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We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

We develop a system to disambiguate object instances within the same class based on simple physical descriptions. The system takes as input a natural language phrase and a depth image containing a segmented object and predicts how similar…

Robotics · Computer Science 2019-08-05 Vanya Cohen , Benjamin Burchfiel , Thao Nguyen , Nakul Gopalan , Stefanie Tellex , George Konidaris

Training a 3D scene understanding model requires complicated human annotations, which are laborious to collect and result in a model only encoding close-set object semantics. In contrast, vision-language pre-training models (e.g., CLIP)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Junbo Zhang , Runpei Dong , Kaisheng Ma

Describing images with text is a fundamental problem in vision-language research. Current studies in this domain mostly focus on single image captioning. However, in various real applications (e.g., image editing, difference interpretation,…

Computation and Language · Computer Science 2019-06-20 Hao Tan , Franck Dernoncourt , Zhe Lin , Trung Bui , Mohit Bansal

In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Jiacheng Wei , Hao Wang , Jiashi Feng , Guosheng Lin , Kim-Hui Yap

One of the major challenges in training text-to-image generation models is the need of a large number of high-quality image-text pairs. While image samples are often easily accessible, the associated text descriptions typically require…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Yufan Zhou , Ruiyi Zhang , Changyou Chen , Chunyuan Li , Chris Tensmeyer , Tong Yu , Jiuxiang Gu , Jinhui Xu , Tong Sun

Common and important applications of person identification occur at distances and viewpoints in which the face is not visible or is not sufficiently resolved to be useful. We examine body shape as a biometric across distance and viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Blake A. Myers , Lucas Jaggernauth , Thomas M. Metz , Matthew Q. Hill , Veda Nandan Gandi , Carlos D. Castillo , Alice J. O'Toole

Robotic grasping is a fundamental capability for enabling autonomous manipulation, with usually infinite solutions. State-of-the-art approaches for grasping rely on learning from large-scale datasets comprising expert annotations of…

Robotics · Computer Science 2026-03-17 Manav Kulshrestha , S. Talha Bukhari , Damon Conover , Aniket Bera

The world is filled with a wide variety of objects. For robots to be useful, they need the ability to find arbitrary objects described by people. In this paper, we present LeLaN(Learning Language-conditioned Navigation policy), a novel…

Robotics · Computer Science 2024-10-07 Noriaki Hirose , Catherine Glossop , Ajay Sridhar , Dhruv Shah , Oier Mees , Sergey Levine

Grounding language to a navigating agent's observations can leverage pretrained multimodal foundation models to match perceptions to object or event descriptions. However, previous approaches remain disconnected from environment mapping,…

Robotics · Computer Science 2025-06-10 Chenguang Huang , Oier Mees , Andy Zeng , Wolfram Burgard

Word translation without parallel corpora has become feasible, rivaling the performance of supervised methods. Recent findings have shown that the accuracy and robustness of unsupervised word translation (UWT) can be improved by making use…

Computation and Language · Computer Science 2022-11-08 Tuan Dinh , Jy-yong Sohn , Shashank Rajput , Timothy Ossowski , Yifei Ming , Junjie Hu , Dimitris Papailiopoulos , Kangwook Lee

In this paper, we tackle a new and challenging problem of text-driven generation of 3D garments with high-quality textures. We propose "WordRobe", a novel framework for the generation of unposed & textured 3D garment meshes from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Astitva Srivastava , Pranav Manu , Amit Raj , Varun Jampani , Avinash Sharma

Establishing dense correspondences between shapes is a crucial task in computer vision and graphics, while prior approaches depend on near-isometric assumptions and homogeneous subject types (i.e., only operate for human shapes). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qinfeng Xiao , Guofeng Mei , Bo Yang , Liying Zhang , Jian Zhang , Kit-lun Yick

Prompt learning has proven effective in adapting vision language models for downstream tasks. However, existing methods usually append learnable prompt tokens solely with the category names to obtain textual features, which fails to fully…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Tong Ding , Wanhua Li , Zhongqi Miao , Hanspeter Pfister

In this paper, we investigate a novel problem of using generative adversarial networks in the task of 3D shape generation according to semantic attributes. Recent works map 3D shapes into 2D parameter domain, which enables training…

Computer Vision and Pattern Recognition · Computer Science 2019-05-29 Yassir Saquil , Qun-Ce Xu , Yong-Liang Yang , Peter Hall

Protein language models learn powerful representations directly from sequences of amino acids. However, they are constrained to generate proteins with only the set of amino acids represented in their vocabulary. In contrast, chemical…

Biomolecules · Quantitative Biology 2023-08-21 Daniel Flam-Shepherd , Kevin Zhu , Alán Aspuru-Guzik

In vision-and-language navigation (VLN), an embodied agent is required to navigate in realistic 3D environments following natural language instructions. One major bottleneck for existing VLN approaches is the lack of sufficient training…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Shizhe Chen , Pierre-Louis Guhur , Makarand Tapaswi , Cordelia Schmid , Ivan Laptev

3D generation from natural language offers significant potential to reduce expert manual modeling efforts and enhance accessibility to 3D assets. However, existing methods often yield unstructured meshes and exhibit poor interactivity,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Shuyuan Zhang , Chenhan Jiang , Zuoou Li , Jiankang Deng

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including 3D pose, shape, contact, human-object interaction, and emotion. While widely applicable in vision and other areas, such methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jing Lin , Yao Feng , Weiyang Liu , Michael J. Black

Open-vocabulary 3D object detection methods are able to localize 3D boxes of classes unseen during training. Despite the name, existing methods rely on user-specified classes both at training and inference. We propose to study…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Haomeng Zhang , Kuan-Chuan Peng , Suhas Lohit , Raymond A. Yeh
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