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Related papers: Garment3DGen: 3D Garment Stylization and Texture G…

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We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Xiaojing Zhong , Yukun Su , Zhonghua Wu , Guosheng Lin , Qingyao Wu

We present a comparison review that evaluates popular techniques for garment draping for 3D fashion design, virtual try-ons, and animations. A comparative study is performed between various methods for garment draping of clothing over the…

Graphics · Computer Science 2024-05-21 Prerana Achar , Mayank Patel , Anushka Mulik , Neha Katre , Stevina Dias , Chirag Raman

Recent research interest in the learning-based processing of garments, from virtual fitting to generation and reconstruction, stumbles on a scarcity of high-quality public data in the domain. We contribute to resolving this need by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Maria Korosteleva , Timur Levent Kesdogan , Fabian Kemper , Stephan Wenninger , Jasmin Koller , Yuhan Zhang , Mario Botsch , Olga Sorkine-Hornung

3D Cloth modeling and simulation is essential for avatars creation in several fields, such as fashion, entertainment, and animation. Achieving high-quality results is challenging due to the large variability of clothed body especially in…

Graphics · Computer Science 2025-08-08 Davide Garavaso , Federico Masi , Pietro Musoni , Umberto Castellani

High-quality 3D garment reconstruction plays a crucial role in mitigating the sim-to-real gap in applications such as digital avatars, virtual try-on and robotic manipulation. However, existing garment reconstruction methods typically rely…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ming Li , Hui Shan , Kai Zheng , Chentao Shen , Siyu Liu , Yanwei Fu , Zhen Chen , Xiangru Huang

The realism of digital avatars is crucial in enabling telepresence applications with self-expression and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Yifei Li , Hsiao-yu Chen , Egor Larionov , Nikolaos Sarafianos , Wojciech Matusik , Tuur Stuyck

The availability of rich 3D datasets corresponding to the geometrical complexity of the built environments is considered an ongoing challenge for 3D deep learning methodologies. To address this challenge, we introduce GenScan, a generative…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Mohammad Keshavarzi , Oladapo Afolabi , Luisa Caldas , Allen Y. Yang , Avideh Zakhor

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yingxuan You , Chen Zhao , Hantao Zhang , Ming Xu , Pascal Fua

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

Virtual try-on is a promising application of computer graphics and human computer interaction that can have a profound real-world impact especially during this pandemic. Existing image-based works try to synthesize a try-on image from a…

Graphics · Computer Science 2021-09-13 Toby Chong , I-Chao Shen , Nobuyuki Umetani , Takeo Igarashi

This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yisol Choi , Sangkyung Kwak , Kyungmin Lee , Hyungwon Choi , Jinwoo Shin

Dynamic garment reconstruction from monocular video is an important yet challenging task due to the complex dynamics and unconstrained nature of the garments. Recent advancements in neural rendering have enabled high-quality geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Soham Dasgupta , Shanthika Naik , Preet Savalia , Sujay Kumar Ingle , Avinash Sharma

We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Nikos Kolotouros , Thiemo Alldieck , Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Fieraru , Cristian Sminchisescu