English
Related papers

Related papers: 3DStyleGLIP: Part-Tailored Text-Guided 3D Neural S…

200 papers

While substantial progresses have been made in automated 2D portrait stylization, admirable 3D portrait stylization from a single user photo remains to be an unresolved challenge. One primary obstacle here is the lack of high quality…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Guoxian Song , Hongyi Xu , Jing Liu , Tiancheng Zhi , Yichun Shi , Jianfeng Zhang , Zihang Jiang , Jiashi Feng , Shen Sang , Linjie Luo

Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhicong Wu , Hongbin Xu , Gang Xu , Ping Nie , Zhixin Yan , Jinkai Zheng , Liangqiong Qu , Ming Li , Liqiang Nie

Robotic grasping is a fundamental aspect of robot functionality, defining how robots interact with objects. Despite substantial progress, its generalizability to counter-intuitive or long-tailed scenarios, such as objects with uncommon…

Robotics · Computer Science 2024-02-27 Dingkun Guo , Yuqi Xiang , Shuqi Zhao , Xinghao Zhu , Masayoshi Tomizuka , Mingyu Ding , Wei Zhan

Though recent advances in vision-language models (VLMs) have achieved remarkable progress across a wide range of multimodal tasks, understanding 3D spatial relationships from limited views remains a significant challenge. Previous reasoning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhangquan Chen , Manyuan Zhang , Xinlei Yu , Xufang Luo , Mingze Sun , Zihao Pan , Xiang An , Yan Feng , Peng Pei , Xunliang Cai , Ruqi Huang

Existing text-driven 3D human motion editing methods have demonstrated significant progress, but are still difficult to precisely control over detailed, part-specific motions due to their global modeling nature. In this paper, we propose…

Graphics · Computer Science 2026-01-01 Yujie Yang , Zhichao Zhang , Jiazhou Chen , Zichao Wu

In this system, we discuss methods to stylize a scene of 3D primitive objects into a higher fidelity 3D scene using novel 3D representations like NeRFs and 3D Gaussian Splatting. Our approach leverages existing image stylization systems and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Yuanbo Chen , Yixiao Kang , Yukun Song , Cyrus Vachha , Sining Huang

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Recent works have demonstrated that natural language can be used to generate and edit 3D shapes. However, these methods generate shapes with limited fidelity and diversity. We introduce CLIP-Sculptor, a method to address these constraints…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Aditya Sanghi , Rao Fu , Vivian Liu , Karl Willis , Hooman Shayani , Amir Hosein Khasahmadi , Srinath Sridhar , Daniel Ritchie

We propose a generative model of 2D and 3D natural textures with diversity, visual fidelity and at high computational efficiency. This is enabled by a family of methods that extend ideas from classic stochastic procedural texturing (Perlin…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Philipp Henzler , Niloy J. Mitra , Tobias Ritschel

We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Can Wang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Existing open-vocabulary 3D semantic segmentation methods typically supervise 3D segmentation models by merging text-aligned features (e.g., CLIP) extracted from multi-view images onto 3D points. However, such approaches treat multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Shiqi Zhang , Sha Zhang , Jiajun Deng , Yedong Shen , Mingxiao MA , Yanyong Zhang

We explore the task of text to 3D object generation using CLIP. Specifically, we use CLIP for guidance without access to any datasets, a setting we refer to as pure CLIP guidance. While prior work has adopted this setting, there is no…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Han-Hung Lee , Angel X. Chang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

We present Semantify: a self-supervised method that utilizes the semantic power of CLIP language-vision foundation model to simplify the control of 3D morphable models. Given a parametric model, training data is created by randomly sampling…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Omer Gralnik , Guy Gafni , Ariel Shamir

Understanding a 3D scene immediately with its exploration is essential for embodied tasks, where an agent must construct and comprehend the 3D scene in an online and nearly real-time manner. In this study, we propose EmbodiedSplat, an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Seungjun Lee , Zihan Wang , Yunsong Wang , Gim Hee Lee

Pose stylization, which aims to synthesize stylized content aligning with target poses, serves as a fundamental task across 2D, 3D, and video domains. In the 3D realm, prevailing approaches typically rely on a cascade pipeline: first…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Hongyu Yan , Kunming Luo , Weiyu Li , Kaiyi Zhang , Yixun Liang , Jingwei Huang , Chunchao Guo , Ping Tan

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Text-to-3D generation, which synthesizes 3D assets according to an overall text description, has significantly progressed. However, a challenge arises when the specific appearances need customizing at designated viewpoints but referring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Junkai Yan , Yipeng Gao , Qize Yang , Xihan Wei , Xuansong Xie , Ancong Wu , Wei-Shi Zheng

Recent advancements in text-to-3D generation have significantly contributed to the automation and democratization of 3D content creation. Building upon these developments, we aim to address the limitations of current methods in blending…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Yeongtak Oh , Jooyoung Choi , Yongsung Kim , Minjun Park , Chaehun Shin , Sungroh Yoon

Owing to the power of vision-language foundation models, e.g., CLIP, the area of image synthesis has seen recent important advances. Particularly, for style transfer, CLIP enables transferring more general and abstract styles without…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Zipeng Xu , Songlong Xing , Enver Sangineto , Nicu Sebe