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Artificial Intelligence (AI)-driven material design has been attracting great attentions as a groundbreaking technology across a wide spectrum of industries. Molecular design is particularly important owing to its broad application domains…
High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…
The use of coarse-grained layouts for controllable synthesis of complex scene images via deep generative models has recently gained popularity. However, results of current approaches still fall short of their promise of high-resolution…
We present a method for speckle holography that is optimised for crowded fields. Its two key features are an iterativ improvement of the instantaneous Point Spread Functions (PSFs) extracted from each speckle frame and the (optional)…
The robust generation and manipulation of high-dimensional quantum states lies at the heart of modern quantum computation. The use of topology to resiliently encode and transport quantum information has been widely investigated in condensed…
Spatiotemporal structured light has opened up new avenues for optics and photonics. Current spatiotemporal manipulation of light mostly relies on phase-only devices such as liquid crystal spatial light modulator to generate spatiotemporal…
Dynamic phase-only beam shaping with a liquid crystal spatial light modulator is a powerful technique for tailoring the beam's intensity profile or wave front. While shaping and controlling the light field is a highly researched topic,…
Flow-based generative models (Dinh et al., 2014) are conceptually attractive due to tractability of the exact log-likelihood, tractability of exact latent-variable inference, and parallelizability of both training and synthesis. In this…
Artistic Glyph Image Generation (AGIG) differs from current creativity-focused generation models by offering finely controllable deterministic generation. It transfers the style of a reference image to a source while preserving its content.…
Ptychography is a well-established coherent diffraction imaging technique that enables non-invasive imaging of samples at a nanometer scale. It has been extensively used in various areas such as the defense industry or materials science.…
Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this…
Sequence modeling universally relies on discrete subword tokenization to circumvent the $\mathcal{O}(N^2)$ computational intractability of native byte-level attention. However, this heuristic quantization imposes artificial morphological…
Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…
In the fields of photogrammetry, computer vision and computer graphics, the task of neural 3D scene reconstruction has led to the exploration of various techniques. Among these, 3D Gaussian Splatting stands out for its explicit…
Current approaches to pose generation rely heavily on intermediate representations, either through two-stage pipelines with quantization or autoregressive models that accumulate errors during inference. This fundamental limitation leads to…
Recent years witness the tremendous success of generative adversarial networks (GANs) in synthesizing photo-realistic images. GAN generator learns to compose realistic images and reproduce the real data distribution. Through that, a…
Holographic search algorithms such as direct search and simulated annealing allow high-quality holograms to be generated at the expense of long execution times. This is due to single iteration computational costs of $O(N_x N_y)$ and number…
Chapter 1 gives a brief history of the field of holography along with an overview of this thesis. A more detailed description of holography is provided in Chapter 2 along with a discussion of digital holography. Chapter 3 examines the…
Two-dimensional array-based datasets are pervasive in a variety of domains. Current approaches for generative modeling have typically been limited to conventional image datasets and performed in the pixel domain which do not explicitly…
The rise in virtual and mixed reality systems has prompted a resurgence of interest in two-dimensional and three-dimensional real-time computer generated holography. Phase randomisation is an integral part of holographic projection as it…