generate a vivid sketch portrait from a given facial photo. Existing FSS methods merely rely on 2D representations of facial semantic or appearance. However, professional human artists usually use…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Fei Gao , Yifan Zhu , Chang Jiang , Nannan Wang