Related papers: The Mean Shape under the Relative Curvature Condit…
We present a novel topology-preserving 3D medial axis computation framework based on volumetric restricted power diagram (RPD), while preserving the medial features and geometric convergence simultaneously, for both 3D CAD and organic…
We propose to synthesize feasible caging grasps for a target object through computing Caging Loops, a closed curve defined in the shape embedding space of the object. Different from the traditional methods, our approach decouples caging…
Category-level object pose estimation aims to determine the pose and size of novel objects in specific categories. Existing correspondence-based approaches typically adopt point-based representations to establish the correspondences between…
Real-time and collision-free motion planning remains challenging for robotic manipulation in unknown environments due to continuous perception updates and the need for frequent online replanning. To address these challenges, we propose a…
A typical computational geometry problem begins: Consider a set P of n points in R^d. However, many applications today work with input that is not precisely known, for example when the data is sensed and has some known error model. What if…
We describe a numerical framework that uses random sampling to efficiently capture low-rank local solution spaces of multiscale PDE problems arising in domain decomposition. In contrast to existing techniques, our method does not rely on…
This paper presents results on the extent to which mean curvature data can be used to determine a surface in space or its shape. The emphasis is on Bonnet's problem: classify and study the surface immersions in $\R^3$ whose shape is not…
We address the problem of fitting 3D human models to 3D scans of dressed humans. Classical methods optimize both the data-to-model correspondences and the human model parameters (pose and shape), but are reliable only when initialized close…
We consider hypersurfaces of products $M\times\mathbb R$ with constant $r$-th mean curvature $H_r\ge 0$ (to be called $H_r$-hypersurfaces), where $M$ is an arbitrary Riemannian $n$-manifold. We develop a general method for constructing…
The problem of finding suitable point embedding or geometric configurations given only Euclidean distance information of point pairs arises both as a core task and as a sub-problem in a variety of machine learning applications. In this…
The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…
Fr\'echet regression extends classical regression methods to non-Euclidean metric spaces, enabling the analysis of data relationships on complex structures such as manifolds and graphs. This work establishes a rigorous theoretical analysis…
This paper introduces a generative model for 3D surfaces based on a representation of shapes with mean curvature and metric, which are invariant under rigid transformation. Hence, compared with existing 3D machine learning frameworks, our…
Efficient and fast reconstruction of anatomical structures plays a crucial role in clinical practice. Minimizing retrieval and processing times not only potentially enhances swift response and decision-making in critical scenarios but also…
Local Fr\'echet regression is a nonparametric regression method for metric space valued responses and Euclidean predictors, which can be utilized to obtain estimates of smooth trajectories taking values in general metric spaces from noisy…
Traditional explicit 3D representations, such as point clouds and meshes, demand significant storage to capture fine geometric details and require complex indexing systems for surface lookups, making functional representations an efficient,…
A graph theoretic approach is proposed for object shape representation in a hierarchical compositional architecture called Compositional Hierarchy of Parts (CHOP). In the proposed approach, vocabulary learning is performed using a hybrid…
For many applications, we need to use techniques to represent convex shapes and objects. In this work, we use level set method to represent shapes and find a necessary and sufficient condition on the level set function to guarantee the…
Most problems involving simultaneous localization and mapping can nowadays be solved using one of two fundamentally different approaches. The traditional approach is given by a least-squares objective, which minimizes many local photometric…
Implicit Neural Representations (INRs) have emerged as a powerful tool for geometric representation, yet their suitability for physics-based simulation remains underexplored. While metrics like Hausdorff distance quantify surface…