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Related papers: Garment3DGen: 3D Garment Stylization and Texture G…

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Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jichao Zhang , Enver Sangineto , Hao Tang , Aliaksandr Siarohin , Zhun Zhong , Nicu Sebe , Wei Wang

Neural implicit functions have brought impressive advances to the state-of-the-art of clothed human digitization from multiple or even single images. However, despite the progress, current arts still have difficulty generalizing to unseen…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Zhongjin Luo , Haolin Liu , Chenghong Li , Wanghao Du , Zirong Jin , Wanhu Sun , Yinyu Nie , Weikai Chen , Xiaoguang Han

This paper presents IMAGGarment, a fine-grained garment generation (FGG) framework that enables high-fidelity garment synthesis with precise control over silhouette, color, and logo placement. Unlike existing methods that are limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Fei Shen , Jian Yu , Cong Wang , Xin Jiang , Xiaoyu Du , Jinhui Tang

Existing data-driven methods for garment animation, usually driven by linear skinning, although effective on tight garments, do not handle loose-fitting garments with complex deformations well. To address these limitations, we develop a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Yifu Liu , Xiaoxia Li , Zhiling Luo , Wei Zhou

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Arka Bhowmick , Enes Ozeren , Ahmed Abdullah , Oliver Wasenmuller

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

Graphics · Computer Science 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despite the rapid development of 3D generative models, the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Ziang Cao , Zhaoxi Chen , Liang Pan , Ziwei Liu

This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Igor Santesteban , Miguel A. Otaduy , Dan Casas

With the growing demand for high-fidelity 3D models from 2D images, existing methods still face significant challenges in accurately reproducing fine-grained geometric details due to limitations in domain gaps and inherent ambiguities in…

Graphics · Computer Science 2025-04-01 Chongjie Ye , Yushuang Wu , Ziteng Lu , Jiahao Chang , Xiaoyang Guo , Jiaqing Zhou , Hao Zhao , Xiaoguang Han

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

Amidst the rapid growth of fashion e-commerce, remote fitting of fashion articles remains a complex and challenging problem and a main driver of customers' frustration. Despite the recent advances in 3D virtual try-on solutions, such…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Sonia Pecenakova , Nour Karessli , Reza Shirvany

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

3D Garment modeling is a critical and challenging topic in the area of computer vision and graphics, with increasing attention focused on garment representation learning, garment reconstruction, and controllable garment manipulation,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Xipeng Chen , Guangrun Wang , Dizhong Zhu , Xiaodan Liang , Philip H. S. Torr , Liang Lin

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

We train a feed-forward text-to-3D diffusion generator for human characters using only single-view 2D data for supervision. Existing 3D generative models cannot yet match the fidelity of image or video generative models. State-of-the-art 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Souhaib Attaiki , Paul Guerrero , Duygu Ceylan , Niloy J. Mitra , Maks Ovsjanikov

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yanan Wang , Xuezhi Liang , Shengcai Liao

We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…

Computer Vision and Pattern Recognition · Computer Science 2017-10-23 Shizhan Zhu , Sanja Fidler , Raquel Urtasun , Dahua Lin , Chen Change Loy

In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Luchao Qi , Jiaye Wu , Annie N. Wang , Shengze Wang , Roni Sengupta
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