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Related papers: OmniSDF: Scene Reconstruction using Omnidirectiona…

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We propose a novel approach to robot-operated active understanding of unknown indoor scenes, based on online RGBD reconstruction with semantic segmentation. In our method, the exploratory robot scanning is both driven by and targeting at…

Graphics · Computer Science 2022-01-14 Lintao Zheng , Chenyang Zhu , Jiazhao Zhang , Hang Zhao , Hui Huang , Matthias Niessner , Kai Xu

We present a method for recovering the shape and radiance of a scene consisting of multiple people given solely a few images. Multi-human scenes are complex due to additional occlusion and clutter. For single-human settings, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Qian li , Victoria Fernàndez Abrevaya , Franck Multon , Adnane Boukhayma

We present a new learning-based method for multi-frame depth estimation from a color video, which is a fundamental problem in scene understanding, robot navigation or handheld 3D reconstruction. While recent learning-based methods estimate…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Xiaoxiao Long , Lingjie Liu , Christian Theobalt , Wenping Wang

In the realm of robotic grasping, achieving accurate and reliable interactions with the environment is a pivotal challenge. Traditional methods of grasp planning methods utilizing partial point clouds derived from depth image often suffer…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Lei Zhou , Haozhe Wang , Zhengshen Zhang , Zhiyang Liu , Francis EH Tay , adn Marcelo H. Ang.

Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Edith Tretschk , Vladislav Golyanik , Michael Zollhoefer , Aljaz Bozic , Christoph Lassner , Christian Theobalt

To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Jaesung Choe , Sunghoon Im , Francois Rameau , Minjun Kang , In So Kweon

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Fangjinhua Wang , Marie-Julie Rakotosaona , Michael Niemeyer , Richard Szeliski , Marc Pollefeys , Federico Tombari

High-fidelity 3D scene reconstruction has been substantially advanced by recent progress in neural fields. However, most existing methods train a separate network from scratch for each individual scene. This is not scalable, inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yang Fu , Shalini De Mello , Xueting Li , Amey Kulkarni , Jan Kautz , Xiaolong Wang , Sifei Liu

Advanced techniques using Neural Radiance Fields (NeRF), Signed Distance Fields (SDF), and Occupancy Fields have recently emerged as solutions for 3D indoor scene reconstruction. We introduce a novel two-phase learning approach, H2O-SDF,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Minyoung Park , Mirae Do , YeonJae Shin , Jaeseok Yoo , Jongkwang Hong , Joongrock Kim , Chul Lee

We present a novel method, called NeTO, for capturing 3D geometry of solid transparent objects from 2D images via volume rendering. Reconstructing transparent objects is a very challenging task, which is ill-suited for general-purpose…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Zongcheng Li , Xiaoxiao Long , Yusen Wang , Tuo Cao , Wenping Wang , Fei Luo , Chunxia Xiao

A new passive approach called Generalized Scene Reconstruction (GSR) enables "generalized scenes" to be effectively reconstructed. Generalized scenes are defined to be "boundless" spaces that include non-Lambertian, partially transmissive,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-28 John K. Leffingwell , Donald J. Meagher , Khan W. Mahmud , Scott Ackerson

Existing monocular depth estimation methods have achieved excellent robustness in diverse scenes, but they can only retrieve affine-invariant depth, up to an unknown scale and shift. However, in some video-based scenarios such as video…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Guangkai Xu , Wei Yin , Hao Chen , Chunhua Shen , Kai Cheng , Feng Wu , Feng Zhao

Omnidirectional depth estimation has received much attention from researchers in recent years. However, challenges arise due to camera soiling and variations in camera layouts, affecting the robustness and flexibility of the algorithm. In…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Ming Li , Xuejiao Hu , Xueqian Jin , Jinghao Cao , Sidan Du , Yang Li

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

In recent years, neural distance functions trained via volumetric ray marching have been widely adopted for multi-view 3D reconstruction. These methods, however, apply the ray marching procedure for the entire scene volume, leading to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Andreea Dogaru , Andrei Timotei Ardelean , Savva Ignatyev , Egor Zakharov , Evgeny Burnaev

Neural networks that map 3D coordinates to signed distance function (SDF) or occupancy values have enabled high-fidelity implicit representations of object shape. This paper develops a new shape model that allows synthesizing novel distance…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Ehsan Zobeidi , Nikolay Atanasov

Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most previous methods compute an implicit representation from range data using a Truncated Signed Distance Function (T-SDF) computed on a 3D grid as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-05 Jean Pierre Richa , Jean-Emmanuel Deschaud , François Goulette , Nicolas Dalmasso

Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ…

Robotics · Computer Science 2024-04-30 Shuangfu Song , Junqiao Zhao , Kai Huang , Jiaye Lin , Chen Ye , Tiantian Feng

Visibility information is critical in game AI applications, but the computational cost of raycasting-based methods poses a challenge for real-time systems. To address this challenge, we propose a novel method that represents a partitioned…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Zhi Ying , Nicholas Edwards , Mikhail Kutuzov

It is vital to recover 3D geometry from multi-view RGB images in many 3D computer vision tasks. The latest methods infer the geometry represented as a signed distance field by minimizing the rendering error on the field through volume…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sijia Jiang , Tong Wu , Jing Hua , Zhizhong Han
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