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We present a novel approach to detect, segment, and reconstruct complete textured 3D models of vehicles from a single image for autonomous driving. Our approach combines the strengths of deep learning and the elegance of traditional…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Feixiang Lu , Zongdai Liu , Xibin Song , Dingfu Zhou , Wei Li , Hui Miao , Miao Liao , Liangjun Zhang , Bin Zhou , Ruigang Yang , Dinesh Manocha

While previous years have seen great progress in the 3D reconstruction of humans from monocular videos, few of the state-of-the-art methods are able to handle loose garments that exhibit large non-rigid surface deformations during…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chen Guo , Tianjian Jiang , Manuel Kaufmann , Chengwei Zheng , Julien Valentin , Jie Song , Otmar Hilliges

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

We propose a novel representation of virtual humans for highly realistic real-time animation and rendering in 3D applications. We learn pose dependent appearance and geometry from highly accurate dynamic mesh sequences obtained from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Wieland Morgenstern , Milena T. Bagdasarian , Anna Hilsmann , Peter Eisert

Smooth and seamless robot navigation while interacting with humans depends on predicting human movements. Forecasting such human dynamics often involves modeling human trajectories (global motion) or detailed body joint movements (local…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Vida Adeli , Ehsan Adeli , Ian Reid , Juan Carlos Niebles , Hamid Rezatofighi

Current human motion synthesis frameworks rely on global action descriptions, creating a modality gap that limits both motion understanding and generation capabilities. A single coarse description, such as run, fails to capture details such…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Pengfei Zhang , Pinxin Liu , Pablo Garrido , Hyeongwoo Kim , Bindita Chaudhuri

Multi-person motion prediction remains a challenging problem, especially in the joint representation learning of individual motion and social interactions. Most prior methods only involve learning local pose dynamics for individual motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Xiaogang Peng , Yaodi Shen , Haoran Wang , Binling Nie , Yigang Wang , Zizhao Wu

Learning robust and scalable visual representations from massive multi-view video data remains a challenge in computer vision and autonomous driving. Existing pre-training methods either rely on expensive supervised learning with 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jialv Zou , Bencheng Liao , Qian Zhang , Wenyu Liu , Xinggang Wang

Temporal modeling is crucial for multi-frame human pose estimation. Most existing methods directly employ optical flow or deformable convolution to predict full-spectrum motion fields, which might incur numerous irrelevant cues, such as a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Runyang Feng , Yixing Gao , Xueqing Ma , Tze Ho Elden Tse , Hyung Jin Chang

For a complete comprehension of multi-person scenes, it is essential to go beyond basic tasks like detection and tracking. Higher-level tasks, such as understanding the interactions and social activities among individuals, are also crucial.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Mahsa Ehsanpour , Ian Reid , Hamid Rezatofighi

Human motion prediction (HMP) has emerged as a popular research topic due to its diverse applications, but it remains a challenging task due to the stochastic and aperiodic nature of future poses. Traditional methods rely on hand-crafted…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jiexin Wang , Yujie Zhou , Wenwen Qiang , Ying Ba , Bing Su , Ji-Rong Wen

Human motion prediction is consisting in forecasting future body poses from historically observed sequences. It is a longstanding challenge due to motion's complex dynamics and uncertainty. Existing methods focus on building up complicated…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Zhihao Wang , Yulin Zhou , Ningyu Zhang , Xiaosong Yang , Jun Xiao , Zhao Wang

Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Soyeon Yoon , Kwan Yun , Kwanggyoon Seo , Sihun Cha , Jung Eun Yoo , Junyong Noh

We analyze human poses and motion by introducing three sequences of easily calculated surface descriptors that are invariant under reparametrizations and Euclidean transformations. These descriptors are obtained by associating to each…

Computational Geometry · Computer Science 2021-11-30 Emery Pierson , Juan-Carlos Alvarez Paiva , Mohamed Daoudi

The development of Text-to-Video (T2V) generation has made motion transfer possible, enabling the control of video motion based on existing footage. However, current methods have two limitations: 1) struggle to handle multi-subjects videos,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Gao , Zijin Yin , Changcheng Hua , Yuxin Peng , Kongming Liang , Zhanyu Ma , Jun Guo , Yang Liu

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding the geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Chengbo Yuan , Geng Chen , Li Yi , Yang Gao

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

We present a new method to capture detailed human motion, sampling more than 1000 unique points on the body. Our method outputs highly accurate 4D (spatio-temporal) point coordinates and, crucially, automatically assigns a unique label to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 He Chen , Hyojoon Park , Kutay Macit , Ladislav Kavan
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