English
Related papers

Related papers: MotionChain: Conversational Motion Controllers via…

200 papers

In this paper, we introduce an innovative task focused on human communication, aiming to generate 3D holistic human motions for both speakers and listeners. Central to our approach is the incorporation of factorization to decouple audio…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Mingze Sun , Chao Xu , Xinyu Jiang , Yang Liu , Baigui Sun , Ruqi Huang

We introduce MoMask, a novel masked modeling framework for text-driven 3D human motion generation. In MoMask, a hierarchical quantization scheme is employed to represent human motion as multi-layer discrete motion tokens with high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Chuan Guo , Yuxuan Mu , Muhammad Gohar Javed , Sen Wang , Li Cheng

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Autonomous systems and humans are increasingly sharing the same space. Robots work side by side or even hand in hand with humans to balance each other's limitations. Such cooperative interactions are ever more sophisticated. Thus, the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Tim Salzmann , Marco Pavone , Markus Ryll

As wearable sensing becomes increasingly pervasive, a key challenge remains: how can we generate natural language summaries from raw physiological signals such as actigraphy - minute-level movement data collected via accelerometers? In this…

Machine Learning · Computer Science 2025-12-29 Aiwei Zhang , Arvind Pillai , Andrew Campbell , Nicholas C. Jacobson

We tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our…

Robotics · Computer Science 2025-12-12 Chen Tessler , Yifeng Jiang , Erwin Coumans , Zhengyi Luo , Gal Chechik , Xue Bin Peng

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…

Graphics · Computer Science 2023-04-11 Simbarashe Nyatsanga , Taras Kucherenko , Chaitanya Ahuja , Gustav Eje Henter , Michael Neff

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Jiale Tao , Biao Wang , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities to enhance the quality of generated gestures. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Zunnan Xu , Yachao Zhang , Sicheng Yang , Ronghui Li , Xiu Li

As humans, we experience the world with all our senses or modalities (sound, sight, touch, smell, and taste). We use these modalities, particularly sight and touch, to convey and interpret specific meanings. Multimodal expressions are…

Machine Learning · Computer Science 2022-05-17 Anirudh Sundar , Larry Heck

Trajectory-based motion control has emerged as an intuitive and efficient approach for controllable video generation. However, the existing trajectory-based approaches are usually limited to only generating the motion trajectory of the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Yuhao Li , Mirana Claire Angel , Salman Khan , Yu Zhu , Jinqiu Sun , Yanning Zhang , Fahad Shahbaz Khan

Advancements in Multimodal Large Language Models (MLLMs) have improved human motion understanding. However, these models remain constrained by their "instruct-only" nature, lacking interactivity and adaptability for diverse analytical…

Artificial Intelligence · Computer Science 2025-02-28 Lei Li , Sen Jia , Jianhao Wang , Zhaochong An , Jiaang Li , Jenq-Neng Hwang , Serge Belongie

Whole-body multimodal motion generation, controlled by text, speech, or music, has numerous applications including video generation and character animation. However, employing a unified model to achieve various generation tasks with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yuxuan Bian , Ailing Zeng , Xuan Ju , Xian Liu , Zhaoyang Zhang , Wei Liu , Qiang Xu

Recent success with large language models has sparked a new wave of verbal human-AI interaction. While such models support users in a variety of creative tasks, they lack the embodied nature of human interaction. Dance, as a primal form of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Alexander Okupnik , Johannes Schneider , Kyriakos Flouris

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Recent progress in stochastic motion prediction, i.e., predicting multiple possible future human motions given a single past pose sequence, has led to producing truly diverse future motions and even providing control over the motion of some…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Wei Mao , Miaomiao Liu , Mathieu Salzmann

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang