English
Related papers

Related papers: AWOL: Analysis WithOut synthesis using Language

200 papers

We present a method for generating colored 3D shapes from natural language. To this end, we first learn joint embeddings of freeform text descriptions and colored 3D shapes. Our model combines and extends learning by association and metric…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Kevin Chen , Christopher B. Choy , Manolis Savva , Angel X. Chang , Thomas Funkhouser , Silvio Savarese

The ability to edit 3D assets from natural language presents a compelling paradigm to aid in the democratization of 3D content creation. However, while natural language is often effective at communicating general intent, it is poorly suited…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Aditya Ganeshan , Ryan Y. Huang , Xianghao Xu , R. Kenny Jones , Daniel Ritchie

Language models are powerful tools for molecular design. Currently, the dominant paradigm is to parse molecular graphs into linear string representations that can easily be trained on. This approach has been very successful, however, it is…

Machine Learning · Computer Science 2023-05-11 Daniel Flam-Shepherd , Alán Aspuru-Guzik

The named concepts and compositional operators present in natural language provide a rich source of information about the kinds of abstractions humans use to navigate the world. Can this linguistic background knowledge improve the…

Computation and Language · Computer Science 2017-11-03 Jacob Andreas , Dan Klein , Sergey Levine

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

Human-Computer Interaction · Computer Science 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

It is expensive to collect training data for every possible domain that a vision model may encounter when deployed. We instead consider how simply verbalizing the training domain (e.g. "photos of birds") as well as domains we want to extend…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Lisa Dunlap , Clara Mohri , Devin Guillory , Han Zhang , Trevor Darrell , Joseph E. Gonzalez , Aditi Raghunathan , Anja Rohrbach

While today's large language models exhibit impressive abilities in generating human-like text, they require massive amounts of data during training. We here take inspiration from human cognitive development to train models in limited data…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Badr AlKhamissi , Yingtian Tang , Abdülkadir Gökce , Johannes Mehrer , Martin Schrimpf

This paper proposes an approach to build 3D scene graphs in arbitrary indoor and outdoor environments. Such extension is challenging; the hierarchy of concepts that describe an outdoor environment is more complex than for indoors, and…

Robotics · Computer Science 2024-04-26 Jared Strader , Nathan Hughes , William Chen , Alberto Speranzon , Luca Carlone

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

In this work we explore how fine-grained differences between the shapes of common objects are expressed in language, grounded on images and 3D models of the objects. We first build a large scale, carefully controlled dataset of human…

Computation and Language · Computer Science 2019-05-09 Panos Achlioptas , Judy Fan , Robert X. D. Hawkins , Noah D. Goodman , Leonidas J. Guibas

Three-dimensional (3D) procedural plant architecture models have emerged as an important tool for simulation-based studies of plant structure and function, extracting plant architectural parameters from field measurements, and for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Heesup Yun , Isaac Kazuo Uyehara , Ioannis Droutsas , Earl Ranario , Christine H. Diepenbrock , Brian N. Bailey , J. Mason Earles

A common training approach for language models involves using a large-scale language model to expand a human-provided dataset, which is subsequently used for model training.This method significantly reduces training costs by eliminating the…

Computation and Language · Computer Science 2025-07-09 Minghang Zhu , Shen Gao , Zhengliang Shi , Jiabao Fang , Pengjie Ren , Zhaochun Ren , Zhumin Chen , Shuo Shang

Significant progress has been made in training large generative models for natural language and images. Yet, the advancement of 3D generative models is hindered by their substantial resource demands for training, along with inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ka-Hei Hui , Aditya Sanghi , Arianna Rampini , Kamal Rahimi Malekshan , Zhengzhe Liu , Hooman Shayani , Chi-Wing Fu

Humans possess a unique ability to perceive meaningful patterns in ambiguous stimuli, a cognitive phenomenon known as pareidolia. This paper introduces Shape2Animal framework to mimics this imaginative capacity by reinterpreting natural…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Quoc-Duy Tran , Anh-Tuan Vo , Dinh-Khoi Vo , Tam V. Nguyen , Minh-Triet Tran , Trung-Nghia Le

Recent advances in 3D shape generation have achieved impressive results, but most existing methods rely on clean, unoccluded, and well-segmented inputs. Such conditions are rarely met in real-world scenarios. We present ShapeR, a novel…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Yawar Siddiqui , Duncan Frost , Samir Aroudj , Armen Avetisyan , Henry Howard-Jenkins , Daniel DeTone , Pierre Moulon , Qirui Wu , Zhengqin Li , Julian Straub , Richard Newcombe , Jakob Engel

Synthesising 3D facial motion from speech is a crucial problem manifesting in a multitude of applications such as computer games and movies. Recently proposed methods tackle this problem in controlled conditions of speech. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Panagiotis Tzirakis , Athanasios Papaioannou , Alexander Lattas , Michail Tarasiou , Björn Schuller , Stefanos Zafeiriou

Recent advancements in implicit 3D representations and generative models have markedly propelled the field of 3D object generation forward. However, it remains a significant challenge to accurately model geometries with defined sharp…

Graphics · Computer Science 2024-01-17 Zeqing Yuan , Haoxuan Lan , Qiang Zou , Junbo Zhao

Estimating sewing patterns from images is a practical approach for creating high-quality 3D garments, but it remains challenging due to the scarcity of paired real-world image and sewing-pattern data. Existing methods address this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Anna Badalyan , Pratheba Selvaraju , Giorgio Becherini , Omid Taheri , Victoria Fernandez Abrevaya , Michael Black

3D generation and reconstruction techniques have been widely used in computer games, film, and other content creation areas. As the application grows, there is a growing demand for 3D shapes that look truly realistic. Traditional evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Sheng Liu , Tianyu Luan , Phani Nuney , Xuelu Feng , Junsong Yuan

Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities remain confined to images and text. Yet beyond images, the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junliang Ye , Zhengyi Wang , Ruowen Zhao , Shenghao Xie , Jun Zhu
‹ Prev 1 2 3 10 Next ›